Update config.lua

This commit is contained in:
Salt 2020-08-24 00:16:52 -05:00
parent 2e6690450f
commit d23c052403

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@ -13,7 +13,7 @@ config.difficulty = 0
-- The world time used for a newly created world
config.defaultTimeTable = { year = 427, month = 7, day = 16, hour = 9,
daysPassed = 1, timeScale = 30 }
daysPassed = 1, dayTimeScale = 30, nightTimeScale = 40 }
-- The chat window instructions that show up when players join the server
config.chatWindowInstructions = "Use " .. color.Yellow .. "Y" .. color.White .. " by default to chat or change it" ..
@ -23,6 +23,11 @@ config.chatWindowInstructions = "Use " .. color.Yellow .. "Y" .. color.White ..
-- Whether the world time should continue passing when there are no players on the server
config.passTimeWhenEmpty = false
-- The hours at which night is regarded as starting and ending, used to pass time differently
-- when it's night
config.nightStartHour = 20
config.nightEndHour = 6
-- Whether players should be allowed to use the ingame tilde (~) console by default
config.allowConsole = false
@ -57,7 +62,7 @@ config.shareBounty = false
config.shareReputation = false
-- Whether map exploration should be shared across players on the server or not
config.shareMapExploration = true
config.shareMapExploration = false
-- Whether ingame videos should be played for other players when triggered by one player
config.shareVideos = true
@ -117,12 +122,12 @@ config.deathTime = 5
config.deathPenaltyJailDays = 5
-- Whether players' bounties are reset to 0 after dying
config.bountyResetOnDeath = false
config.bountyResetOnDeath = true
-- Whether players spend time in jail proportional to their bounty after dying
-- Note: If deathPenaltyJailDays is also enabled, that penalty will be added to
-- this one
config.bountyDeathPenalty = false
config.bountyDeathPenalty = true
-- Whether players should be allowed to use the /suicide command
config.allowSuicideCommand = true
@ -274,12 +279,12 @@ config.cellPacketTypes = { "delete", "place", "spawn", "lock", "trap", "scale",
"container", "equipment", "ai", "death", "actorList", "position", "statsDynamic", "cellChangeTo",
"cellChangeFrom" }
-- Whether the server should enforce that all clients connect with a specific list of plugins
-- Whether the server should enforce that all clients connect with a specific list of data files
-- defined in data/requiredDataFiles.json
-- Warning: Only set this to false if you trust the people connecting and are sure they know
-- what they're doing. Otherwise, you risk getting corrupt server data from
-- their usage of unshared plugins.
config.enforcePlugins = true
config.enforceDataFiles = true
-- Whether the server should avoid crashing when Lua script errors occur
-- Warning: Only set this to true if you want to have a highly experimental server where
@ -293,7 +298,7 @@ config.databaseType = "json"
-- The location of the database file
-- Note: Not applicable when using json
config.databasePath = tes3mp.GetModDir() .. "/database.db" -- Path where database is stored
config.databasePath = tes3mp.GetDataPath() .. "/database.db" -- Path where database is stored
-- Disallow players from including the following in their own names or the names of their custom items
-- Note: Unfortunately, these are based on real names that trolls have been using on servers