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Commits
1e2292ca29
..
master
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709a0a768e | ||
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1128a67761 |
@@ -10,7 +10,9 @@ For all sorts of rando funtimes
|
|||||||
| [`bfbb`](./bfbb) | [Battle for Bikini Bottom]() | No | 200(???) | A Spongebob collectathon platformer |
|
| [`bfbb`](./bfbb) | [Battle for Bikini Bottom]() | No | 200(???) | A Spongebob collectathon platformer |
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| [`haste`](./haste) | [Haste](https://store.steampowered.com/app/1796470/Haste/) | No | ??? | ??? |
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| [`haste`](./haste) | [Haste](https://store.steampowered.com/app/1796470/Haste/) | No | ??? | ??? |
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| [`mp1`](./mp1) | [Metroid Prime](https://github.com/Electro1512/MetroidAPrime) | No | 100 | My favorite GameCube game of all time. Due to its low check count and lockbox-based world setup, it has the potential to **enter BK very frequently**. Best paired with games that have **similar check counts**. |
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| [`mp1`](./mp1) | [Metroid Prime](https://github.com/Electro1512/MetroidAPrime) | No | 100 | My favorite GameCube game of all time. Due to its low check count and lockbox-based world setup, it has the potential to **enter BK very frequently**. Best paired with games that have **similar check counts**. |
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| [`sm64`](./sm64) | [Super Mario 64](https://github.com/N00byKing/SM64AP-Launcher) | Yes | ??? | ??? |
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| [`soh`](./soh) | [Ship of Harkinian](https://github.com/HarbourMasters/Archipelago-SoH/releases) | No | ~380-1400 | A PC port of Ocarina of Time. Very low chance of shuffling grass and causing very fun times. Very **low BK rate**. |
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| [`soh`](./soh) | [Ship of Harkinian](https://github.com/HarbourMasters/Archipelago-SoH/releases) | No | ~380-1400 | A PC port of Ocarina of Time. Very low chance of shuffling grass and causing very fun times. Very **low BK rate**. |
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| [`ultrakill`](./ultrakill) | [ULTRAKILL](https://github.com/TRPG0/ArchipelagoULTRAKILL/releases) | No | ??? | You... INSIGNIFICANT **FUCK!** |
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| [`tunic`](./tunic) | [TUNIC](https://store.steampowered.com/app/553420/TUNIC/) | Yes | ~300 | A cute little indie Zelda-like game. Nearly half of the checks are **sphere 0-2**, gated behind some knowledge and maybe one or two easily-obtained items. I **rarely enter BK** in this game unless the keys to my endgame are locked way behind somebody else (which can and does happen). |
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| [`tunic`](./tunic) | [TUNIC](https://store.steampowered.com/app/553420/TUNIC/) | Yes | ~300 | A cute little indie Zelda-like game. Nearly half of the checks are **sphere 0-2**, gated behind some knowledge and maybe one or two easily-obtained items. I **rarely enter BK** in this game unless the keys to my endgame are locked way behind somebody else (which can and does happen). |
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## How Do I Access These?
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## How Do I Access These?
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@@ -0,0 +1,43 @@
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name: Salt
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game: Super Mario 64
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description: Generated by https://archipelago.gg/ for Super Mario 64
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Super Mario 64:
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progression_balancing: '50'
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accessibility: full
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death_link: 'false'
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completion_type: all_bowser_stages
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area_rando: courses_and_secrets_separate
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buddy_checks: 'true'
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exclamation_boxes: 'true'
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||||||
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progressive_keys: 'true'
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||||||
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enable_coin_stars: 'off'
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||||||
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enable_locked_paintings: 'false'
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||||||
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strict_cap_requirements: 'true'
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||||||
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strict_cannon_requirements: 'true'
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||||||
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enable_move_rando: 'true'
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||||||
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move_rando_actions:
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||||||
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- Triple Jump
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- Long Jump
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- Backflip
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- Side Flip
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- Wall Kick
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- Dive
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||||||
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- Ground Pound
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- Kick
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- Climb
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- Ledge Grab
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strict_move_requirements: 'true'
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||||||
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amount_of_stars: '120'
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||||||
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first_bowser_star_door_cost: '7'
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basement_star_door_cost: '25'
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second_floor_star_door_cost: '42'
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||||||
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mips1_cost: '12'
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mips2_cost: '42'
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stars_to_finish: '58'
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local_items: []
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non_local_items: []
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start_hints: []
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start_location_hints: []
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exclude_locations: []
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priority_locations: []
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start_inventory: {}
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@@ -0,0 +1,335 @@
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#
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# Salt's native Ship of Harkinian randomizer settings, ported for
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# Archipelago 0.6.7 and the Ship of Harkinian APWorld 1.4.1.
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#
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||||||
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# Change this before submitting the YAML if "Player" is already taken.
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||||||
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#
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||||||
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# Known APWorld 1.4.1 differences from the native preset:
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# - Entrance shuffle is unavailable. Dungeon + Ganon entrances, full boss
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||||||
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# entrances, and Ganon's Tower entrance shuffle cannot be carried over.
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# - Pond fish count/age split is unavailable. "pond" shuffles all 30 pond fish,
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# rather than two fish per age.
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# - Ganon's Boss Key cannot be restricted to any dungeon, so "anywhere" is the
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# nearest available setting.
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||||||
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# - Link's Pocket "anything" is forced to a dungeon reward when dungeon rewards
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||||||
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# are vanilla.
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# - Native shop price distributions and several native-only ability/timesaver
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||||||
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# shuffles have no APWorld equivalents.
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||||||
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#
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||||||
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name: Player{number}
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||||||
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description: Salt's Anchor-style native SoH settings ported to Archipelago
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game: Ship of Harkinian
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requires:
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version: 0.6.7
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||||||
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game:
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||||||
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Ship of Harkinian: 1.4.1
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||||||
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||||||
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Ship of Harkinian:
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||||||
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progression_balancing: "normal"
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accessibility: "minimal"
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||||||
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||||||
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# Area access
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closed_forest: "off"
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||||||
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kakariko_gate: "open"
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||||||
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door_of_time: "open"
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||||||
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zoras_fountain: "open"
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||||||
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sleeping_waterfall: "closed"
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||||||
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jabu_jabu: "closed"
|
||||||
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lock_overworld_doors: "false"
|
||||||
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||||||
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# Native preset has nearly every glitchless trick enabled. These are the
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||||||
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# equivalents supported by APWorld 1.4.1; its advanced glitches stay off.
|
||||||
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enable_all_tricks: "false"
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||||||
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tricks_in_logic:
|
||||||
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- "Visible Collision"
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||||||
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- "Grottos Without Agony"
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||||||
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- "Fewer Tunic Requirements"
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||||||
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- "Flaming Chests"
|
||||||
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- "Damage Boost Simple"
|
||||||
|
- "Hover Boost Simple"
|
||||||
|
- "Bombchu Beehives"
|
||||||
|
- "Blue Fire Mud Walls"
|
||||||
|
- "Open Underwater Chest"
|
||||||
|
- "KF Adult GS"
|
||||||
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- "LW Bridge"
|
||||||
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- "LW Mido Backflip"
|
||||||
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- "LW GS Bean"
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||||||
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- "HC Storms GS"
|
||||||
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- "HF Big Poe Without Epona"
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||||||
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- "Kak Man On Roof"
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||||||
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- "Kak Tower GS"
|
||||||
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- "Kak Adult Windmill PoH"
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||||||
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- "Kak Child Windmill PoH"
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||||||
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- "Kak Rooftop GS"
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||||||
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- "GY PoH"
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||||||
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- "GY Child Dampe Race PoH"
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||||||
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- "GY Shadow Fire Arrows"
|
||||||
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- "DMT Soil GS"
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||||||
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- "DMT Bombable"
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||||||
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- "DMT Hookshot Lower GS"
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||||||
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- "DMT Hovers Lower GS"
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||||||
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- "DMT Bean Lower GS"
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||||||
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- "DMT JS Lower GS"
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||||||
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- "DMT Climb Hovers"
|
||||||
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- "DMT Upper GS"
|
||||||
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- "GC Pot"
|
||||||
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- "GC Pot Strength"
|
||||||
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- "GC Rolling Strength"
|
||||||
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- "GC Leftmost"
|
||||||
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- "GC Grotto"
|
||||||
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- "GC Link Goron Dins"
|
||||||
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- "DMC Hover Bean PoH"
|
||||||
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- "DMC Bolero Jump"
|
||||||
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- "DMC Boulder JS"
|
||||||
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- "DMC Boulder Skip"
|
||||||
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- "ZR Lower"
|
||||||
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- "ZR Upper"
|
||||||
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- "ZR Hover"
|
||||||
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- "ZR Cucco"
|
||||||
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- "ZD King Zora Skip"
|
||||||
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- "ZD GS"
|
||||||
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- "ZF Great Fairy Without Explosives"
|
||||||
|
- "LH Lab Wall GS"
|
||||||
|
- "LH Lab Diving"
|
||||||
|
- "LH Water Hookshot"
|
||||||
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- "Pass Guards With Nothing"
|
||||||
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- "GF Jump"
|
||||||
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- "GF Warrior With Difficult Weapon"
|
||||||
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- "GF Ledge Clip into GTG"
|
||||||
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- "HW Crossing"
|
||||||
|
- "Lens HW"
|
||||||
|
- "HW Reverse"
|
||||||
|
- "Colossus GS"
|
||||||
|
- "Deku B1 Skip"
|
||||||
|
- "Deku B1 Bow Webs"
|
||||||
|
- "Deku B1 Backflip Over Spiked Log"
|
||||||
|
- "DC Scarecrow GS"
|
||||||
|
- "DC Vines GS"
|
||||||
|
- "DC Stairs With Bow"
|
||||||
|
- "DC Slingshot Skip"
|
||||||
|
- "DC Scrub Room"
|
||||||
|
- "DC Jump"
|
||||||
|
- "DC Hammer Floor"
|
||||||
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- "DC Dodongo Chu"
|
||||||
|
- "Jabu Alcove Jump Dive"
|
||||||
|
- "Jabu Boss Hover"
|
||||||
|
- "Jabu Near Boss Ranged"
|
||||||
|
- "Jabu Near Boss Explosives"
|
||||||
|
- "Lens BotW"
|
||||||
|
- "BotW Child Deadhand"
|
||||||
|
- "BotW Basement"
|
||||||
|
- "Forest First GS"
|
||||||
|
- "Forest Outdoors East GS"
|
||||||
|
- "Forest Vines"
|
||||||
|
- "Forest Outdoors Ledge"
|
||||||
|
- "Forest Doorframe"
|
||||||
|
- "Forest Outside Backdoor"
|
||||||
|
- "Forest Outdoors Hearts Boomerang"
|
||||||
|
- "Fire Boss Door Jump"
|
||||||
|
- "Fire SoT"
|
||||||
|
- "Fire Strength"
|
||||||
|
- "Fire Scarecrow"
|
||||||
|
- "Fire Flame Maze"
|
||||||
|
- "Water Longshot Torch"
|
||||||
|
- "Water Cracked Wall Hovers"
|
||||||
|
- "Water Cracked Wall"
|
||||||
|
- "Water BK Region"
|
||||||
|
- "Water North Basement Ledge Jump"
|
||||||
|
- "Water BK Jump Dive"
|
||||||
|
- "Water FW Central GS"
|
||||||
|
- "Water Irons Central GS"
|
||||||
|
- "Water Central Bow"
|
||||||
|
- "Water Hookshot Falling Platform GS"
|
||||||
|
- "Water Rang Falling Platform GS"
|
||||||
|
- "Water River GS"
|
||||||
|
- "Water Dragon Jump Dive"
|
||||||
|
- "Water Adult Dragon"
|
||||||
|
- "Water Child Dragon"
|
||||||
|
- "Water Morpha Without Hookshot"
|
||||||
|
- "Lens Shadow"
|
||||||
|
- "Lens Shadow Platform"
|
||||||
|
- "Lens Bongo"
|
||||||
|
- "Shadow Umbrella Hover"
|
||||||
|
- "Shadow Umbrella Clip"
|
||||||
|
- "Shadow Umbrella GS"
|
||||||
|
- "Shadow Freestanding Key"
|
||||||
|
- "Shadow Statue"
|
||||||
|
- "Shadow Bongo"
|
||||||
|
- "Lens Spirit"
|
||||||
|
- "Spirit Child Chu"
|
||||||
|
- "Spirit Lobby GS"
|
||||||
|
- "Spirit Lower Adult Switch"
|
||||||
|
- "Spirit Lobby Jump"
|
||||||
|
- "Spirit Map Chest"
|
||||||
|
- "Spirit Sun Chest"
|
||||||
|
- "Spirit Wall"
|
||||||
|
- "Ice Block GS"
|
||||||
|
- "Lens GTG"
|
||||||
|
- "GTG Without Hookshot"
|
||||||
|
- "GTG Fake Wall"
|
||||||
|
- "Lens Ganon"
|
||||||
|
- "Ganon Spirit Trial Hookshot"
|
||||||
|
- "Hookshot Extension"
|
||||||
|
|
||||||
|
# World settings
|
||||||
|
starting_age:
|
||||||
|
child: 50
|
||||||
|
adult: 50
|
||||||
|
starting_hearts: "3"
|
||||||
|
fortress_carpenters: "fast"
|
||||||
|
rainbow_bridge: "medallions"
|
||||||
|
rainbow_bridge_stones_required: "3"
|
||||||
|
rainbow_bridge_medallions_required: "2"
|
||||||
|
rainbow_bridge_dungeon_rewards_required: "2"
|
||||||
|
rainbow_bridge_dungeons_required: "8"
|
||||||
|
rainbow_bridge_skull_tokens_required: "100"
|
||||||
|
rainbow_bridge_greg_modifier: "wildcard"
|
||||||
|
medallion_locked_trials: "false"
|
||||||
|
ganons_trials: "skip"
|
||||||
|
ganons_trials_count: "0"
|
||||||
|
triforce_hunt: "false"
|
||||||
|
triforce_hunt_pieces_total: "55"
|
||||||
|
triforce_hunt_pieces_required_percentage: "55"
|
||||||
|
|
||||||
|
# Item shuffles
|
||||||
|
shuffle_songs: "anywhere"
|
||||||
|
shuffle_skull_tokens: "all"
|
||||||
|
skulls_sun_song: "true"
|
||||||
|
shuffle_freestanding_items: "off"
|
||||||
|
shuffle_kokiri_sword: "true"
|
||||||
|
shuffle_master_sword: "true"
|
||||||
|
shuffle_childs_wallet: "false"
|
||||||
|
shuffle_tycoon_wallet: "true"
|
||||||
|
shuffle_ocarinas: "true"
|
||||||
|
shuffle_ocarina_buttons: "false"
|
||||||
|
shuffle_swim: "true"
|
||||||
|
shuffle_weird_egg: "false"
|
||||||
|
shuffle_gerudo_membership_card: "true"
|
||||||
|
shuffle_fishing_pole: "true"
|
||||||
|
shuffle_deku_stick_bag: "false"
|
||||||
|
shuffle_deku_nut_bag: "false"
|
||||||
|
rocs_feather: "true"
|
||||||
|
|
||||||
|
# NPCs, merchants, and destructibles
|
||||||
|
shuffle_shops: "true"
|
||||||
|
shuffle_shops_item_amount: "4"
|
||||||
|
# Native uses its balanced 50-500 price distribution; AP uses a flat range.
|
||||||
|
shuffle_shops_minimum_price: "50"
|
||||||
|
shuffle_shops_maximum_price: "500"
|
||||||
|
shop_affordable_prices: "false"
|
||||||
|
# Native uses two pond fish per age; APWorld 1.4.1 shuffles all 15 per age.
|
||||||
|
shuffle_fish: "pond"
|
||||||
|
shuffle_scrubs: "all"
|
||||||
|
shuffle_scrubs_minimum_price: "10"
|
||||||
|
shuffle_scrubs_maximum_price: "10"
|
||||||
|
scrub_affordable_prices: "false"
|
||||||
|
shuffle_beehives: "false"
|
||||||
|
shuffle_cows: "true"
|
||||||
|
shuffle_pots: "off"
|
||||||
|
shuffle_crates: "off"
|
||||||
|
shuffle_trees: "false"
|
||||||
|
shuffle_merchants: "bean_merchant_only"
|
||||||
|
# Bean Merchant is the only enabled merchant, so this preserves its price.
|
||||||
|
shuffle_merchants_minimum_price: "10"
|
||||||
|
shuffle_merchants_maximum_price: "10"
|
||||||
|
merchant_affordable_prices: "false"
|
||||||
|
shuffle_frog_song_rupees: "true"
|
||||||
|
shuffle_adult_trade_items: "true"
|
||||||
|
shuffle_100_gs_reward: "false"
|
||||||
|
shuffle_boss_souls: "on"
|
||||||
|
shuffle_fountain_fairies: "false"
|
||||||
|
shuffle_stone_fairies: "false"
|
||||||
|
shuffle_bean_fairies: "false"
|
||||||
|
shuffle_song_fairies: "false"
|
||||||
|
shuffle_grass: "off"
|
||||||
|
|
||||||
|
# Dungeon items
|
||||||
|
shuffle_dungeon_rewards: "off"
|
||||||
|
maps_and_compasses: "start_with"
|
||||||
|
small_key_shuffle: "overworld"
|
||||||
|
gerudo_fortress_key_shuffle: "vanilla"
|
||||||
|
boss_key_shuffle: "own_dungeon"
|
||||||
|
# Native uses Any Dungeon; APWorld 1.4.1 only offers Anywhere or LACS modes.
|
||||||
|
ganons_castle_boss_key: "anywhere"
|
||||||
|
ganons_castle_boss_key_stones_required: "3"
|
||||||
|
ganons_castle_boss_key_medallions_required: "5"
|
||||||
|
ganons_castle_boss_key_dungeon_rewards_required: "7"
|
||||||
|
ganons_castle_boss_key_dungeons_required: "8"
|
||||||
|
ganons_castle_boss_key_skull_tokens_required: "100"
|
||||||
|
ganons_castle_boss_key_greg_modifier: "wildcard"
|
||||||
|
key_rings: "count"
|
||||||
|
key_rings_count: "8"
|
||||||
|
|
||||||
|
# Timesavers
|
||||||
|
big_poe_target_count: "0"
|
||||||
|
skip_child_zelda: "true"
|
||||||
|
skip_epona_race: "true"
|
||||||
|
complete_mask_quest: "true"
|
||||||
|
skip_scarecrows_song: "true"
|
||||||
|
|
||||||
|
# Item pool and traps
|
||||||
|
item_pool: "balanced"
|
||||||
|
ice_trap_count: "6"
|
||||||
|
ice_trap_filler_replacement: "0"
|
||||||
|
|
||||||
|
# Hints
|
||||||
|
hint_clarity: "clear"
|
||||||
|
gossip_stone_hints: "need_nothing"
|
||||||
|
tot_altar_hint: "true"
|
||||||
|
ganondorf_hint: "true"
|
||||||
|
sheik_la_hint: "true"
|
||||||
|
boss_key_hint: "true"
|
||||||
|
dampe_diary_hint: "true"
|
||||||
|
greg_hint: "true"
|
||||||
|
saria_hint: "true"
|
||||||
|
mido_hint: "true"
|
||||||
|
frog_game_hint: "true"
|
||||||
|
ocarina_of_time_hint: "true"
|
||||||
|
big_goron_hint: "false"
|
||||||
|
big_poe_hint: "true"
|
||||||
|
chicken_hint: "false"
|
||||||
|
malon_hint: "true"
|
||||||
|
horseback_archery_hint: "true"
|
||||||
|
fishing_pole_hint: "true"
|
||||||
|
scrub_hints: "false"
|
||||||
|
merchant_hints: "false"
|
||||||
|
gs_10_hint: "true"
|
||||||
|
gs_20_hint: "true"
|
||||||
|
gs_30_hint: "true"
|
||||||
|
gs_40_hint: "true"
|
||||||
|
gs_50_hint: "true"
|
||||||
|
gs_100_hint: "false"
|
||||||
|
mask_shop_hint: "false"
|
||||||
|
|
||||||
|
# Starting items. APWorld forces Link's Pocket to a dungeon reward because
|
||||||
|
# dungeon rewards are vanilla; native Ship allows "anything" here.
|
||||||
|
start_with_links_pocket: "dungeon_reward"
|
||||||
|
start_with_kokiri_sword: "false"
|
||||||
|
start_with_master_sword: "false"
|
||||||
|
start_with_deku_shield: "false"
|
||||||
|
start_with_ocarina: "off"
|
||||||
|
start_with_stick_ammo: "true"
|
||||||
|
start_with_nut_ammo: "true"
|
||||||
|
start_with_magic_beans: "false"
|
||||||
|
start_with_zeldas_lullaby: "false"
|
||||||
|
start_with_eponas_song: "false"
|
||||||
|
start_with_sarias_song: "false"
|
||||||
|
start_with_suns_song: "false"
|
||||||
|
start_with_song_of_time: "false"
|
||||||
|
start_with_song_of_storms: "false"
|
||||||
|
start_with_minuet: "false"
|
||||||
|
start_with_bolero: "false"
|
||||||
|
start_with_serenade: "false"
|
||||||
|
start_with_requiem: "false"
|
||||||
|
start_with_nocturne: "false"
|
||||||
|
start_with_prelude: "false"
|
||||||
|
|
||||||
|
# Additional features
|
||||||
|
full_wallets: "true"
|
||||||
|
bombchu_bag: "progressive_bags"
|
||||||
|
bombchu_drops: "true"
|
||||||
|
blue_fire_arrows: "true"
|
||||||
|
sunlight_arrows: "true"
|
||||||
|
infinite_upgrades: "progressive"
|
||||||
|
skeleton_key: "true"
|
||||||
|
slingbow_break_beehives: "false"
|
||||||
@@ -0,0 +1,95 @@
|
|||||||
|
name: Salt
|
||||||
|
game: ULTRAKILL
|
||||||
|
description: Generated by MultiworldGG for ULTRAKILL
|
||||||
|
ULTRAKILL:
|
||||||
|
progression_balancing: '50'
|
||||||
|
accessibility: full
|
||||||
|
allow_collecting_from: 'true'
|
||||||
|
start_level: '0_1'
|
||||||
|
goal_level: '7_4'
|
||||||
|
goal_requirement: '15'
|
||||||
|
perfect_goal: 'false'
|
||||||
|
skipped_levels:
|
||||||
|
- 0-E
|
||||||
|
- 1-E
|
||||||
|
- P-1
|
||||||
|
- P-2
|
||||||
|
auto_exclude_skipped_locations: 'true'
|
||||||
|
auto_exclude_goal_locations: 'true'
|
||||||
|
unlock_type: levels
|
||||||
|
secret_mission_unlock_type: secret_exits
|
||||||
|
secret_exit_behavior: standard
|
||||||
|
randomize_skulls: 'false'
|
||||||
|
randomize_limbo_switches: 'false'
|
||||||
|
randomize_violence_switches: 'false'
|
||||||
|
require_gutterman_shield_break: 'true'
|
||||||
|
speedrunner_logic: 'false'
|
||||||
|
trap_percent: '25'
|
||||||
|
enemy_rewards: disabled
|
||||||
|
challenge_rewards: 'false'
|
||||||
|
p_rank_rewards: 'false'
|
||||||
|
randomize_clash_mode: 'true'
|
||||||
|
fish_rewards: 'true'
|
||||||
|
cleaning_rewards: 'true'
|
||||||
|
hank_rewards: 'true'
|
||||||
|
chess_reward: 'true'
|
||||||
|
rocket_race_reward: 'true'
|
||||||
|
randomize_secondary_fire: disabled
|
||||||
|
start_with_arm: 'true'
|
||||||
|
revolver_form: alternate
|
||||||
|
shotgun_form: standard
|
||||||
|
nailgun_form: standard
|
||||||
|
starting_stamina: '3'
|
||||||
|
starting_walljumps: '3'
|
||||||
|
start_with_slide: 'true'
|
||||||
|
start_with_slam: 'true'
|
||||||
|
point_multiplier: '1'
|
||||||
|
ui_color_randomizer: disabled
|
||||||
|
gun_color_randomizer: disabled
|
||||||
|
music_randomizer: 'false'
|
||||||
|
cybergrind_hints: 'true'
|
||||||
|
death_link: 'false'
|
||||||
|
death_link_amnesty: '1'
|
||||||
|
local_items: []
|
||||||
|
non_local_items: []
|
||||||
|
start_hints: []
|
||||||
|
start_location_hints: []
|
||||||
|
exclude_locations: []
|
||||||
|
priority_locations: []
|
||||||
|
filler_weights:
|
||||||
|
+10,000P: 50
|
||||||
|
Air Jump: 50
|
||||||
|
Confusing Aura: 50
|
||||||
|
Dual Wield: 50
|
||||||
|
Infinite Stamina: 50
|
||||||
|
Overheal: 50
|
||||||
|
Quick Charge: 50
|
||||||
|
Soap: 50
|
||||||
|
trap_weights:
|
||||||
|
Hands-Free Mode: 50
|
||||||
|
Hard Damage: 50
|
||||||
|
Radiant Aura: 50
|
||||||
|
Stamina Limiter: 50
|
||||||
|
Wall Jump Limiter: 50
|
||||||
|
Weapon Malfunction: 50
|
||||||
|
starting_weapon_pool:
|
||||||
|
Feedbacker: 50
|
||||||
|
Knuckleblaster: 50
|
||||||
|
Nailgun - Attractor: 50
|
||||||
|
Nailgun - JumpStart: 50
|
||||||
|
Nailgun - Overheat: 50
|
||||||
|
Railcannon - Electric: 50
|
||||||
|
Railcannon - Malicious: 50
|
||||||
|
Railcannon - Screwdriver: 50
|
||||||
|
Revolver - Marksman: 50
|
||||||
|
Revolver - Piercer: 50
|
||||||
|
Revolver - Sharpshooter: 50
|
||||||
|
Rocket Launcher - Firestarter: 50
|
||||||
|
Rocket Launcher - Freezeframe: 50
|
||||||
|
Rocket Launcher - S.R.S. Cannon: 50
|
||||||
|
Shotgun - Core Eject: 50
|
||||||
|
Shotgun - Pump Charge: 50
|
||||||
|
Shotgun - Sawed-On: 50
|
||||||
|
Whiplash: 50
|
||||||
|
start_inventory: {}
|
||||||
|
start_inventory_from_pool: {}
|
||||||
Reference in New Issue
Block a user