7c01b9a17c
Minor fix to output formatting
2025-01-30 14:48:37 -06:00
86641f9959
Wait less busily
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This resolution is still fine for perfect inputs as it's a much higher frequency than the polling rate of the game
2025-01-30 14:47:31 -06:00
38915249af
Fancy output displays
2025-01-30 14:46:13 -06:00
ec3c6a373b
Add dry-run argument
2025-01-30 14:36:35 -06:00
bdd951afac
Fix not actually using key-delay
2025-01-30 13:43:13 -06:00
ba2dcd2181
Minor log tweak
2025-01-30 07:16:09 -06:00
de646da541
Add interrupt handler and finishing logic
2025-01-30 05:50:43 -06:00
3a7c77c3a2
Add startup delay, adjust logging
2025-01-30 04:43:48 -06:00
3cc391d210
Minor, minor minor tuning based on running this for 10 minutes grinding 4 spears
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I had a BPM calculator going for 10 minutes and it KNOWS we're in the 119.88 range, maybe a high 119.87 but probably closer to mid-.88
2025-01-30 04:31:58 -06:00
d86f5dbfb3
Tuning
2025-01-30 04:05:18 -06:00
336c4ee36f
Clarify constant, try a lower BPM
2025-01-30 04:03:20 -06:00
b5e77c1e31
Modulate ydotool delay, fix bug, comment
2025-01-30 04:02:44 -06:00
c14f537a88
Tweaking, tuning, and cleanup
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Apparently we need to be using keycodes for this for reliability. Also, the 100ms delay is required, otherwise Patapon (the game, not the emulator or the input layer) won't pick up on it
2025-01-30 04:00:14 -06:00
be3af73cac
Rename
2025-01-30 03:02:36 -06:00