Update packs

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Salt 2020-12-31 23:28:42 -06:00
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<h1>Current Modpacks</h1> <h1>Current Modpacks</h1>
<div class="subcontainer"> <div class="subcontainer">
<i class="badge fa fa-star"></i> <i class="badge fa fa-star"></i>
<h2>Material Energy^5</h2> <h2>The 1.7.10 Magic Pack</h2>
<p><code>me5.mc.9iron.club</code></p> <p><code>magic.thefuck.how</code></p>
<p><a href="/files/me5.zip">Download</a> (MultiMC)</p> <p><a href="/files/magicpack-1.zip">Download</a> (simple zip)</p>
<p>You and a bunch of other guys are locked in an extradimensional space ship. The universe has imploded and your only methods of gathering resources are to scavenge them from small pieces of the universe stored in Spatial I/O cells.</p> <p>1.7.10, Forge 1614</p>
<p>It includes fun shit like ProjectE (heavily gimped), MineChem, Metallurgy, and the usual suite of tech mods. Heavily quest-focused.</p> <p>Oh man, this one. We ended up going back to this pack at least 5(?) times because of how well it played. We were enthralled by the amount of content, especially the first time around. It's a heavy magic pack with Botania, Blood Magic, Thaumcraft, Witchery, and as many good addons for each as we could cram in there. It comes with numerous atmosphere mods, like World Tooltips, Dynamic Surroundings, SoundFilters, and more.</p>
<p>It's been thoroughly burned out for us, but it might be right up your alley. May it give you as much entertainment as it gave us.</p>
<p>A stock install ships with OptiFine, too, but it's not required.</p>
<p>As a 1.7.10 pack, the server will not intelligently disable client-side-only mods. Scour it before deploying.</p>
<p>Changelog:</p>
<ul>
<li>Not even fucking trying</li>
</ul>
</div> </div>
</div> </div>
<div class="section"> <div class="section">
<h1>Old Modpacks</h1> <h1>Old Modpacks</h1>
<div class="subcontainer">
<h2>Material Energy^5</h2>
<p><a href="/files/me5.zip">Download</a> (MultiMC)</p>
<p>You and a bunch of other guys are locked in an extradimensional space ship. The universe has imploded and your only methods of gathering resources are to scavenge them from small pieces of the universe stored in Spatial I/O cells.</p>
<p>It includes fun shit like ProjectE (heavily gimped), MineChem, Metallurgy, and the usual suite of tech mods. Heavily quest-focused.</p>
</div>
<div class="subcontainer"> <div class="subcontainer">
<h2>botaniapack-1</h2> <h2>botaniapack-1</h2>
<p><code>botania.mc.9iron.club</code></p> <p><code>botania.mc.9iron.club</code></p>
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<li>2020-04-23 - Added NetherPortalFix</li> <li>2020-04-23 - Added NetherPortalFix</li>
</ul> </ul>
</div> </div>
<div class="subcontainer">
<h2>The 1.7.10 Magic Pack</h2>
<p><a href="/files/magicpack-1.zip">Download</a> (simple zip)</p>
<p>1.7.10, Forge 1614</p>
<p>Oh man, this one. We ended up going back to this pack at least 5(?) times because of how well it played. We were enthralled by the amount of content, especially the first time around. It's a heavy magic pack with Botania, Blood Magic, Thaumcraft, Witchery, and as many good addons for each as we could cram in there. It comes with numerous atmosphere mods, like World Tooltips, Dynamic Surroundings, SoundFilters, and more.</p>
<p>It's been thoroughly burned out for us, but it might be right up your alley. May it give you as much entertainment as it gave us.</p>
<p>A stock install ships with OptiFine, too, but it's not required.</p>
<p>As a 1.7.10 pack, the server will not intelligently disable client-side-only mods. Scour it before deploying.</p>
<p>Changelog:</p>
<ul>
<li>Not even fucking trying</li>
</ul>
</div>
</div> </div>
</div> </div>
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