Picom: Ricer shadows? Ricer shadows.

This commit is contained in:
Salt 2020-10-05 20:06:56 -05:00
parent 39bb3ea9cf
commit 21734c7303

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@ -12,11 +12,10 @@ glx-no-rebind-pixmap = true;
## SHADOWS ## SHADOWS
shadow = true; shadow = true;
# Zero the part of the shadow's mask behind the window. Fix some weirdness with ARGB windows. shadow-radius = 0;
shadow-radius = 9; shadow-offset-x = 4;
shadow-offset-x = -4; shadow-offset-y = 4;
shadow-offset-y = -4; shadow-opacity = 0.3;
shadow-opacity = 0.5;
# shadow-red = 0.0; # shadow-red = 0.0;
# shadow-green = 0.0; # shadow-green = 0.0;
# shadow-blue = 0.0; # shadow-blue = 0.0;
@ -34,6 +33,7 @@ shadow-exclude = [
"name *= 'Chrome'", "name *= 'Chrome'",
"name *= 'Conky'", "name *= 'Conky'",
"name *= 'Polybar tray window'", "name *= 'Polybar tray window'",
"name *= 'polybar'",
"class_g = 'Conky'", "class_g = 'Conky'",
"class_g ?= 'Notify-osd'", "class_g ?= 'Notify-osd'",
"class_g ?= 'Xfce4-notifyd'", "class_g ?= 'Xfce4-notifyd'",