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@@ -8,18 +8,21 @@
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"ITEM_CLOVER_NAME": "Sundae",
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"ITEM_CLOVER_PICKUP": "\"Easy like Sunday <style=cIsUtility>moooooooorning...</style>\"",
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"ITEM_CLOVER_DESC": "All random effects are rolled <style=cIsUtility>+1</style> <style=cStack>(+1 per stack)</style>times for a <style=cIsUtility>favorable outcome</style>.",
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"ITEM_CLOVER_LORE": "\"Go. Run away like all the others. No one would want a friend as ugly as I am.\"\n\n\"Sure they would! It makes them feel better about the way they look! Maybe a story will cheer you up.\n\n\"It's called 'The Ugly Barnacle'...\"",
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"ITEM_SYRINGE_NAME": "Sleezy German Medicine",
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"ITEM_SYRINGE_PICKUP": "Let's watch Steve eat meth chocolate.",
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"ITEM_SYRINGE_DESC": "Increases <style=cIsDamage>attack speed</style> by <style=cIsDamage>15% <style=cStack>(+15% per stack)</style></style>.",
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"ITEM_SYRINGE_LORE": "The late 1930s on Earth was a time of radical drug development, including primitive stimulants such as amphetamines. Historians believe that a Roman-like faction would infuse candies with the drug and feed them to soldiers keep them awake over long night shifts.\n\nIn 2015, a prefabricated food reviewer by the name of Steve would be the last known person to consume and properly document this drug on video.\n\nTragically, Steve died 34 years later of an intestinal blockage.\n\n- Encyclopaedia of Falsehoods",
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"ITEM_BEAR_NAME": "You Can't Shoot Me",
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"ITEM_BEAR_PICKUP": "Oh fuck he shot me.",
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"ITEM_BEAR_DESC": "<style=cIsHealing>15%</style> <style=cStack>(+15% per stack)</style> chance to <style=cIsHealing>block</style> incoming damage. <style=cIsUtility>Unaffected by luck</style>.",
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"ITEM_BEAR_LORE": "Squeaky!\n\nSqueaky!\n\nSqueaky!\n\nSqueaky!\n\nSqueaky!\n\n...\n\nSqueaky!\n\n...\n\n.",
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"ITEM_BEHEMOTH_NAME": "Ravioli Ravioli",
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"ITEM_BEHEMOTH_PICKUP": "Don't lewd the explosion loli.",
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"ITEM_BEHEMOTH_DESC": "All your <style=cIsDamage>attacks explode</style> in a <style=cIsDamage>4m </style> <style=cStack>(+1.5m per stack)</style> radius for a bonus <style=cIsDamage>60%</style> TOTAL damage to nearby enemies.",
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"ITEM_BEHEMOTH_DESC": "All your <style=cIsDamage>attacks explode</style> in a <style=cIsDamage>4m </style> <style=cStack>(+1.5m per stack)</style> radius for a bonus <style=cIsDamage>60%</style> TOTAL damage to nearby enemies.",
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"ITEM_MISSILE_NAME": "Meatball",
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"ITEM_MISSILE_PICKUP": "\"Meatball, meatball, spaghetti underneath!\"\r\n\"Ravioli ravioli great barrier reef!\"",
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@@ -28,22 +31,25 @@
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"ITEM_EXPLODEONDEATH_NAME": "Jellyfish Jelly",
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"ITEM_EXPLODEONDEATH_PICKUP": "\"I just had a sandwich, <style=cIsDamage>no ordinary sandwich</style>!\"",
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"ITEM_EXPLODEONDEATH_DESC": "On killing an enemy, spawn a <style=cIsDamage>lava pillar</style> in a <style=cIsDamage>12m</style> <style=cStack>(+2.4m per stack)</style> radius for <style=cIsDamage>350%</style> <style=cStack>(+280% per stack)</style> base damage.",
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"ITEM_EXPLODEONDEATH_LORE": "Hey man you've got to try this sandwich!\n\nIt's no ordinary sandwich!\n\nIt's the tastiest sandwich in the sea!",
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"ITEM_DAGGER_NAME": "Knoife",
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"ITEM_DAGGER_PICKUP": "Oy, ya got a loicense for that knoife?",
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"ITEM_DAGGER_DESC": "Killing an enemy fires out <style=cIsDamage>3</style> <style=cIsDamage>homing daggers</style> that deal <style=cIsDamage>150%</style> <style=cStack>(+150% per stack)</style> base damage.",
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"ITEM_TOOTH_NAME": "Gramma's Dentures",
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"ITEM_TOOTH_PICKUP": "Enemies drop a neverending bowl of cinnamon candies.",
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"ITEM_TOOTH_DESC": "Killing an enemy spawns a <style=cIsHealing>healing orb</style> that heals for <style=cIsHealing>8</style> plus an additional <style=cIsHealing>2% <style=cStack>(+2% per stack)</style></style> of <style=cIsHealing>maximum health</style>.",
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"ITEM_TOOTH_LORE": "I have been publicly humiliated...\n\n...for the <color=#FF7F7F>last time</color>!",
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"ITEM_CRITGLASSES_NAME": "Blood-Red Bifocals",
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"ITEM_CRITGLASSES_PICKUP": "Four score and double damage ago.",
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"ITEM_CRITGLASSES_DESC": "Your attacks have a <style=cIsDamage>10%</style> <style=cStack>(+10% per stack)</style> chance to '<style=cIsDamage>Critically Strike</style>', dealing <style=cIsDamage>double damage</style>.",
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"ITEM_HOOF_NAME": "<style=cMono>LEG</style>",
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"ITEM_HOOF_NAME": "Leg",
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"ITEM_HOOF_PICKUP": "Praise the leg and it will be good to you.",
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"ITEM_HOOF_DESC": "Increases <style=cIsUtility>movement speed</style> by <style=cIsUtility>14%</style> <style=cStack>(+14% per stack)</style>.",
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"ITEM_HOOF_LORE": "When you're running from wisps in a frenzy at 30 HP and need a hand?\nLeg.\n\nWhen the Meatball Extravaganza decides it's time to succ?\nLeg.\n\nWhen you're strolling across Titanic Plains, regretting your survivor choice?\nLeg.\n\nWhen you're having a bad day and just need to go really fast?\nLeg.\n\nWhen you're caught in a Void Reaver implosion and need to get out for dear life?\nLeg.\n\nPraise be.",
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"ITEM_FEATHER_NAME": "Bird Hair",
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"ITEM_FEATHER_PICKUP": "I'm sorry.",
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@@ -68,6 +74,7 @@
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"ITEM_MUSHROOM_NAME": "Bungus",
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"ITEM_MUSHROOM_PICKUP": "Buddy, I'm an engineer. And that means I solve problems.",
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"ITEM_MUSHROOM_DESC": "After standing still for <style=cIsHealing>2</style> seconds, create a zone that <style=cIsHealing>heals</style> for <style=cIsHealing>4.5%</style> <style=cStack>(+2.25% per stack)</style> of your <style=cIsHealing>health</style> every second to all allies within <style=cIsHealing>3m</style> <style=cStack>(+1.5m per stack)</style>.",
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"ITEM_MUSHROOM_LORE": "\"You there. That mushroom. It's mine, hand it over.\"\n\n\"What?\"\n\n\"You heard me. Hands off the spores, asshole; it's mine.\"\n\n\"Why? What's so special about this fungus-\"\n\n\"Bungus.\"\n\n\"<i>Bungus</i>?\"\n\nHe takes the fungus.\n\n\"Bungus.\"",
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"ITEM_CROWBAR_NAME": "Hit Me Once",
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"ITEM_CROWBAR_PICKUP": "Don't hit me more than once. It's not gonna work.",
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@@ -174,6 +181,7 @@
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"ITEM_ALIENHEAD_NAME": "Tim Allen's Severed Head",
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"ITEM_ALIENHEAD_PICKUP": "[Home Improvement noises]",
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"ITEM_ALIENHEAD_DESC": "<style=cIsUtility>Reduce skill cooldowns</style> by <style=cIsUtility>25%</style> <style=cStack>(+25% per stack)</style>.",
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"ITEM_ALIENHEAD_LORE": "\"[Home Improvement noises]\"\n\n\"Tim, that's insane. You know you can't just-\"\n\n\"[Home Improvement noises]\"\n\n\"Yes, I know recent developments have necessitated that the project be pushed forward, but we can't send you-\"\n\n\"[Home Improvement noises]\"\n\n\"Yes. Yes, I understand. Yes, we'll send it to you immediately, Tim.\"\n\n\"[Home Improvement noises]\"\n\n\"Yes, we can move forward with that, too. When's a good time for you to come down to the lab?\"",
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"ITEM_TALISMAN_NAME": "Geoffrey",
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"ITEM_TALISMAN_PICKUP": "He a spooky boi, but nobody ever spells his name right.",
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@@ -364,6 +372,7 @@
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"ITEM_BLEEDONHITANDEXPLODE_NAME" : "Exploding Hearts",
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"ITEM_BLEEDONHITANDEXPLODE_PICKUP" : "He's just a man name Mike.",
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"ITEM_BLEEDONHITANDEXPLODE_DESC" : "<style=cIsDamage>Critical Strikes bleed</style> enemies for <style=cIsDamage>240%</style> base damage. <style=cIsDamage>Bleeding</style> enemies <style=cIsDamage>explode</style> on death for <style=cIsDamage>400%</style> <style=cStack>(+400% per stack)</style> damage, plus an additional <style=cIsDamage>15%</style> <style=cStack>(+15% per stack)</style> of their maximum health.",
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"ITEM_BLEEDONHITANDEXPLODE_LORE": "\"You people do not learn. Curiosity just killed you.\"\n\n- Satan",
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"ITEM_SIPHONONLOWHEALTH_NAME" : "Bootleg Razorwire",
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"ITEM_SIPHONONLOWHEALTH_PICKUP" : "Pairs really well with normal razorwire.",
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@@ -380,29 +389,36 @@
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"ITEM_ARTIFACTKEY_NAME" : "Golden Spatula",
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"ITEM_ARTIFACTKEY_PICKUP" : "Gain access to the Patty Wagon.",
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"ITEM_ARTIFACTKEY_DESC" : "A stone shard with immense power.",
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"ITEM_ARTIFACTKEY_LORE": "\"Hey, I thought you didn't have a driver's license?\"\n\n\"You don't need a license to drive a sandwich.\"",
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"ITEM_CAPTAINDEFENSEMATRIX_NAME" : "Denied",
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"ITEM_CAPTAINDEFENSEMATRIX_PICKUP" : "And he sayeth to the Lemurian: \"Ehehehehe\"",
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"ITEM_CAPTAINDEFENSEMATRIX_DESC" : "Shoot down <style=cIsDamage>1</style> <style=cStack>(+1 per stack)</style> projectiles within <style=cIsDamage>20m</style> every <style=cIsDamage>0.5 seconds</style>. <style=cIsUtility>Recharge rate scales with attack speed</style>.",
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"ITEM_CAPTAINDEFENSEMATRIX_LORE": "There are exactly two situations in which you can read this text:\n\n1. You defeated a Captain's doppelganger and got the red to drop. Bravo.\n\n2. You cheated. You dirty dirty cheater. You dirty cheating cheating dirt-eating cheater. You fucking cheater.",
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"ITEM_SCRAPWHITE_NAME" : "White Crap",
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"ITEM_SCRAPWHITE_PICKUP" : "Formerly Fireworks.",
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"ITEM_SCRAPWHITE_DESC" : "Does nothing. Prioritized when used with 3D Printers.",
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"ITEM_SCRAPWHITE_LORE": "\"I couldn't afford a present this year, so I got you this box.\"",
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"ITEM_SCRAPGREEN_NAME" : "Green Crap",
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"ITEM_SCRAPGREEN_PICKUP" : "Formerly a Chronobauble.",
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"ITEM_SCRAPGREEN_DESC" : "Does nothing. Prioritized when used with 3D Printers.",
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"ITEM_SCRAPGREEN_LORE": "A small box of choice, hard-to-come-by parts, like motors and rare earth metals.",
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"ITEM_SCRAPRED_NAME" : "Red Crap",
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"ITEM_SCRAPRED_PICKUP" : "Nobody likes you, Timmy.",
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"ITEM_SCRAPRED_DESC" : "Does nothing. Prioritized when used with 3D Printers.",
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"ITEM_SCRAPRED_LORE": "An intricately-organized box of exceedingly rare materials, such as radioactive samples and delicate local flora. Highly fragile, to the point where it could serve as a bomb in a pinch.\n\nNot like you'd do that.",
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"ITEM_SCRAPYELLOW_NAME" : "Yellow Crap",
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"ITEM_SCRAPYELLOW_PICKUP" : "Just chucked a fucking Beetle in there, whatever.",
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"ITEM_SCRAPYELLOW_DESC" : "Does nothing. Prioritized when used with 3D Printers.",
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"ITEM_SCRAPYELLOW_LORE": "A box filled to the absolute brim with beetle legs.",
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"ITEM_LUNARBADLUCK_NAME" : "Pinhead",
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"ITEM_LUNARBADLUCK_PICKUP" : "\"Which one of you is the REAL Dirty Dan?\"",
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"ITEM_LUNARBADLUCK_PICKUP" : "\"Which one of you fellers is the REAL Dirty Dan?\"",
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"ITEM_LUNARBADLUCK_DESC": "All skill cooldowns are reduced by <style=cIsUtility>2</style> <style=cStack>(+1 per stack)</style> seconds. All random effects are rolled <style=cIsUtility>+1</style> <style=cStack>(+1 per stack)</style> times for an <style=cIsHealth>unfavorable outcome</style>.",
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"ITEM_LUNARBADLUCK_LORE": "\"Alright, Pinhead! Your time is up!\"\n\n\"Who you callin' pinhead? I wanna be Dirty Dan!\"\n\n\"What makes you think you can be Dirty Dan?\"\n\n\"I'm dirty.\"",
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}
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}
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