home/.config/compton.conf

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## BACKEND
backend = "glx";
glx-no-stencil = true;
glx-copy-from-front = false;
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
# Recommended if it works.
glx-no-rebind-pixmap = true;
## SHADOWS
shadow = true;
# Zero the part of the shadow's mask behind the window. Fix some weirdness with ARGB windows.
shadow-radius = 6;
shadow-offset-x = -4;
shadow-offset-y = -4;
shadow-opacity = 0.5;
# shadow-red = 0.0;
# shadow-green = 0.0;
# shadow-blue = 0.0;
shadow-ignore-shaped = false;
shadow-exclude = [
"name = 'oneko'",
"name = 'Notification'",
"name = 'xfce4-notifyd'",
"name *= 'VLC'",
"name *= 'compton'",
"name *= 'Chromium'",
"name *= 'Chrome'",
"name *= 'Conky'",
"name *= 'Polybar tray window'",
"class_g = 'Conky'",
"class_g ?= 'Notify-osd'",
"class_g ?= 'Xfce4-notifyd'",
"class_g ?= 'Xfce4-power-manager'",
"class_g ?= 'Wine'",
"_GTK_FRAME_EXTENTS@:c"
];
## OPACITY
inactive-opacity = 1;
active-opacity = 1;
frame-opacity = 1;
inactive-opacity-override = false;
blur-background = false;
blur-kern = "7x7box";
# Blur background of opaque windows with transparent frames as well.
blur-background-frame = false;
# Do not let blur radius adjust based on window opacity.
blur-background-fixed = true;
blur-background-exclude = [
"! class_g = 'Conky'",
"class_g ?= 'xfdesktop'",
"window_type = 'dock'",
"class_g ?= 'Wine'"
];
## FADING
fading = true;
# The time between steps in a fade in milliseconds. (default 10).
fade-delta = 5;
# Opacity change between steps while fading in. (default 0.028).
fade-in-step = 0.07;
# Opacity change between steps while fading out. (default 0.03).
fade-out-step = 0.07;
# Fade windows in/out when opening/closing
# no-fading-openclose = true;
fade-exclude = [ ];
## OTHER
# Try to detect WM windows and mark them as active.
mark-wmwin-focused = true;
# Mark all non-WM but override-redirect windows active (e.g. menus).
mark-ovredir-focused = true;
use-ewmh-active-win = true;
detect-rounded-corners = true;
detect-client-opacity = true;
refresh-rate = 144;
vsync = true;
# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
# Reported to have no effect, though.
dbe = false;
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Known to cause flickering when redirecting/unredirecting windows.
# paint-on-overlay may make the flickering less obvious.
unredir-if-possible = true;
# Specify a list of conditions of windows that should always be considered focused.
focus-exclude = [ ];
detect-transient = true;
detect-client-leader = true;
## WINDOW TYPE SETTINGS
wintypes:
{
dnd = {
shadow = false;
}
dock = {
shadow = true;
}
tooltip =
{
fade = true;
shadow = true;
#opacity = 0.85;
# focus: Whether to always consider windows of this type focused.
focus = true;
};
};