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README.md
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README.md
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A python script to automatically drum commands for Patapon games
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## Overview
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Autopon is a python script that automatically issues commands to your troops by specifying a sequence of inputs. It uses high-resolution perf timers to ensure it stays on-beat. It avoids a common footgun of other macro solutions in that I've already done the headache work of figuring out that Patapon is slightly slower than the 120BPM everybody says it is.
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This script's purpose is primarily to aid in grinding, mostly for Patapon 3 class skills but potentially (or eventually) other things as well, like material/hunting missions, experience grinding, etc.
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## Requirements
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1. `ydotool` must be installed, in `$PATH`, and its socket configured appropriately. If necessary, specify the envvar `YDOTOOL_SOCKET` per ydotool(1)
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| command [song] | A four-drum sequence that corresponds to a directive for the Patapon army. For a list of all command songs in the games, [see here](https://patapon.fandom.com/wiki/List_of_Command_Songs). |
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| drum | One of four face buttons on the PlayStation controller. The act of hitting a drum is often called "striking" it. |
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| sequence | A sequence of eighth-note characters that is specified by the user and later decoded by this program to determine what drums to hit. Is intended to represent, but is not necessarily, a command song. |
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## TODO
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Features I'd like to add:
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* Specifying a separate set of setup commands, so you could gain fever, charge-defend, and then defend forever to continue a hero mode or something
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* Set up pre-defined sequences for common tasks, like running P3's defense minigame
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* Creating a table of Djinn minigame answers for Patapon 1/2 and letting the user drop them in easily after a Djinn command
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* Automatic return-to-hideout, re-run functionality for Patapon 3
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* Figure out how the fuck I'm supposed to do Patapon 3's Djinn and its faster BPM on-the-fly (the answer is probably "don't")
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