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53bfc85164 |
@@ -4,6 +4,8 @@ This is an implementation of a centralized storage network architecture that use
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## Deployment
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First, consider using [someone else's project](https://github.com/lewark/inv.lua) instead of this one. It's liable to be a lot better than mine.
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1. Deploy a Smart Computer
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2. Connect the computer to at least 1 chest and 1 hopper via physical modem lines. Chests need to be attached from the bottom and hoppers from their output direction
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3. Put a chest on top of the Smart Computer
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@@ -6,9 +6,6 @@
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-- Startup diagnostics
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print("Salt's CC Storage Net")
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-- Required libraries
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local basalt = require("basalt") -- wget run https://basalt.madefor.cc/install.lua release latest.lua
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-- Global scope locals
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local output = peripheral.wrap("top") or error("Put a chest on top of this terminal for output items", 0)
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@@ -38,15 +35,50 @@ function pushDepositsToChests()
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for hslot,hitem in pairs(hopper.list()) do
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-- For each connected "chest"...
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for k,chest in ipairs(chests) do
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-- Attempt to push our items in
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hopper.pushItems(peripheral.getName(chest),hslot)
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-- First, make an attempt to find slots that we can shove the item into
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for cslot,citem in pairs(chest.list()) do
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if
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citem["name"] == hitem["name"] and -- We have the same item
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citem["count"] < chest.getItemLimit(cslot) -- There's space in this slot
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then
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hopper.pushItems(peripheral.getName(chest),hslot,hitem["count"],cslot)
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end
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end
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end
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-- We've fallen through trying to fill up existing stacks. Fragmentation is not a concern, put it wherever
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if hopper.getItemDetail(hslot) then
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for k,chest in ipairs(chests) do
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hopper.pushItems(peripheral.getName(chest),hslot)
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end
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end
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end
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end
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end
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function requestItem(name, count)
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-- Pull a number of an item into the output chest above the machine
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remaining = count
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local chests = getConnectedChests()
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-- For each chest on the network...
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for k,chest in ipairs(chests) do
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-- For each slot in that chest...
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for cslot,citem in pairs(chest.list()) do
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if
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citem["name"] == name and
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citem["count"] > 0
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then
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desired = math.max(remaining, citem["count"])
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output.pullItems(peripheral.getName(chest),cslot,desired)
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remaining = remaining - desired
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end
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if remaining <= 0 then return true end
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end
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end
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if remaining > 0 then return false end
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end
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-- Application entrypoint
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function main()
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requestItem("minecraft:sandstone", 12)
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while true do
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-- Manage inventory cleanup tasks
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pushDepositsToChests() -- Take all deposit terminals and push them into the inventory network
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