More README improvements

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2025-01-30 13:40:23 -06:00
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@@ -28,11 +28,11 @@ Autopon will then prompt you to hit Enter on a drumbeat, after which you have 1
### Exiting
Tab over to your terminal on a rest measure and give it Ctrl+C
Tab over to your terminal on a rest measure and give it Ctrl+C. Additionally, Autopon will exit if it hits 0 remaining iterations: see [Iterations/Repeating](#iterationsrepeating).
### Iterations/Repeating
By default, Autopon will repeat a sequence 10,000 times, which is enough for about 11 hours of nonstop usage. If you would like to increase or decrease this value, use the `--iterations` flag.
By default, Autopon will repeat a sequence 10,000 times, which is enough for about 11 hours of nonstop usage for a single command. If you would like to increase or decrease this value, use the `--iterations` flag.
### Song Encoding
@@ -70,7 +70,7 @@ Several commands can be chained in sequence to, for example, automate charge-att
Song sequence: --------R-R-U-U---------R-R-L-R-
```
All default Patapon 1/2/3 songs are supported. Freestyling is currently prohibited, so using this program to summon Djinns in Patapon 1/2 or power one up in 3 is currently impossible.
All default Patapon 1/2/3 command songs are supported. Freestyling is currently prohibited, so using this program to summon Djinns in Patapon 1/2 or power one up in 3 is currently impossible.
## Tuning
@@ -91,3 +91,11 @@ The startup delay can be tuned by passing the `--startup-delay` parameter. Adjus
### Key Delay
The default value is such that you're unlikely to need to tune it, but if you need to, you can adjust how long a key is held by specifying `--key-delay`. Adjust this value if your game drops inputs -- Patapon is typically picky about anything under 50ms.
## Glossary
| Term | Definition |
| --------------- | ---------- |
| command [song] | A four-drum sequence that corresponds to a directive for the Patapon army. For a list of all command songs in the games, [see here](https://patapon.fandom.com/wiki/List_of_Command_Songs). |
| drum | One of four face buttons on the PlayStation controller. The act of hitting a drum is often called "striking" it. |
| sequence | A sequence of eighth-note characters that is specified by the user and later decoded by this program to determine what drums to hit. Is intended to represent, but is not necessarily, a command song. |