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13 Commits
0.1.3
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5a4ef962ea
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7583738faa |
@@ -13,8 +13,8 @@
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"ARTIFACT_SACRIFICE_NAME" : "Free Balloon Day",
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"ARTIFACT_SACRIFICE_DESCRIPTION" : "\"I stole a balloon!\"",
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"ARTIFACT_RANDOMSURVIVORONRESPAWN_NAME": "You Are Me? Who Am I?",
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"ARTIFACT_RANDOMSURVIVORONRESPAWN_DESCRIPTION": "\"OH NOOOOOOOO\"",
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"ARTIFACT_RANDOMSURVIVORONRESPAWN_NAME": "The Algae is Always Greener",
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"ARTIFACT_RANDOMSURVIVORONRESPAWN_DESCRIPTION": "\"Goodbye everyone, I'll remember you all in therapy!\"",
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"ARTIFACT_WEAKASSKNEES_NAME": "I Had An Accident",
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"ARTIFACT_WEAKASSKNEES_DESCRIPTION": "\"One more injury like that and you could wind up like that poor creature there. In the Iron Butt.\"",
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@@ -232,41 +232,41 @@
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"BOMBER_BODY_NAME": "Broken Bomber Guy",
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//[MONSTER]
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"BEETLE_BODY_NAME": "Beeble",
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"BEETLE_BODY_NAME": "bug",
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"BEETLE_BODY_SUBTITLE": "Heckuva lotta beeble this time",
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"BEETLEGUARD_BODY_NAME": "Angry Beeble",
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"BEETLEGUARD_BODY_NAME": "Angery Slammer",
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"BEETLEGUARD_BODY_SUBTITLE": "This could be bad",
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"BISON_BODY_NAME" : "Moocow",
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"BISON_BODY_NAME" : "Moomoomoo",
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"BISON_BODY_SUBTITLE": "[muffled Lon Lon Ranch in the distance]",
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"GOLEM_BODY_NAME": "Granite Asshole",
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"GOLEM_BODY_NAME": "Rocky Boi",
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"GOLEM_BODY_SUBTITLE": "Clap clap clap clap clap",
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"WISP_BODY_NAME": "Little Douche",
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"WISP_BODY_NAME": "Skeeter",
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"WISP_BODY_SUBTITLE": "God dammit",
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"GREATERWISP_BODY_NAME": "Big Green Douche",
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"GREATERWISP_BODY_NAME": "Green Owwoww",
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"GREATERWISP_BODY_SUBTITLE": "MOVE MOVE MOVE MOVE MOVE MOVE",
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"LEMURIAN_BODY_NAME": "Lizardman",
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"LEMURIAN_BODY_NAME": "Anorexic Barney the Dinosaur",
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"LEMURIAN_BODY_SUBTITLE": "Look out, they're gonna circle strafe",
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"LEMURIANBRUISER_BODY_NAME": "Flaming Lizardman",
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"LEMURIANBRUISER_BODY_SUBTITLE": "FUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCK",
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"IMP_BODY_NAME": "Jukes McGee",
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"IMP_BODY_NAME": "Juke Demon",
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"IMP_BODY_SUBTITLE": "Schwip schwip",
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"JELLYFISH_BODY_NAME": "Snackbar",
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"JELLYFISH_BODY_SUBTITLE": "Aloha",
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"HERMIT_CRAB_BODY_NAME" : "Stonks",
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"HERMIT_CRAB_BODY_NAME" : "Depressed Pimple",
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"HERMIT_CRAB_BODY_SUBTITLE": "They go up",
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"BELL_BODY_NAME" : "Big Ben",
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"BELL_BODY_NAME" : "Bing Bong",
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"BELL_BODY_SUBTITLE": "BONG BONG BONG",
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"CLAYBRUISER_BODY_NAME": "The Heavy from Team Fortress 2",
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"CLAYBRUISER_BODY_SUBTITLE": "I fear no man, but that... thing... he SCARES me",
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"VULTURE_BODY_NAME" : "Birb",
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"VULTURE_BODY_NAME" : "Old Hag",
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"VULTURE_BODY_SUBTITLE": "Birb",
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"ROBOBALLMINI_BODY_NAME" : "Gamesphere",
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"ROBOBALLMINI_BODY_SUBTITLE": "Nemesis of Razorwire",
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"NULLIFIER_BODY_NAME" : "Whiterun Guard",
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"NULLIFIER_BODY_SUBTITLE": "You have committed crimes against Petrichor V and her people",
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"PARENT_BODY_NAME": "Daddy",
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"PARENT_BODY_NAME": "Pappy",
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"PARENT_BODY_SUBTITLE": "OH YES GIVE IT TO ME HARDER DADDY",
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"MINIMUSHROOM_BODY_NAME": "Moshi Moshi",
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"MINIMUSHROOM_BODY_NAME": "Toadstool",
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"MINIMUSHROOM_BODY_SUBTITLE": "O",
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"LUNARWISP_BODY_NAME": "Blue Douche",
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"LUNARWISP_BODY_SUBTITLE": "I'm blue!",
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@@ -274,30 +274,30 @@
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"LUNARGOLEM_BODY_SUBTITLE": "I'm blue!",
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//[BOSS]
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"BEETLEQUEEN_BODY_NAME": "Big Beeble",
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"BEETLEQUEEN_BODY_SUBTITLE": "This one's ours now",
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"CLAYBOSS_BODY_NAME": "Ceramic Run-Ender",
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"BEETLEQUEEN_BODY_NAME": "Sexy Beeble Queen",
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"BEETLEQUEEN_BODY_SUBTITLE": "This suitcase full of BEES ought to help the situation",
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"CLAYBOSS_BODY_NAME": "Meatball Extravaganza",
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"CLAYBOSS_BODY_SUBTITLE": "G I V E G O O D S U C C",
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"TITAN_BODY_NAME": "Beamos",
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"TITAN_BODY_SUBTITLE": "Motherfucker's a glorified cat toy; go get 'im",
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"TITANGOLD_BODY_NAME": "simpleflips",
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"TITAN_BODY_NAME": "A Bear",
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"TITAN_BODY_SUBTITLE": "Saskatoon, Saskatchewan",
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"TITANGOLD_BODY_NAME": "ZFG",
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"TITANGOLD_BODY_SUBTITLE": "Look at that sum of best",
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"VAGRANT_BODY_NAME": "King Jellyfish",
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"VAGRANT_BODY_SUBTITLE": "Off to scale Spork Mountain and die a violent death",
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"MAGMAWORM_BODY_NAME": "Hot Chocolate",
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"MAGMAWORM_BODY_SUBTITLE": "Never ever let it cool",
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"VAGRANT_BODY_SUBTITLE": "Off to scale Spork Mountain and die a horrible death",
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"MAGMAWORM_BODY_NAME": "Alaskan Bull Worm",
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"MAGMAWORM_BODY_SUBTITLE": "It's big, scary, and PINK",
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"ELECTRICWORM_BODY_NAME": "Devourer of Gods",
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"ELECTRICWORM_BODY_SUBTITLE": "Don't get cocky, kid",
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"IMPBOSS_BODY_NAME": "Big Juke",
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"IMPBOSS_BODY_SUBTITLE": "Don't punch him when he spawns",
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"GRAVEKEEPER_BODY_NAME": "Momma",
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"GRAVEKEEPER_BODY_SUBTITLE": "DIDN'T MEAN TO MAKE YOU CRY",
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"ELECTRICWORM_BODY_SUBTITLE": "YOU CAN'T KILL A GOD",
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"IMPBOSS_BODY_NAME": "The Demon from Doom",
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"IMPBOSS_BODY_SUBTITLE": "[BFG Division plays in the distance]",
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"GRAVEKEEPER_BODY_NAME": "Queen",
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"GRAVEKEEPER_BODY_SUBTITLE": "If I'm not back again this time tomorrow...",
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"ROBOBALLBOSS_BODY_NAME" : "Balls of Steel",
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"ROBOBALLBOSS_BODY_SUBTITLE" : "Let God sort 'em out",
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"SUPERROBOBALLBOSS_BODY_NAME" : "Duke Nukem",
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"SUPERROBOBALLBOSS_BODY_SUBTITLE" : "He's here to kick ass and chew bubblegum",
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"SCAV_BODY_NAME" : "Mr. Worldwide",
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"SCAV_BODY_SUBTITLE" : "Watch out, that one's got a Pre-",
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"SUPERROBOBALLBOSS_BODY_SUBTITLE" : "Where is it?",
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"SCAV_BODY_NAME" : "Backpack Cucked",
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"SCAV_BODY_SUBTITLE" : "\"I can't believe I'm being backpack-cucked by my best friend Jose!\"",
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"SCAVLUNAR1_BODY_NAME" : "The Grinch",
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"SCAVLUNAR2_BODY_NAME" : "Horton",
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"SCAVLUNAR3_BODY_NAME" : "Sam I Am",
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@@ -306,14 +306,14 @@
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"GRANDPARENT_BODY_NAME": "The Biggest of Daddies",
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"GRANDPARENT_BODY_SUBTITLE": "\"Daddy, no!\"\n\"DADDY, YES!\"",
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"ARTIFACTSHELL_BODY_NAME": "The Mystery Machine",
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"ARTIFACTSHELL_BODY_DESCRIPTION": "Yeah it sure as fuck doesn't LOOK stabilized",
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"ARTIFACTSHELL_BODY_DESCRIPTION": "Zoinks!",
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"BROTHER_BODY_NAME" : "Jimi Hendrix",
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"BROTHER_BODY_SUBTITLE" : "You ready for the Jimi Hendrix Experience?",
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//[DRONE]
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"DRONE_GUNNER_BODY_NAME": "Brappata Drone",
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"DRONE_GUNNER_BODY_NAME": "Aggro Taker",
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"DRONE_HEALING_BODY_NAME": "Heelie Boi",
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"DRONE_BACKUP_BODY_NAME": "TALK SHIT GET HIT",
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"DRONE_BACKUP_BODY_NAME": "My Posse",
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"DRONE_MISSILE_BODY_NAME": "Good Boy",
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"DRONE_MEGA_BODY_NAME": "Clem",
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"EQUIPMENTDRONE_BODY_NAME" : "Quip",
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@@ -321,7 +321,7 @@
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"EMERGENCYDRONE_BODY_NAME" : "Reallie Heelie Boi",
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//[INTERACTORS/BODY]
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"TURRET1_BODY_NAME": "Bobby",
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"TURRET1_BODY_NAME": "Magma Worm Target",
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//[MISC]
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"ENGITURRET_BODY_NAME": "Fungus Chungus",
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@@ -3,11 +3,11 @@
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{
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"CUTSCENE_INTRO_FLAVOR_1" : "UES 'Safe Travels' ",
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"CUTSCENE_INTRO_FLAVOR_2" : "Last known coordinates of the UES 'Contact Light'",
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"CUTSCENE_INTRO_SUBTITLE_1" : "Captain, why the fuck did you drive us out to the middle of nowhere?",
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"CUTSCENE_INTRO_SUBTITLE_1" : "Captain, why did you drive us out to the middle of nowhere?",
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"CUTSCENE_INTRO_SUBTITLE_2" : "I told my wife I was gonna be home for dinner tonight.",
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"CUTSCENE_INTRO_SUBTITLE_3" : "Shut the fuck up. Do you see anybody down there?",
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"CUTSCENE_INTRO_SUBTITLE_4" : "The fuck do you mean? We're like 100km in the goddamn sky. How am I supposed to see people from up here?",
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"CUTSCENE_INTRO_SUBTITLE_5" : "Did I ask for backtalk?",
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"CUTSCENE_INTRO_SUBTITLE_3" : "Shut up. Do you see anybody down there?",
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"CUTSCENE_INTRO_SUBTITLE_4" : "The fuck do you mean? We're like 100km in the sky. How am I supposed to see people from up here?",
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"CUTSCENE_INTRO_SUBTITLE_5" : "Well? I want answers, Carson.",
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"CUTSCENE_INTRO_SUBTITLE_6" : "I'll yeet myself out the airlock, don't test me.",
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"CUTSCENE_INTRO_SUBTITLE_7" : "...I don't have clearance for the airlock.",
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"CUTSCENE_INTRO_SUBTITLE_8" : "Hey Steve, could you get this for me?",
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12
Dialogue.txt
12
Dialogue.txt
@@ -13,12 +13,12 @@
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"BROTHER_DAMAGEDEALT_2" : "Here comes the pain train.",
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"BROTHER_DAMAGEDEALT_3" : "I'm gonna get ya.",
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"BROTHER_DAMAGEDEALT_4" : "That's gotta sting.",
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"BROTHER_DAMAGEDEALT_5" : "You are nothing.",
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"BROTHER_DAMAGEDEALT_6" : "Mistake.",
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"BROTHER_DAMAGEDEALT_7" : "Scream, vermin.",
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"BROTHER_DAMAGEDEALT_8" : "Break beneath me.",
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"BROTHER_DAMAGEDEALT_9" : "Slow.",
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"BROTHER_DAMAGEDEALT_10" : "Your body will shatter.",
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"BROTHER_DAMAGEDEALT_5" : "What an uppercut.",
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"BROTHER_DAMAGEDEALT_6" : "C'mere, sweet cheeks.",
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"BROTHER_DAMAGEDEALT_7" : "Bet that hurt.",
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"BROTHER_DAMAGEDEALT_8" : "bomk",
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"BROTHER_DAMAGEDEALT_9" : "You're gonna need stitches.",
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"BROTHER_DAMAGEDEALT_10" : "They're gonna have to glue you back together.",
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"BROTHER_KILL_1" : "Gotcha, bitch.",
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"BROTHER_KILL_2" : "Submit, vermin.",
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@@ -9,7 +9,7 @@
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"TELEPORTER_END_CONTEXT": "GOTTA KEEP MOVING",
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"BARREL1_NAME": "Your Wallet",
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"BARREL1_CONTEXT": "It's nto my wallet",
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"BARREL1_CONTEXT": "It's not my wallet",
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"LOCKBOX_NAME": "Birthday Presents",
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"LOCKBOX_CONTEXT": "It's shit",
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@@ -110,7 +110,7 @@
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"SHRINE_RESTACK_USE_MESSAGE": "<style=cShrine>{0} hit order god dammit.</color>",
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"SHRINE_GOLDSHORES_NAME": "Twitch Prime",
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"SHRINE_GOLDSHORES_CONTEXT": "Subscribe to simpleflips",
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"SHRINE_GOLDSHORES_CONTEXT": "Subscribe to zfg1",
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"SHRINE_COMBAT_NAME": "Mortal Kombat",
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"SHRINE_COMBAT_CONTEXT": "Invite the wrath of things",
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@@ -168,7 +168,7 @@
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"PORTAL_SHOP_NAME" : "Noot Noot",
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"PORTAL_SHOP_CONTEXT": "Noot",
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"PORTAL_GOLDSHORES_NAME" : "Breakfast Portal",
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"PORTAL_GOLDSHORES_CONTEXT": "simpleflips is hungry",
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"PORTAL_GOLDSHORES_CONTEXT": "Anyway...",
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"PORTAL_MYSTERYSPACE_NAME" : "The Bridge",
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"PORTAL_MYSTERYSPACE_CONTEXT": "Do a Flip",
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"PORTAL_ARENA_NAME" : "Doggo World",
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26
Items.txt
26
Items.txt
@@ -23,10 +23,12 @@
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"ITEM_BEHEMOTH_NAME": "Ravioli Ravioli",
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"ITEM_BEHEMOTH_PICKUP": "Don't lewd the explosion loli.",
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"ITEM_BEHEMOTH_DESC": "All your <style=cIsDamage>attacks explode</style> in a <style=cIsDamage>4m </style> <style=cStack>(+1.5m per stack)</style> radius for a bonus <style=cIsDamage>60%</style> TOTAL damage to nearby enemies.",
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"ITEM_BEHEMOTH_LORE": "Attached to the item is a note. It reads:\n\n\"licc\"\n\nYou ponder what degeneracy would lead a man to lewd a loli as pure as this.",
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"ITEM_MISSILE_NAME": "Meatball",
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"ITEM_MISSILE_PICKUP": "\"Meatball, meatball, spaghetti underneath!\"\r\n\"Ravioli ravioli great barrier reef!\"",
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"ITEM_MISSILE_DESC": "<style=cIsDamage>10%</style> chance to fire a missile that deals <style=cIsDamage>300%</style> <style=cStack>(+300% per stack)</style> TOTAL damage.",
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"ITEM_MISSILE_LORE": "\"But we did everything you said-- I followed all the rules! I even ate 105 black licorice jellybeans through a straw! Now why can't you tell me the formula?!\"\n\n\"It's your rule.\"",
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"ITEM_EXPLODEONDEATH_NAME": "Jellyfish Jelly",
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"ITEM_EXPLODEONDEATH_PICKUP": "\"I just had a sandwich, <style=cIsDamage>no ordinary sandwich</style>!\"",
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@@ -36,6 +38,7 @@
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"ITEM_DAGGER_NAME": "Knoife",
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"ITEM_DAGGER_PICKUP": "Oy, ya got a loicense for that knoife?",
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"ITEM_DAGGER_DESC": "Killing an enemy fires out <style=cIsDamage>3</style> <style=cIsDamage>homing daggers</style> that deal <style=cIsDamage>150%</style> <style=cStack>(+150% per stack)</style> base damage.",
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"ITEM_DAGGER_LORE": "And God said unto them:\n\n\"Let there be a run.\".\n\nAnd there was a run.\n\nAnd it was good.",
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"ITEM_TOOTH_NAME": "Gramma's Dentures",
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"ITEM_TOOTH_PICKUP": "Enemies drop a neverending bowl of cinnamon candies.",
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@@ -45,6 +48,7 @@
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"ITEM_CRITGLASSES_NAME": "Blood-Red Bifocals",
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"ITEM_CRITGLASSES_PICKUP": "Four score and double damage ago.",
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"ITEM_CRITGLASSES_DESC": "Your attacks have a <style=cIsDamage>10%</style> <style=cStack>(+10% per stack)</style> chance to '<style=cIsDamage>Critically Strike</style>', dealing <style=cIsDamage>double damage</style>.",
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"ITEM_CRITGLASSES_LORE": "Little-known fact: these things go by several names, including but not limited to:\n\nBlood-Red Bifocals\nCrit Glasses\nCrit Goggles\nLens-Makers\nMy Brand\nX-Ray Specs\nThicc Lenses\nVision Enhancinators\nCool Guy Shades\nThe Perscription\nRed Eyes\nSee Betters\n...\n\n[The list continues for twenty-four more pages]",
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"ITEM_HOOF_NAME": "Leg",
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"ITEM_HOOF_PICKUP": "Praise the leg and it will be good to you.",
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@@ -56,20 +60,22 @@
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"ITEM_FEATHER_DESC": "Gain <style=cIsUtility>+1</style> <style=cStack>(+1 per stack)</style> maximum <style=cIsUtility>jump count</style>.",
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"ITEM_CHAINLIGHTNING_NAME": "Johnny Guitar",
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"ITEM_CHAINLIGHTNING_PICKUP": "...like the one they called Johnny Guitar.",
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"ITEM_CHAINLIGHTNING_PICKUP": "...like the one they call Johnny Guitar.",
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"ITEM_CHAINLIGHTNING_DESC": "<style=cIsDamage>25%</style> chance to fire <style=cIsDamage>chain lightning</style> for <style=cIsDamage>80%</style> TOTAL damage on up to <style=cIsDamage>3 <style=cStack>(+2 per stack)</style></style> targets within <style=cIsDamage>20m</style> <style=cStack>(+2m per stack)</style>.",
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"ITEM_CHAINLIGHTNING_LORE": "What if you go, what if you stay?\nI love you.\nBut if you're cruel, you can be kind.\nI know.\nThere was never a man like my Johnny\nLike the one they call...\n\nJohnny Guitar",
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"ITEM_SEED_NAME": "Magic Pecan",
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"ITEM_SEED_PICKUP": "\"Brazillian Nuts are sometimes called-\"",
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"ITEM_SEED_DESC": "Dealing damage <style=cIsHealing>heals</style> you for <style=cIsHealing>1 <style=cStack>(+1 per stack)</style> health</style>.",
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"ITEM_ICICLE_NAME": "Elsa",
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"ITEM_ICICLE_PICKUP": "Do you want to build a snowman? It doesn't have to be a good item.",
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"ITEM_ICICLE_PICKUP": "Do you want to get an item? It doesn't have to be a good one.",
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"ITEM_ICICLE_DESC": "Killing an enemy surrounds you with an <style=cIsDamage>ice storm</style> that deals <style=cIsDamage>600% damage per second</style>. The storm <style=cIsDamage>grows with every kill</style>, increasing its radius by <style=cIsDamage>1m</style>. Stacks up to <style=cIsDamage>6m</style> <style=cStack>(+6m per stack)</style>.",
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"ITEM_GHOSTONKILL_NAME": "Happy Mask Salesman",
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"ITEM_GHOSTONKILL_PICKUP": "You've met with a <style=cIsDamage>terrible fate</style>, haven't you? <style=cStack>(+3 days per stack)</style>",
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"ITEM_GHOSTONKILL_DESC": "Killing enemies has a <style=cIsDamage>7%</style> chance to <style=cIsDamage>spawn a ghost</style> of the killed enemy with <style=cIsDamage>1500%</style> damage. Lasts <style=cIsDamage>30s</style> <style=cStack>(+30s per stack)</style>.",
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"ITEM_GHOSTONKILL_LORE": "Dawn of the Final Day\n24 Hours Remain",
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"ITEM_MUSHROOM_NAME": "Bungus",
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"ITEM_MUSHROOM_PICKUP": "Buddy, I'm an engineer. And that means I solve problems.",
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@@ -79,24 +85,27 @@
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"ITEM_CROWBAR_NAME": "Hit Me Once",
|
||||
"ITEM_CROWBAR_PICKUP": "Don't hit me more than once. It's not gonna work.",
|
||||
"ITEM_CROWBAR_DESC": "Deal <style=cIsDamage>150%</style> <style=cStack>(+50% per stack)</style> damage to enemies above <style=cIsDamage>90% health</style>.",
|
||||
"ITEM_CROWBAR_LORE": "\"Aliens aren't invading, Freeman! You're just being paranoid!\"\n\"The mailman's not spying on you, Freeman! You're just being paranoid!\"\n\"There's no society of anthropomorphic frog people living in the sewer, Freeman! You're just being paranoid!\"\n\"Owls can't read your thoughts, Freeman! You're just being paranoid!\"\n\nBet you wouldn't call me paranoid now if you were still alive.",
|
||||
|
||||
"ITEM_ATTACKSPEEDONCRIT_NAME": "Haha Crits Go Brrrr",
|
||||
"ITEM_ATTACKSPEEDONCRIT_PICKUP": "\"No! You can't just stack the same green item until endgame!\"",
|
||||
"ITEM_ATTACKSPEEDONCRIT_DESC": "<style=cIsDamage>Critical strikes</style> increase <style=cIsDamage>attack speed</style> by <style=cIsDamage>12%</style>. Maximum cap of <style=cIsDamage>36% <style=cStack>(+24% per stack)</style> attack speed</style>.",
|
||||
"ITEM_ATTACKSPEEDONCRIT_LORE": "Gossip spreads quickly in terrified communities. Stories that keep the more fearful lizardfolk in their passageways. Hushed tales that frighten the most commanding of stone constructs and woodfolk and creatures of the plains. Fear travels between the trees and the valleys.\n\nA demon, fallen from the Sky, mighty enough to slay Providence and his Wurms. Only two arms, two legs - but with 22 unblinking, crimson eyes.\n",
|
||||
"ITEM_ATTACKSPEEDONCRIT_LORE": "Warning: I will ruin this item for you\n\nSeriously, you'll never be able to see it the same again.\n\n\n\n\nHonestly, turn back.\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nThe dog nose on the front flops around whenever you move.",
|
||||
|
||||
"ITEM_BLEEDONHIT_NAME": "Stabe",
|
||||
"ITEM_BLEEDONHIT_PICKUP": "Anyone not acurrently stabbing me or escaping, get back to work.",
|
||||
"ITEM_BLEEDONHIT_DESC": "<style=cIsDamage>15%</style> <style=cStack>(+15% per stack)</style> chance to <style=cIsDamage>bleed</style> an enemy for <style=cIsDamage>240%</style> base damage.",
|
||||
"ITEM_BLEEDONHIT_LORE": "Never bring a knife to a gunfight. Unless it's a knoife, in which case you should bring seven of them and continue hitting your adversaries periodically.",
|
||||
|
||||
"ITEM_SPRINTOUTOFCOMBAT_NAME": "India Jones",
|
||||
"ITEM_SPRINTOUTOFCOMBAT_PICKUP": "And the temple of get the fuck out.",
|
||||
"ITEM_SPRINTOUTOFCOMBAT_DESC": "Leaving combat boosts your <style=cIsUtility>movement speed</style> by <style=cIsUtility>30%</style> <style=cStack>(+30% per stack)</style>.",
|
||||
"ITEM_SPRINTOUTOFCOMBAT_LORE": "DANANANAAAAAAAA\nNAAAANANAAAAAAAAAA",
|
||||
|
||||
"ITEM_FALLBOOTS_NAME": "I'M THE MARIO",
|
||||
"ITEM_FALLBOOTS_PICKUP": "[dancing fat Italian noises]",
|
||||
"ITEM_FALLBOOTS_DESC": "Increase <style=cIsUtility>jump height</style>. Creates a <style=cIsDamage>5m-100m</style> radius <style=cIsDamage>kinetic explosion</style> on hitting the ground, dealing <style=cIsDamage>1000%-10000%</style> base damage that scales up with <style=cIsDamage>speed</style>. Recharges in <style=cIsDamage>10</style> <style=cStack>(-50% per stack)</style> seconds.",
|
||||
"ITEM_FALLBOOTS_LORE": "\"Denizens of lower-gravity planets like Mercury historically have had trouble adjusting to life on other planets. Mercurians, with their lower bone density (left) would typically shatter their femur within a week on heavier planets. Members of asteroid-rigged flotillas and colony ships have similar issues when arriving home from space.\r\n\r\nThe invention of Kinetic Dispersion Rings (above) help alleviate the stress of heavier-than-normal gravity by converting kinetic energy into heat, sound, and light. Settlers from Mercury could finally leave their home planet in safety.\"\r\n\r\n-Mercurian History Museum\r\n",
|
||||
"ITEM_FALLBOOTS_LORE": "DODODODOOOOODOOOOOOO\nJUUUUUUST\nLIIIIIIIKE\nTHAAAAAAAAAAAAAAAAAAAAT",
|
||||
|
||||
"ITEM_WARDONLEVEL_NAME": "Motivational Cat Poster",
|
||||
"ITEM_WARDONLEVEL_PICKUP": "\"Hang in there!\"",
|
||||
@@ -117,11 +126,13 @@
|
||||
"ITEM_HEALWHILESAFE_NAME": "Gary",
|
||||
"ITEM_HEALWHILESAFE_PICKUP": "\"Gary come home...\"",
|
||||
"ITEM_HEALWHILESAFE_DESC": "Increases <style=cIsHealing>base health regeneration</style> by <style=cIsHealing>+4 hp/s</style> <style=cStack>(+4 hp/s per stack)</style>while outside of combat.",
|
||||
"ITEM_HEALWHILESAFE_LORE": "Gary I'm sorry I neglected you\nOh I never expected you to run away\nAnd leave me feeling this empty...\nYour meow right now would sound like music to me\nPlease come home 'cause I miss you, Gary\n\nGary come home...\n\n\n\nGary come home.",
|
||||
|
||||
"ITEM_JUMPBOOST_NAME": "Tweet",
|
||||
"ITEM_JUMPBOOST_PICKUP": "tweet tweet tweet",
|
||||
"ITEM_JUMPBOOST_DESC": "<style=cIsUtility>Jumping</style> while <style=cIsUtility>sprinting</style> boosts you forward by <style=cIsUtility>10m</style><style=cStack>(+10m per stack)</style>.",
|
||||
|
||||
"ITEM_JUMPBOOST_LORE": "tweet tweet tweet tweet\n\ntweet tweet tweet\n\ntweet tweet tweet tweet tweet tweet tweet tweet tweet tweet tweet tweet tweet tweet\n\ntweet tweet\n\ntweet tweet tweet tweet tweet\n\ntweet\n\ntweet\n\ntweet tweet tweet tweet tweet tweet",
|
||||
|
||||
"ITEM_PERSONALSHIELD_NAME": "Blue Health",
|
||||
"ITEM_PERSONALSHIELD_PICKUP": "I have no clue how this interacts with new one-shot protection.",
|
||||
"ITEM_PERSONALSHIELD_DESC": "Gain a <style=cIsHealing>shield</style> equal to <style=cIsHealing>8%</style> <style=cStack>(+8% per stack)</style> of your maximum health. Recharges outside of danger.",
|
||||
@@ -129,6 +140,7 @@
|
||||
"ITEM_NOVAONHEAL_NAME": "Curse of Bungus",
|
||||
"ITEM_NOVAONHEAL_PICKUP": "Give the horns I am the engineer. Engineer will become super goat time.",
|
||||
"ITEM_NOVAONHEAL_DESC": "Store <style=cIsHealing>100%</style> <style=cStack>(+100% per stack)</style> of healing as <style=cIsHealing>Soul Energy</style>. After your <style=cIsHealing>Soul Energy</style> reaches <style=cIsHealing>10%</style> of your <style=cIsHealing>maximum health</style>, <style=cIsDamage>fire a skull</style> that deals <style=cIsDamage>250%</style> of your <style=cIsHealing>Soul Energy</style> as <style=cIsDamage>damage</style>.",
|
||||
"ITEM_NOVAONHEAL_LORE": "The Bungus is my shepherd; I shall not want\nIt maketh my to stand still in green pastures\nIt leadeth me beside the still waters\nIt restoreth my health\nIt leadeth me in the paths of bungusness for its name sake\nYea, though I walk through the clouds of the Risk of Rain, I will fear no evil\nFor thou art with me, thy health and thy skulls, they comfort me\nThou preparest a multishop before me in the presence of my enemies\nThou anointest my head with green\nMy health runneth over\nSurely goodness and mercy shall follow me all the days of my life\nAnd I will dwell in the house of the Bungus forever.",
|
||||
|
||||
"ITEM_MEDKIT_NAME": "Patch Me Up",
|
||||
"ITEM_MEDKIT_PICKUP": "I'm hurt, doc.",
|
||||
@@ -137,6 +149,7 @@
|
||||
"ITEM_EQUIPMENTMAGAZINE_NAME": "Dead Battery",
|
||||
"ITEM_EQUIPMENTMAGAZINE_PICKUP": "Oh fuck oh god it's inflating shit how do I extinguish a lithium fire.",
|
||||
"ITEM_EQUIPMENTMAGAZINE_DESC": "Hold an <style=cIsUtility>additional equipment charge</style> <style=cStack>(+1 per stack)</style>. <style=cIsUtility>Reduce equipment cooldown</style> by <style=cIsUtility>15%</style> <style=cStack>(+15% per stack)</style>.",
|
||||
"ITEM_EQUIPMENTMAGAZINE_DESC": "<style=cIsHealing>PROTIP</style>: You cannot extinguish a lithium fire. You more or less have to let it burn.\n\nIf you wind up in this situation, evacuate the area, too, because those fumes will give you serious fucking cancer.",
|
||||
|
||||
"ITEM_INFUSION_NAME": "Dracula",
|
||||
"ITEM_INFUSION_PICKUP": "Is that THE-",
|
||||
@@ -186,6 +199,7 @@
|
||||
"ITEM_TALISMAN_NAME": "Geoffrey",
|
||||
"ITEM_TALISMAN_PICKUP": "He a spooky boi, but nobody ever spells his name right.",
|
||||
"ITEM_TALISMAN_DESC": "<style=cIsDamage>Kills reduce</style> <style=cIsUtility>equipment cooldown</style> by <style=cIsUtility>4s</style> <style=cStack>(+2s per stack)</style>.",
|
||||
"ITEM_TALISMAN_LORE": "\"Hey Andrew, how do you spell Jeffrey's name?\"\n\n\"You spelled it wrong.\"\n\n\"No I haven't, not yet anyway. So does Jeffrey's name start wi-\"\n\n\"You keep spelling it wrong, stop doing that.\"",
|
||||
|
||||
"ITEM_KNURL_NAME": "Special Clay",
|
||||
"ITEM_KNURL_PICKUP": "Part of a balanced breakfast.",
|
||||
@@ -214,6 +228,7 @@
|
||||
"ITEM_BOSSDAMAGEBONUS_NAME": "Big Boolet",
|
||||
"ITEM_BOSSDAMAGEBONUS_PICKUP": "Dude you should look up videos of people blowing up watermelons with high-caliber revolvers it's awesome.",
|
||||
"ITEM_BOSSDAMAGEBONUS_DESC": "Deal an additional <style=cIsDamage>20%</style> damage <style=cStack>(+20% per stack)</style> to bosses.",
|
||||
"ITEM_BOSSDAMAGEBONUS_LORE": "\"Life is good.\" - Unknown old war philosopher",
|
||||
|
||||
"ITEM_SPRINTARMOR_NAME": "Paper Plate",
|
||||
"ITEM_SPRINTARMOR_PICKUP": "DON'T",
|
||||
@@ -283,6 +298,7 @@
|
||||
"ITEM_TITANGOLDDURINGTP_NAME": "Gold Ore",
|
||||
"ITEM_TITANGOLDDURINGTP_PICKUP": "<color=#555555>oreGold</color>\r\n<color=#5555FF>Minecraft</color>",
|
||||
"ITEM_TITANGOLDDURINGTP_DESC": "Summon <style=cIsDamage>Aurelionite</style> during the teleporter event. It has <style=cIsDamage>100% <style=cStack>(+50% per stack)</style> damage</style> and <style=cIsHealing>100% <style=cStack>(+100% per stack)</style> health</style>.",
|
||||
"ITEM_TITANGOLDDURINGTP_LORE": "Gold ore is one of the rarest types of mineral blocks found underground.\n\nContents:\n1 Obtaining\n1.1 Natural generation\n1.2 Breaking\n2 Usage\n2.1 Piglins\n2.2 Smelting ingredient\n3 Issues\n\nObtaining\n\nNatural generation\nGold ore can generate in the Overworld in the form of mineral veins. Gold ore attempts to generate 2 times per chunk in veins of size 1-9, from levels 0 to 31, in all biomes.\nGold ore also attempts to generate 20 times per chunk in veins of size 1-9, from levels 32 to 80, within any type of badlands, or within a chunk that is at least partially occupied by such a biome.\n\nBreaking\nGold ore drops as an item if mined by an iron pickaxe or higher. If mined by any other tool, it drops nothing. Unlike most ores, gold ore does not require Silk Touch to be obtained, and instead always drops itself.\n\nUsage\n\nPiglins\nPiglins become hostile toward players who mine gold ore, even if the player is wearing golden armor. Piglins also run toward any gold ores on the ground, and inspect it for 6 to 8 seconds before putting it in their inventory.\n\nIssues\n\nIssues relating to \"Gold Ore\" are maintained on the bug tracker. Report issues there.",
|
||||
|
||||
"ITEM_SPRINTWISP_NAME": "Shatterspleen",
|
||||
"ITEM_SPRINTWISP_PICKUP": "haha gotcha",
|
||||
|
6
Maps.txt
6
Maps.txt
@@ -20,16 +20,18 @@
|
||||
"MAP_DAMPCAVE_SUBTITLE" : "Took a wrong turn",
|
||||
"MAP_SHIPGRAVEYARD_TITLE" : "Hollywood Holocaust",
|
||||
"MAP_SHIPGRAVEYARD_SUBTITLE" : "Come get some",
|
||||
"MAP_ROOTJUNGLE_TITLE": "Kelp Forest",
|
||||
"MAP_ROOTJUNGLE_SUBTITLE": "\"All hail the magic conch!\nWOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOOLOO\"",
|
||||
|
||||
"MAP_SKYMEADOW_TITLE" : "Last Stop",
|
||||
"MAP_SKYMEADOW_SUBTITLE" : "No sleep till moon man",
|
||||
|
||||
"MAP_MOON_TITLE" : "The Moon",
|
||||
"MAP_MOON_SUBTITLE" : "\"ON THE MOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOON\"",
|
||||
"MAP_MOON_SUBTITLE" : "\"ON THE MOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOON\"",
|
||||
|
||||
"MAP_BAZAAR_TITLE" : "Poundland",
|
||||
"MAP_BAZAAR_SUBTITLE" : "Babor quit stealing Gestures",
|
||||
"MAP_GOLDSHORES_TITLE" : "twitch.tv/simpleflips",
|
||||
"MAP_GOLDSHORES_TITLE" : "twitch.tv/zfg1",
|
||||
"MAP_GOLDSHORES_SUBTITLE": "World record incoming",
|
||||
"MAP_MYSTERYSPACE_TITLE" :"Malfunctioning Teleporter",
|
||||
"MAP_MYSTERYSPACE_SUBTITLE" :"It's broken, guess it's time to die",
|
||||
|
@@ -17,8 +17,8 @@
|
||||
"MONSTER_PICKUP": "<style=cWorldEvent>{0} got a {1}{2}</color>",
|
||||
"PORTAL_SHOP_WILL_OPEN":"<style=cWorldEvent>Noot noot..</style>",
|
||||
"PORTAL_SHOP_OPEN" : "<style=cWorldEvent>There's a Family Dollar on the left</style>",
|
||||
"PORTAL_GOLDSHORES_WILL_OPEN":"<style=cWorldEvent>Shoutouts to simpleflips</style>",
|
||||
"PORTAL_GOLDSHORES_OPEN" : "<style=cWorldEvent>Remember to go to twitch.tv/simpleflips</style>",
|
||||
"PORTAL_GOLDSHORES_WILL_OPEN":"<style=cWorldEvent>ZFG starts his Wii</style>",
|
||||
"PORTAL_GOLDSHORES_OPEN" : "<style=cWorldEvent>inb4 69th try Dampe</style>",
|
||||
"PORTAL_MS_WILL_OPEN":"<style=cWorldEvent>The bridge is coming up</style>",
|
||||
"PORTAL_MS_OPEN" : "<style=cWorldEvent>Exit life, stage right</style>",
|
||||
"STONEGATE_OPEN" : "<style=cWorldEvent>Two dumb lizards in a cave are ready for you</style>",
|
||||
@@ -39,6 +39,7 @@
|
||||
"BAZAAR_SEER_SHIPGRAVEYARD" : "<style=cWorldEvent>\"Leedle leedle leedle lee...\"</style>",
|
||||
"BAZAAR_SEER_GOLDSHORES" : "<style=cWorldEvent>\"Did you two get paint all over me first dollar?!\"</style>",
|
||||
"BAZAAR_SEER_SKYMEADOW" : "<style=cWorldEvent>bruh</style>",
|
||||
"BAZAAR_SEER_ROOTJUNGLE" : "<style=cWorldEvent>\"Welcome to our club! Welcome to our club!\"</style>",
|
||||
"BAZAAR_SEER_MOON" : "<style=cWorldEvent>\"A one-way ticket to pain!\"</style>",
|
||||
|
||||
"FAMILY_GOLEM" : "<style=cWorldEvent>[WARNING] Gravel hurts to walk on barefoot</style>",
|
||||
@@ -49,7 +50,7 @@
|
||||
"FAMILY_LEMURIAN" : "<style=cWorldEvent>[WARNING] Barney will remember that...</style>",
|
||||
"FAMILY_PARENT" : "<style=cWorldEvent>[WARNING] It smells like a fresh cut lawn</style>",
|
||||
"FAMILY_MUSHRUM" : "<style=cWorldEvent>[WARNING] Moshi moshi</style>",
|
||||
"FAMILY_LUNAR" : "<style=cWorldEvent>[WARNING] Somehow, you got a family event on the moon. Nice.</style>",
|
||||
"FAMILY_LUNAR" : "<style=cWorldEvent>[WARNING] Jimi Hendrix fans flood the landscape</style>",
|
||||
"PLAYER_DEATH_QUOTE_0_2P" : "You are dead. Not big surprise.",
|
||||
"PLAYER_DEATH_QUOTE_0" : "{0} is dead. Not big surprise.",
|
||||
"PLAYER_DEATH_QUOTE_1_2P" : "Good flip.",
|
||||
|
@@ -1,6 +1,6 @@
|
||||
# Salt's Shitty Text Mod
|
||||
|
||||
An exercise in what not to put in a text mod.
|
||||
Now with more Spongebob jokes
|
||||
|
||||
## What Is It?
|
||||
|
||||
|
18
Steam.txt
18
Steam.txt
@@ -2,17 +2,17 @@
|
||||
"strings":
|
||||
{
|
||||
"STEAM_PROMOTE_OWNER_TOOLTIP_BODY": "King me",
|
||||
"STEAM_COPY_LOBBY" : "Copy Lobby to Clipboard",
|
||||
"STEAM_COPY_LOBBY_TO_CLIPBOARD_TOOLTIP_BODY": "Copy your current Lobby ID to your Clipboard.",
|
||||
"STEAM_COPY_LOBBY_TO_CLIPBOARD_MESSAGE": "Copied Lobby ID to clipboard.",
|
||||
"STEAM_JOIN_LOBBY_ON_CLIPBOARD": "Join Clipboard Lobby",
|
||||
"STEAM_JOIN_LOBBY_CLIPBOARD_SUCCESS": "Joined Lobby ID.",
|
||||
"STEAM_COPY_LOBBY" : "Copy Bobby to Hobby Lobby",
|
||||
"STEAM_COPY_LOBBY_TO_CLIPBOARD_TOOLTIP_BODY": "Copy your Bobby Lobby ID to Hobby Lobby, Froppy.",
|
||||
"STEAM_COPY_LOBBY_TO_CLIPBOARD_MESSAGE": "Froppy will never hoppy your floppy until you sloppy her toppy.",
|
||||
"STEAM_JOIN_LOBBY_ON_CLIPBOARD": "Join Hobby Lobby",
|
||||
"STEAM_JOIN_LOBBY_CLIPBOARD_SUCCESS": "Groppy the Lobby ID.",
|
||||
"STEAM_JOIN_LOBBY_CLIPBOARD_FAIL": "Invalid Lobby ID.",
|
||||
"STEAM_LOBBY_PUBLIC": "Public",
|
||||
"STEAM_LOBBY_PRIVATE": "Private",
|
||||
"STEAM_LOBBY_FRIENDSONLY": "Friends Only",
|
||||
"STEAM_LOBBY_PUBLIC": "Pubic",
|
||||
"STEAM_LOBBY_PRIVATE": "Privates",
|
||||
"STEAM_LOBBY_FRIENDSONLY": "Onlyfans",
|
||||
"STEAM_LOBBY_INVISIBLE": "Invisible",
|
||||
"STEAM_LOBBY_STATUS_NOT_IN_LOBBY": "Not in lobby",
|
||||
"STEAM_LOBBY_STATUS_NOT_IN_LOBBY": "Not in Froppy",
|
||||
"STEAM_LOBBY_STATUS_LAUNCHING_QUICKPLAY": "Entering QuickPlay...",
|
||||
"STEAM_LOBBY_STATUS_QUICKPLAY_SEARCHING_FOR_EXISTING_LOBBY": "Searching for an existing lobby...",
|
||||
"STEAM_LOBBY_STATUS_QUICKPLAY_WAITING_BELOW_MINIMUM_PLAYERS": "{0}/{1} in lobby. Waiting for more players...",
|
||||
|
Reference in New Issue
Block a user