Commit Graph

19 Commits

Author SHA1 Message Date
salt aa78f60ed7 Add note about timing inputs 2025-01-30 13:44:13 -06:00
salt bdd951afac Fix not actually using key-delay 2025-01-30 13:43:13 -06:00
salt 98c86659ed More README improvements 2025-01-30 13:40:23 -06:00
salt 42590642ac Polish README 2025-01-30 13:32:40 -06:00
salt cb97c0d821 Fix link 2025-01-30 13:24:47 -06:00
salt c37262bcfc Add README 2025-01-30 13:24:20 -06:00
salt ba2dcd2181 Minor log tweak 2025-01-30 07:16:09 -06:00
salt de646da541 Add interrupt handler and finishing logic 2025-01-30 05:50:43 -06:00
salt 3a7c77c3a2 Add startup delay, adjust logging 2025-01-30 04:43:48 -06:00
salt 3cc391d210 Minor, minor minor tuning based on running this for 10 minutes grinding 4 spears
I had a BPM calculator going for 10 minutes and it KNOWS we're in the 119.88 range, maybe a high 119.87 but probably closer to mid-.88
2025-01-30 04:31:58 -06:00
salt d86f5dbfb3 Tuning 2025-01-30 04:05:18 -06:00
salt 336c4ee36f Clarify constant, try a lower BPM 2025-01-30 04:03:20 -06:00
salt b5e77c1e31 Modulate ydotool delay, fix bug, comment 2025-01-30 04:02:44 -06:00
salt c14f537a88 Tweaking, tuning, and cleanup
Apparently we need to be using keycodes for this for reliability. Also, the 100ms delay is required, otherwise Patapon (the game, not the emulator or the input layer) won't pick up on it
2025-01-30 04:00:14 -06:00
salt be3af73cac Rename 2025-01-30 03:02:36 -06:00
salt 89b00907f6 Functionality! 2025-01-30 03:01:47 -06:00
salt 89ef7dfcd7 Logic works, now need to tie it to ydotool 2025-01-30 02:49:08 -06:00
salt 63285501fd Workin on it 2025-01-30 02:21:04 -06:00
salt 85a4a0e07c Create gitignore 2025-01-30 02:02:47 -06:00