Modulate ydotool delay, fix bug, comment
This commit is contained in:
11
autopon.py
11
autopon.py
@@ -3,14 +3,17 @@ import argparse
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import subprocess
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import time
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def ydotool(key):
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def ydotool(key, multiplier=1):
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# This runs with a 100ms delay (by default, modulated by multiplier) because
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# Patapon -- the game, not the emulator or the input layer -- will drop inputs
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# if it's any lower.
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subprocess.run([
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"ydotool",
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"key",
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str(key) + ":1",
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str(key) + ":0",
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"--key-delay",
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"100"
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str(100 / multiplier)
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])
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def main():
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@@ -65,7 +68,7 @@ def main():
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# 119.900 Still fast
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# 119.890
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bpm_constant = 119.890
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beat_interval = 60 / (bpm_constsant * args.bpm * 2)
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beat_interval = 60 / (bpm_constant * args.bpm * 2)
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print(f"Beat interval: {beat_interval}")
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# Set up the environment
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@@ -86,7 +89,7 @@ def main():
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lastbeat += beat_interval
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button = keymapping.get(key, '-')
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if button != '-':
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ydotool(button)
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ydotool(button, multiplier=args.bpm)
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print(drummapping.get(key, '-'), end="", flush=True)
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else:
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print(" ", end="", flush=True)
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