Actually wait, we can simplify that

Also changing up smoothing a little bit.
This commit is contained in:
Salt 2017-08-15 04:50:36 -05:00
parent fb9eca7c06
commit f4ddc6772a

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@ -95,17 +95,17 @@ method = pulse
# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow.
# Or defined by hex code '#xxxxxx' (hex code must be within '').
background = '#1d2021' #bg0_h
foreground = '#d3869b' #purple
foreground = 'magenta'
[smoothing]
# Multiplier for the integral smoothing calculations. Takes values from 0-0.99.
# Higher values means smoother, but less precise. Set to 0 to disable.
; integral = 0.7
; integral = 0.0
# Disables or enables the so-called "Monstercat smoothing". Set to 0 to disable.
; monstercat = 1
; monstercat = 0
# Set gravity multiplier for "drop off". Higher values means bars will drop faster.
# Accepts only non-negative values. 0.5 means half gravity, 2 means double. Set to 0 to disable "drop off".