Picom: Ricer shadows? Ricer shadows.
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@ -12,11 +12,10 @@ glx-no-rebind-pixmap = true;
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## SHADOWS
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shadow = true;
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# Zero the part of the shadow's mask behind the window. Fix some weirdness with ARGB windows.
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shadow-radius = 9;
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shadow-offset-x = -4;
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shadow-offset-y = -4;
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shadow-opacity = 0.5;
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shadow-radius = 0;
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shadow-offset-x = 4;
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shadow-offset-y = 4;
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shadow-opacity = 0.3;
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# shadow-red = 0.0;
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# shadow-green = 0.0;
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# shadow-blue = 0.0;
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@ -34,6 +33,7 @@ shadow-exclude = [
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"name *= 'Chrome'",
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"name *= 'Conky'",
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"name *= 'Polybar tray window'",
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"name *= 'polybar'",
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"class_g = 'Conky'",
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"class_g ?= 'Notify-osd'",
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"class_g ?= 'Xfce4-notifyd'",
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