Add ultrakill
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@@ -12,6 +12,7 @@ For all sorts of rando funtimes
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| [`mp1`](./mp1) | [Metroid Prime](https://github.com/Electro1512/MetroidAPrime) | No | 100 | My favorite GameCube game of all time. Due to its low check count and lockbox-based world setup, it has the potential to **enter BK very frequently**. Best paired with games that have **similar check counts**. |
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| [`sm64`](./sm64) | [Super Mario 64](https://github.com/N00byKing/SM64AP-Launcher) | Yes | ??? | ??? |
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| [`soh`](./soh) | [Ship of Harkinian](https://github.com/HarbourMasters/Archipelago-SoH/releases) | No | ~380-1400 | A PC port of Ocarina of Time. Very low chance of shuffling grass and causing very fun times. Very **low BK rate**. |
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| [`ultrakill`](./ultrakill) | [ULTRAKILL](https://github.com/TRPG0/ArchipelagoULTRAKILL/releases) | No | ??? | You... INSIGNIFICANT **FUCK!** |
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| [`tunic`](./tunic) | [TUNIC](https://store.steampowered.com/app/553420/TUNIC/) | Yes | ~300 | A cute little indie Zelda-like game. Nearly half of the checks are **sphere 0-2**, gated behind some knowledge and maybe one or two easily-obtained items. I **rarely enter BK** in this game unless the keys to my endgame are locked way behind somebody else (which can and does happen). |
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## How Do I Access These?
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@@ -0,0 +1,95 @@
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name: Salt
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game: ULTRAKILL
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description: Generated by MultiworldGG for ULTRAKILL
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ULTRAKILL:
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progression_balancing: '50'
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accessibility: full
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allow_collecting_from: 'true'
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start_level: '0_1'
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goal_level: '7_4'
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goal_requirement: '15'
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perfect_goal: 'false'
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skipped_levels:
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- 0-E
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- 1-E
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- P-1
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- P-2
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auto_exclude_skipped_locations: 'true'
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auto_exclude_goal_locations: 'true'
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unlock_type: levels
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secret_mission_unlock_type: secret_exits
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secret_exit_behavior: standard
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randomize_skulls: 'false'
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randomize_limbo_switches: 'false'
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randomize_violence_switches: 'false'
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require_gutterman_shield_break: 'true'
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speedrunner_logic: 'false'
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trap_percent: '25'
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enemy_rewards: disabled
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challenge_rewards: 'false'
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p_rank_rewards: 'false'
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randomize_clash_mode: 'true'
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fish_rewards: 'true'
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cleaning_rewards: 'true'
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hank_rewards: 'true'
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chess_reward: 'true'
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rocket_race_reward: 'true'
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randomize_secondary_fire: disabled
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start_with_arm: 'true'
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revolver_form: alternate
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shotgun_form: standard
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nailgun_form: standard
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starting_stamina: '3'
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starting_walljumps: '3'
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start_with_slide: 'true'
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start_with_slam: 'true'
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point_multiplier: '1'
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ui_color_randomizer: disabled
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gun_color_randomizer: disabled
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music_randomizer: 'false'
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cybergrind_hints: 'true'
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death_link: 'false'
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death_link_amnesty: '1'
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local_items: []
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non_local_items: []
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start_hints: []
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start_location_hints: []
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exclude_locations: []
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priority_locations: []
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filler_weights:
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+10,000P: 50
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Air Jump: 50
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Confusing Aura: 50
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Dual Wield: 50
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Infinite Stamina: 50
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Overheal: 50
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Quick Charge: 50
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Soap: 50
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trap_weights:
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Hands-Free Mode: 50
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Hard Damage: 50
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Radiant Aura: 50
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Stamina Limiter: 50
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Wall Jump Limiter: 50
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Weapon Malfunction: 50
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starting_weapon_pool:
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Feedbacker: 50
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Knuckleblaster: 50
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Nailgun - Attractor: 50
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Nailgun - JumpStart: 50
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Nailgun - Overheat: 50
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Railcannon - Electric: 50
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Railcannon - Malicious: 50
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Railcannon - Screwdriver: 50
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Revolver - Marksman: 50
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Revolver - Piercer: 50
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Revolver - Sharpshooter: 50
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Rocket Launcher - Firestarter: 50
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Rocket Launcher - Freezeframe: 50
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Rocket Launcher - S.R.S. Cannon: 50
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Shotgun - Core Eject: 50
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Shotgun - Pump Charge: 50
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Shotgun - Sawed-On: 50
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Whiplash: 50
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start_inventory: {}
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start_inventory_from_pool: {}
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