Promote a ton of headers
Looks nicer with these styles anyway
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@@ -9,7 +9,7 @@
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<?php include $_SERVER['DOCUMENT_ROOT'].'/src/common-header.php';?>
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<div class="content">
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<div class="section">
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<h2>Inflation in Modded Minecraft</h2>
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<h1>Inflation in Modded Minecraft</h1>
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<p>It's hard to believe Minecraft is 9 years old, and even harder to believe that <a href="https://howoldisminecraft1710.today/">the single biggest version for modded</a> is almost 6. There's been so much refinement in modding tools and mods themselves since; orders of magnitude more complexity, more things, <em>cooler</em> things. The dev for Factorio once said that a major inspiration for him was IC2. <em>It's that good</em>. But it's inflated to hell and back.</p>
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<p>Let's take a popular mod as a baseline, as I feel that it best represents (and is the posterboy for) its power system: Thermal. A basic generator produces 80RF/t (unit power per unit time) and can handle a basic powered furnace and a Pulverizer simultaneously. With upgrades, some of the largest basic Thermal generator setups I've seen produce upwards of 20-80kRF/t, can power <em>damn</em> good furnaces, and are easily scaleable.</p>
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<p>Thermal also provides an addon mod: Redstone Arsenal. This mod adds tools, armor, and weapons that consume RF to work. They're upgrades from diamond, can never break, but require infrastructure. It's a good system. The armor holds 800kRF per piece and consumes 200 per hit. Wearing four pieces of armor, this means it takes half a second of basic shitty coal generator power production to effectively add one durability point to your better-than-diamond armor.</p>
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