textmod/Logbook.txt

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{
strings:
{
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"LOGBOOK" : "Logbook",
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"LOGBOOK_CATEGORY_ITEMANDEQUIPMENT" : "Item & Equipment",
"LOGBOOK_CATEGORY_ITEM" : "Item",
"LOGBOOK_CATEGORY_EQUIPMENT" : "Equipment",
"LOGBOOK_CATEGORY_ACHIEVEMENTS" : "Challenge",
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"LOGBOOK_CATEGORY_MONSTER" : "Monster",
"LOGBOOK_CATEGORY_STAGE" : "Environment",
"LOGBOOK_CATEGORY_SURVIVOR" : "Survivor",
"LOGBOOK_CATEGORY_FRAGMENT" : "Fragment",
"LOGBOOK_CATEGORY_STATS": "Profile Stats",
"LOGBOOK_CATEGORY_MORGUE": "Run History",
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"LOGBOOK_UNLOCK_ITEM_LOG" : "Find this item in the world to unlock this log entry.",
"LOGBOOK_UNLOCK_ITEM_MONSTER" : "Defeat this monster for a chance to unlock this log entry.",
"LOGBOOK_UNLOCK_ITEM_STAGE" : "Find and repair a Radar Tower in the stage to unlock this log entry.",
"LOGBOOK_UNLOCK_ITEM_SURVIVOR" : "Beat the game with this survivor to unlock this log entry.",
"LOGBOOK_UNLOCK_ITEM_FRAGMENT" : "This log entry has an unknown unlock condition.",
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"LOGBOOK_HOVER_DESCRIPTION_FORMAT" : "<mark=#{2}><b>[ {0} ]</b>\n\n</mark><style=cSub>{1}</style>",
"LOGBOOK_ZOOMINOUT" : "Navigate",
"LOGBOOK_ROTATE" : "Rotate",
"LOGBOOK_PAN" : "Pan",
"LOGBOOK_ENTRY_RUNREPORT_TOOLTIP_TITLE_FORMAT": "{0}",
"LOGBOOK_ENTRY_RUNREPORT_TOOLTIP_BODY_FORMAT": "<nobr>Class: {0}</nobr>\n<nobr>Mode: {1}</nobr>\n<nobr>Ending: {2}</nobr>"
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}
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}