Port over quake configs

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Salt 2021-01-19 01:49:54 -06:00
parent 1795eb9967
commit d8f6b1065a

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// Salt's Quake autoexec.cfg
// =========================================
// Base changes
crosshair 0 // Crosshair is for pussies
fov 110 // W I D E
gl_texturemode 3 // Disable texture filtering
r_lerpmodels 1 // Interpolate animations, except torches and muzzleflashes
r_lerpmove 1 // Interpolate entity movement
r_oldwater 0 // Disable old water texture warping animations
r_particles 2 // Enable square particles
r_sky_quality 32 // Probably doesn't do much at all, but might improve skies
r_waterquality 32 // Noticeable improvement at 1440p, least for me
//scr_clock 1 // Enables ingame timer
scr_crosshairscale 2 // Makes the crosshair not tiny as hell
v_gunkick 2 // Interpolates recoil
// Drop a quick motd
// Assumes Quakespasm on Linux
echo ""
echo " .,o' `o,. "
echo " ,o8' `8o. "
echo " o8' `8o "
echo " o8: ;8o "
echo ".88 88. "
echo ":88. ,88: "
echo "`888 888' "
echo " 888o `88888' o888 "
echo " `888o,. `888' .,o888' "
echo " `8888888888888888888' "
echo " `888888888888888' "
echo " `:::8;8;::' "
echo " 888 "
echo " `8' "
echo " `8' "
echo " | "
echo ""
echo "Custom configs loaded from:"
echo ""
echo " ~/.quakespasm/id1/autoexec.cfg"
echo ""
echo "Site-local changes can be made at:"
echo ""
echo " ~/.quakespasm/id1/local.cfg"
echo ""
// Execute another config that exists outside of change control, just in case
exec local.cfg // For site-local changes