8 Commits
0.1.0 ... 0.1.2

Author SHA1 Message Date
8a79b5cd25 Add more interactors
ups, forgot those
2020-08-27 08:47:21 -05:00
8d37059f50 Better Captain jokes 2020-08-27 08:05:03 -05:00
d1e248e030 Fix incorrect name for Captain skin 2020-08-27 08:02:41 -05:00
6033040db1 While we're at it, polish up Rules entries 2020-08-27 08:01:14 -05:00
71a21cd412 Fix missing entry for RULE_OFF_FORMAT 2020-08-27 08:00:39 -05:00
2530c93237 Correct a typo in Warbanner 2020-08-27 07:56:36 -05:00
ea7bdaf70a Polish installation instructions 2020-08-27 07:22:35 -05:00
e22fa2e184 Add TODO 2020-08-27 07:14:47 -05:00
5 changed files with 121 additions and 118 deletions

@@ -202,7 +202,7 @@
"CAPTAIN_PASSIVE_NAME": "Lil' Shooties",
"CAPTAIN_PASSIVE_DESCRIPTION": "This kills the Big Ben",
"CAPTAIN_PRIMARY_NAME": "A Nerf Maverick REV-6",
"CAPTAIN_PRIMARY_DESCRIPTION": "When a man is confronted with the choice between a high-powered rifle and and a shotgun, the only plausible conclusion is to replace your non-dominant with both of them. Together.",
"CAPTAIN_PRIMARY_DESCRIPTION": "If it's not Nerf now, it'll be Nerf later",
"CAPTAIN_SECONDARY_NAME": "Paul Blart",
"CAPTAIN_SECONDARY_DESCRIPTION": "Mall Cop",
"CAPTAIN_UTILITY_NAME": "Mortar",
@@ -224,7 +224,7 @@
"CAPTAIN_SKILL_DISCONNECT_NAME": "Motherfucker",
"CAPTAIN_SKILL_DISCONNECT_DESCRIPTION": "You expect me to call in orbital support HERE?",
"CAPTAIN_DESCRIPTION": "\"You are, without doubt, the worst pirate I've ever heard of.\"\r\n\"But you have heard of me.\"\r\n\r\n<style=cIsHealing>PROTIP:</style> You've got a jar of dirt.",
"CAPTAIN_SKILL_ALT1_NAME": "Pimp My Captain",
"CAPTAIN_SKIN_ALT1_NAME": "Pimp My Captain",
"BANDIT_BODY_NAME": "Rooty Tooty 2: Electric Boogaloo",
"HAND_BODY_NAME": "Robo Smash",

@@ -80,146 +80,138 @@
"CATEGORYCHEST_UTILITY_CONTEXT": "It's just silverware",
//[SHRINES],
"SHRINE_HEALING_NAME": "Shrine of the Woods",
"SHRINE_HEALING_CONTEXT": "Offer to Shrine of the Woods",
"SHRINE_HEALING_USE_MESSAGE_2P": "<style=cShrine>You are embraced by the healing warmth of the Woods.</color>",
"SHRINE_HEALING_USE_MESSAGE": "<style=cShrine>{0} is embraced by the healing warmth of the Woods.</color>",
"SHRINE_HEALING_NAME": "Bungus Totem",
"SHRINE_HEALING_CONTEXT": "Invite Engi to the party",
"SHRINE_HEALING_USE_MESSAGE_2P": "<style=cShrine>You have a fungal infection.</color>",
"SHRINE_HEALING_USE_MESSAGE": "<style=cShrine>{0} is embraced by bungus.</color>",
"SHRINE_BLOOD_NAME": "Shrine of Blood",
"SHRINE_BLOOD_CONTEXT": "Offer to Shrine of Blood",
"SHRINE_BLOOD_USE_MESSAGE_2P": "<style=cShrine>You feel a searing pain. You have gained {1} gold.</color>",
"SHRINE_BLOOD_USE_MESSAGE": "<style=cShrine>{0} feels a searing pain, and has gained {1} gold.</color>",
"SHRINE_BLOOD_NAME": "Hurt",
"SHRINE_BLOOD_CONTEXT": "Hurt yourself today",
"SHRINE_BLOOD_USE_MESSAGE_2P": "<style=cShrine>I hurt myself today to see if I could get {1} gold.</color>",
"SHRINE_BLOOD_USE_MESSAGE": "<style=cShrine>{0} hurt himself today.</color>",
"SHRINE_CHANCE_NAME": "Shrine of Chance",
"SHRINE_CHANCE_CONTEXT": "Offer to Shrine of Chance",
"SHRINE_CHANCE_SUCCESS_MESSAGE_2P": "<style=cShrine>You offer to the shrine and are rewarded!</color>",
"SHRINE_CHANCE_SUCCESS_MESSAGE": "<style=cShrine>{0} offered to the shrine and was rewarded!</color>",
"SHRINE_CHANCE_FAIL_MESSAGE_2P": "<style=cShrine>You offer to the shrine, but gain nothing.</color>",
"SHRINE_CHANCE_FAIL_MESSAGE": "<style=cShrine>{0} offered to the shrine and gained nothing.</color>",
"SHRINE_CHANCE_NAME": "Heads or Tails",
"SHRINE_CHANCE_CONTEXT": "Heads",
"SHRINE_CHANCE_SUCCESS_MESSAGE_2P": "<style=cShrine>Heads</color>",
"SHRINE_CHANCE_SUCCESS_MESSAGE": "<style=cShrine>{0} won the coin toss.</color>",
"SHRINE_CHANCE_FAIL_MESSAGE_2P": "<style=cShrine>Tails</color>",
"SHRINE_CHANCE_FAIL_MESSAGE": "<style=cShrine>{0} lost the coin toss.</color>",
"SHRINE_BOSS_NAME": "Shrine of the Mountain",
"SHRINE_BOSS_CONTEXT": "Pray to Shrine of the Mountain",
"SHRINE_BOSS_USE_MESSAGE_2P": "<style=cShrine>You have invited the challenge of the Mountain..</color>",
"SHRINE_BOSS_USE_MESSAGE": "<style=cShrine>{0} has invited the challenge of the Mountain..</color>",
"SHRINE_BOSS_BEGIN_TRIAL": "<style=cShrine>Let the challenge of the Mountain... begin!</style>",
"SHRINE_BOSS_END_TRIAL": "<style=cShrine>Your bravery is rewarded!</style>",
"SHRINE_BOSS_NAME": "More Boss",
"SHRINE_BOSS_CONTEXT": "Invite pain upon yourself",
"SHRINE_BOSS_USE_MESSAGE_2P": "<style=cShrine>You decide living is overrated.</color>",
"SHRINE_BOSS_USE_MESSAGE": "<style=cShrine>{0} has lost their will to live.</color>",
"SHRINE_BOSS_BEGIN_TRIAL": "<style=cShrine>Hope you're ready for multi-boss time</style>",
"SHRINE_BOSS_END_TRIAL": "<style=cShrine>Nobody steal Sam's shit this time.</style>",
"SHRINE_RESTACK_NAME": "Shrine of Order",
"SHRINE_RESTACK_CONTEXT": "Offer to Shrine of Order",
"SHRINE_RESTACK_USE_MESSAGE_2P": "<style=cShrine>You have been... sequenced.</color>",
"SHRINE_RESTACK_USE_MESSAGE": "<style=cShrine>{0} is... sequenced.</color>",
"SHRINE_RESTACK_NAME": "Don't",
"SHRINE_RESTACK_CONTEXT": "No really it's a bad idea",
"SHRINE_RESTACK_USE_MESSAGE_2P": "<style=cShrine>ABRACADABRA\r\nYour build is now fucked.</color>",
"SHRINE_RESTACK_USE_MESSAGE": "<style=cShrine>{0} hit order god dammit.</color>",
"SHRINE_GOLDSHORES_NAME": "Altar of Gold",
"SHRINE_GOLDSHORES_CONTEXT": "Offer to Altar of Gold",
"SHRINE_GOLDSHORES_NAME": "Twitch Prime",
"SHRINE_GOLDSHORES_CONTEXT": "Subscribe to simpleflips",
"SHRINE_COMBAT_NAME": "Shrine of Combat",
"SHRINE_COMBAT_CONTEXT": "Pray to Shrine of Combat",
"SHRINE_COMBAT_USE_MESSAGE_2P": "<style=cShrine>You have summoned {1}s to fight.</color>",
"SHRINE_COMBAT_USE_MESSAGE": "<style=cShrine>{0} has summoned {1}s to fight.</color>",
"SHRINE_COMBAT_NAME": "Mortal Kombat",
"SHRINE_COMBAT_CONTEXT": "Invite the wrath of things",
"SHRINE_COMBAT_USE_MESSAGE_2P": "<style=cShrine>{1}s have invaded. Happy fuck you.</color>",
"SHRINE_COMBAT_USE_MESSAGE": "<style=cShrine>{0} summoned {1}s. Happy fuck you.</color>",
"SHRINE_PROTECTION_NAME": "Shrine of Warding",
"SHRINE_PROTECTION_CONTEXT": "Pray to Shrine of Warding",
"SHRINE_PROTECTION_USE_MESSAGE_2P": "<style=cShrine>You feel safe.</color>",
"SHRINE_PROTECTION_USE_MESSAGE": "<style=cShrine>{0} feels safe.</color>",
"SHRINE_CLEANSE_NAME": "Pool Table",
"SHRINE_CLEANSE_CONTEXT": "Clean your balls",
"SHRINE_CLEANSE_USE_MESSAGE_2P": "<style=cShrine>{1}, corner pocket.</color>",
"SHRINE_CLEANSE_USE_MESSAGE": "<style=cShrine>{0} sank {1}.</color>",
"SHRINE_CLEANSE_NAME": "Cleansing Pool",
"SHRINE_CLEANSE_CONTEXT": "Use Cleansing Pool",
"SHRINE_CLEANSE_USE_MESSAGE_2P": "<style=cShrine>You have cleansed yourself of {1}.</color>",
"SHRINE_CLEANSE_USE_MESSAGE": "<style=cShrine>{0} has cleansed themself of {1}.</color>",
"GOLDTOTEM_NAME": "Bacon",
"GOLDTOTEM_CONTEXT": "Mmmm bacon",
"GOLDTOTEM_NAME": "Halcyon Beacon",
"GOLDTOTEM_CONTEXT": "Rebuild Halcyon Beacon",
"ARENA_ADD_MONSTER" : "<style=cWorldEvent>[WARNING] {1}s have been released from the Cell..!</style>",
"ARENA_ADD_ITEM" : "<style=cWorldEvent>[WARNING] {1} has been integrated into the Cell...!</style>",
"ARENA_END" : "<style=cWorldEvent>The Cell stabilizes.</style>",
"NULL_WARD_NAME" : "Cell Vent",
"NULL_WARD_CONTEXT" : "Open Cell Vent",
"ARENA_ADD_MONSTER" : "<style=cWorldEvent>[WARNING] {1}s are here</style>",
"ARENA_ADD_ITEM" : "<style=cWorldEvent>[WARNING] They all have {1}</style>",
"ARENA_END" : "<style=cWorldEvent>Pappy doggo is released</style>",
"NULL_WARD_NAME" : "Food Bowl",
"NULL_WARD_CONTEXT" : "Fill",
//MISC
"YOUNG_TELEPORTER_NAME": "Teleporter Sapling",
"YOUNG_TELEPORTER_CONTEXT": "Activate Teleporter Sapling",
"LOCKEDMAGE_NAME" : "Thicc Popsicle",
"LOCKEDMAGE_CONTEXT" : "Crush my head between those Lunar thighs",
"LOCKEDMAGE_NAME" : "Survivor",
"LOCKEDMAGE_CONTEXT" : "Free the survivor",
"LOCKEDTREEBOT_NAME" : "The Plant",
"LOCKEDTREEBOT_CONTEXT" : "Apologize to the cabbage with high-yield explosives",
"LOCKEDTREEBOT_NAME" : "Broken Robot",
"LOCKEDTREEBOT_CONTEXT" : "Repair",
"SCAVBACKPACK_NAME" : "Scavenger's Sack",
"SCAVBACKPACK_CONTEXT" : "Open Scavenger's Sack",
"SCAVBACKPACK_NAME" : "My Purse",
"SCAVBACKPACK_CONTEXT" : "I don't know you",
//[DRONES],
"DRONE_GUNNER_INTERACTABLE_NAME": "Broken Gunner Drone",
"DRONE_GUNNER_CONTEXT": "Repair Gunner Drone",
"DRONE_GUNNER_INTERACTABLE_NAME": "Broken Bip",
"DRONE_GUNNER_CONTEXT": "Get",
"DRONE_MEGA_INTERACTABLE_NAME": "Broken TC-280",
"DRONE_MEGA_CONTEXT": "Repair ???",
"DRONE_MEGA_INTERACTABLE_NAME": "Broken Clem",
"DRONE_MEGA_CONTEXT": "Gimme",
"DRONE_HEALING_INTERACTABLE_NAME": "Broken Healing Drone",
"DRONE_HEALING_CONTEXT": "Repair Healing Drone",
"DRONE_HEALING_INTERACTABLE_NAME": "Broken Medic",
"DRONE_HEALING_CONTEXT": "No such thing as a fixed medic",
"DRONE_MISSILE_INTERACTABLE_NAME": "Broken Missile Drone",
"DRONE_MISSILE_CONTEXT": "Repair Missile Drone",
"DRONE_MISSILE_INTERACTABLE_NAME": "Broken Meatball Maker",
"DRONE_MISSILE_CONTEXT": "Pasta time",
"EQUIPMENTDRONE_INTERACTABLE_NAME" : "Broken Equipment Drone",
"EQUIPMENTDRONE_CONTEXT" : "Repair Equipment Drone",
"EQUIPMENTDRONE_INTERACTABLE_NAME" : "Broken Quip",
"EQUIPMENTDRONE_CONTEXT" : "Give him Hellfire Tincture",
"FLAMEDRONE_INTERACTABLE_NAME" : "Broken Incinerator Drone",
"FLAMEDRONE_CONTEXT" : "Repair Incinerator Drone",
"FLAMEDRONE_INTERACTABLE_NAME" : "Broken Crusader",
"FLAMEDRONE_CONTEXT" : "Reclaim the holy land",
"EMERGENCYDRONE_INTERACTABLE_NAME" : "Broken Emergency Drone",
"EMERGENCYDRONE_CONTEXT" : "Repair Emergency Drone",
"EMERGENCYDRONE_INTERACTABLE_NAME" : "Broken Super Medic",
"EMERGENCYDRONE_CONTEXT" : "Let's go practice medicine",
//[TURRETS],
"TURRET1_INTERACTABLE_NAME": "Broken Gunner Turret",
"TURRET1_CONTEXT": "Repair Gunner Turret",
"TURRET1_INTERACTABLE_NAME": "Broken Magma Worm Target",
"TURRET1_CONTEXT": "Please don't",
"PORTAL_SHOP_NAME" : "Blue Portal",
"PORTAL_SHOP_CONTEXT": "Enter Blue Portal",
"PORTAL_GOLDSHORES_NAME" : "Gold Portal",
"PORTAL_GOLDSHORES_CONTEXT": "Enter Gold Portal",
"PORTAL_MYSTERYSPACE_NAME" : "Celestial Portal",
"PORTAL_MYSTERYSPACE_CONTEXT": "Enter Celestial Portal",
"PORTAL_ARENA_NAME" : "Null Portal",
"PORTAL_ARENA_CONTEXT" : "Enter Null Portal",
"PORTAL_ARTIFACTWORLD_NAME" : "Artifact Portal",
"PORTAL_ARTIFACTWORLD_CONTEXT" : "Enter Artifact Portal",
"PORTAL_GENERIC_CONTEXT": "Enter Portal",
"ZIPLINE_ENTER_CONTEXT" : "Enter Quantum Tunnel",
"ZIPLINE_EXIT_CONTEXT" : "Exit Quantum Tunnel",
"PORTAL_SHOP_NAME" : "Noot Noot",
"PORTAL_SHOP_CONTEXT": "Noot",
"PORTAL_GOLDSHORES_NAME" : "Breakfast Portal",
"PORTAL_GOLDSHORES_CONTEXT": "simpleflips is hungry",
"PORTAL_MYSTERYSPACE_NAME" : "The Bridge",
"PORTAL_MYSTERYSPACE_CONTEXT": "Do a Flip",
"PORTAL_ARENA_NAME" : "Doggo World",
"PORTAL_ARENA_CONTEXT" : "Pets",
"PORTAL_ARTIFACTWORLD_NAME" : "Aku's Portal",
"PORTAL_ARTIFACTWORLD_CONTEXT" : "BACK TO THE PAST",
"PORTAL_GENERIC_CONTEXT": "Uh",
"ZIPLINE_ENTER_CONTEXT" : "Portal",
"ZIPLINE_EXIT_CONTEXT" : "Thanks for the ride!",
"PICKUP_LUNAR_COIN": "Lunar Coin",
"LUNAR_COIN_PICKUP_CONTEXT": "Pick up Lunar Coin",
"PICKUP_LUNAR_COIN": "Blue Donut",
"LUNAR_COIN_PICKUP_CONTEXT": "Like Kakyoin, but blue",
"COST_NONE_FORMAT": "",
"COST_MONEY_FORMAT": "${0}",
"COST_PERCENTHEALTH_FORMAT": "{0}% HP",
"COST_LUNARCOIN_FORMAT": " <sprite name=\"LunarCoin\" tint=1>{0}",
"COST_ITEM_FORMAT": "{0} Items",
"COST_LUNAR_FORMAT": "{0} Lunar",
"COST_EQUIPMENT_FORMAT": "{0} Equipment",
"COST_VOLATILEBATTERY_FORMAT": "{0} Fuel Array",
"COST_ARTIFACTSHELLKILLERITEM_FORMAT" : "{0} Artifact Key",
"FIREBALL_VEHICLE_EXIT_CONTEXT" : "Detonate",
"COST_MONEY_FORMAT": "{0} pesos",
"COST_PERCENTHEALTH_FORMAT": "{0}% hurt",
"COST_LUNARCOIN_FORMAT": "{0} donuts",
"COST_ITEM_FORMAT": "{0} things",
"COST_LUNAR_FORMAT": "{0} blue things",
"COST_EQUIPMENT_FORMAT": "{0} fruits",
"COST_VOLATILEBATTERY_FORMAT": "{0} explody battery",
"COST_ARTIFACTSHELLKILLERITEM_FORMAT" : "{0} Golden Spatula",
"FIREBALL_VEHICLE_EXIT_CONTEXT" : "ALOHA SNACKBAR",
"ARTIFACT_TRIAL_CONTROLLER_NAME" : "Unknown Artifact",
"ARTIFACT_TRIAL_CONTROLLER_CONTEXT" : "Activate Unknown Artifact...?",
"ARTIFACT_TRIAL_CONTROLLER_NAME" : "Pain?",
"ARTIFACT_TRIAL_CONTROLLER_CONTEXT" : "I'm ready for anything but Chaos",
"PORTAL_DIALER_NAME" : "Compound Generator",
"PORTAL_DIALER_CONTEXT" : "Cycle Compound",
"PORTAL_DIALER_NAME" : "Puzzle Boi",
"PORTAL_DIALER_CONTEXT" : "Nope, not this one",
"PORTAL_DIALER_LAPTOP_NAME" : "Laptop",
"PORTAL_DIALER_LAPTOP_CONTEXT" : "Submit Formula",
"PORTAL_DIALER_LAPTOP_CONTEXT" : "I think that's it",
"LUNAR_TELEPORTER_NAME": "Primordial Teleporter",
"LUNAR_TELEPORTER_SHIFT" : "Shift Destination",
"LUNAR_TELEPORTER_BEGIN_CONTEXT": "Activate Primordial Teleporter..?",
"LUNAR_TELEPORTER_END_CONTEXT": "Enter Primordial Teleporter",
"LUNAR_TELEPORTER_NAME": "Moonman's Porter",
"LUNAR_TELEPORTER_SHIFT" : "Go somewhere else",
"LUNAR_TELEPORTER_BEGIN_CONTEXT": "Uh...?",
"LUNAR_TELEPORTER_END_CONTEXT": "Keep going?",
"SCRAPPER_NAME" : "Scrapper",
"SCRAPPER_CONTEXT" : "Scrap Items",
"SCRAPPER_POPUP_TEXT" : "<b>Scrapper V1-4</b>\n<i><style=cSub><size=75%>Turn anything into recyclable scrap!</size></style></i>",
"SCRAPPER_NAME" : "Picky Eater",
"SCRAPPER_CONTEXT" : "Feed",
"SCRAPPER_POPUP_TEXT" : "<b>RobCo Super Scrapper v2.7.0</b>\n<i><style=cSub><size=75%>Do not insert hands or untiered items.</size></style></i>",
"DROPSHIP_NAME" : "UES Dropship",
"DROPSHIP_CONTEXT" : "Escape",
"DROPSHIP_NAME" : "Your Ticket Out of Here",
"DROPSHIP_CONTEXT" : "PLEASE HELP ME OH GOD GET ME OUT OF HERE",
}
}

@@ -91,7 +91,7 @@
"ITEM_FALLBOOTS_DESC": "Increase <style=cIsUtility>jump height</style>. Creates a <style=cIsDamage>5m-100m</style> radius <style=cIsDamage>kinetic explosion</style> on hitting the ground, dealing <style=cIsDamage>1000%-10000%</style> base damage that scales up with <style=cIsDamage>speed</style>. Recharges in <style=cIsDamage>10</style> <style=cStack>(-50% per stack)</style> seconds.",
"ITEM_FALLBOOTS_LORE": "\"Denizens of lower-gravity planets like Mercury historically have had trouble adjusting to life on other planets. Mercurians, with their lower bone density (left) would typically shatter their femur within a week on heavier planets. Members of asteroid-rigged flotillas and colony ships have similar issues when arriving home from space.\r\n\r\nThe invention of Kinetic Dispersion Rings (above) help alleviate the stress of heavier-than-normal gravity by converting kinetic energy into heat, sound, and light. Settlers from Mercury could finally leave their home planet in safety.\"\r\n\r\n-Mercurian History Museum\r\n",
"ITEM_WARDONLEVEL_NAME": "Motiviational Cat Poster",
"ITEM_WARDONLEVEL_NAME": "Motivational Cat Poster",
"ITEM_WARDONLEVEL_PICKUP": "\"Hang in there!\"",
"ITEM_WARDONLEVEL_DESC": "On <style=cIsUtility>level up</style> or starting the <style=cIsUtility>Teleporter event</style>, drop a banner that strengthens all allies within <style=cIsUtility>16m</style> <style=cStack>(+8m per stack)</style>. Raise <style=cIsDamage>attack</style> and <style=cIsUtility>movement speed</style> by <style=cIsDamage>30%</style>.",

@@ -6,11 +6,11 @@ An exercise in what not to put in a text mod.
It's a shitty text mod for Risk of Rain 2.
## How Do I Use It?
## Installation
1. Go to the Releases tab.
2. Pick the last release.
2. Pick the last release and download "Source Code (ZIP)".
3. Extract it into `Risk of Rain 2/Risk of Rain 2_Data/Language/`, name it whatever you want so long as the directory structure looks like this:
@@ -18,7 +18,7 @@ It's a shitty text mod for Risk of Rain 2.
Risk of Rain 2
Risk of Rain 2_Data
Language
thisshittytextmod
textmod
language.json
blah.json
CharacterBodies.txt
@@ -32,3 +32,11 @@ I recommend restarting your game afterward because the text in the opening cutsc
## I Want My Dumb Memes in Your Mod
Open a fucking issue, then.
## Todo
* Probably a lotta things I missed
* Newer memes
* Replace stale memes

@@ -1,8 +1,8 @@
{
"strings":
{
"RULE_HEADER_DIFFICULTY": "Difficulty",
"RULE_HEADER_DIFFICULTY_WITH_COLON": "Difficulty:",
"RULE_HEADER_DIFFICULTY": "Hardness",
"RULE_HEADER_DIFFICULTY_WITH_COLON": "Hardness:",
"RULE_HEADER_ARTIFACTS": "Artifacts",
"RULE_HEADER_ARTIFACTS_WITH_COLON": "Artifacts:",
"RULE_HEADER_ARTIFACTS_SUBTITLE" : "<style=cArtifact>Artifacts</style> are all SpongeBob quotes. You can get them somewhere, but I'm not telling you.\n\n<i>\"-and then stomp on your children! And then stomp on your children's children!\"</i>",
@@ -22,10 +22,13 @@
"RULE_STAGEORDER_CHOICE_RANDOM_NAME": "Meander",
"RULE_STAGEORDER_CHOICE_RANDOM_DESC": "Stages progress in a random order.",
"RULE_KEEPMONEYBETWEENSTAGES_CHOICE_ON_DESC": "Money is kept between stages",
"RULE_KEEPMONEYBETWEENSTAGES_CHOICE_OFF_DESC": "Money is converted to experience upon stage completion",
"RULE_OFF_FORMAT": "{0} (Nope)",
"RULE_DESCRIPTION_FORMAT" : "<mark=#{2}><b>[ {0} ]</b>\n\n</mark><style=cSub>{1}</style>",
"RULE_EDIT_FORMAT" : "<mark=#{2}><b>[ Edit {0} ]</b>\n\n</mark><style=cSub>{1}</style>",
}