194 lines
10 KiB
Plaintext
194 lines
10 KiB
Plaintext
{
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"strings":
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{
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"OPTION_HEADER_GAMEPLAY": "GAMEPLAY",
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"OPTION_HEADER_KEYBINDING": "KEYBOARD + MOUSE",
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"OPTION_HEADER_CONTROLLER": "CONTROLLER",
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"OPTION_HEADER_AUDIO": "AUDIO",
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"OPTION_HEADER_VIDEO": "VIDEO",
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"OPTION_HEADER_GRAPHICS": "GRAPHICS",
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"OPTION_HEADER_OTHER" : "Other",
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"OPTION_HEADER_NETWORK": "Network",
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"OPTION_OFF": "Off",
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"OPTION_ON": "Off",
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"OPTION_LOW": "Low",
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"OPTION_MEDIUM": "Medium",
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"OPTION_HIGH": "High",
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"OPTION_ULTRA": "Ultra",
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"OPTION_CUSTOM": "Custom",
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"OPTION_APPLY": "Apply",
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"OPTION_REVERT": "Revert",
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"OPTION_BACK": "Back",
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"OPTION_ACCEPT": "Accept",
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"OPTION_AUTOREVERT_DIALOG_DESCRIPTION": "Changes will be reverted in {0} seconds. Keep these changes?",
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//[AUDIO]
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"OPTION_MASTERVOLUME": "Master Volume:",
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"OPTION_MASTERVOLUME_DESCRIPTION": "The volume of the overall game.",
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"OPTION_MUSICVOLUME": "Music Volume:",
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"OPTION_MUSICVOLUME_DESCRIPTION": "The volume of the music.",
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"OPTION_SFXVOLUME": "SFX Volume:",
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"OPTION_SFXVOLUME_DESCRIPTION": "The volume of the in-game sound effects.",
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"OPTION_AUDIOFOCUS": "Mute When Unfocused:",
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"OPTION_AUDIOFOCUS_DESCRIPTION" : "Whether or not audio should be muted when the game window is not in focus.",
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//[VIDEO]
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"OPTION_VSYNC": "V-Sync:",
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"OPTION_VSYNC_DESCRIPTION": "Eliminates screen tearing by synchronizing the game's framerate to the monitor's refresh rate. Only enable this setting if you see screen tearing.",
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"OPTION_VSYNC_NONE": "Off",
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"OPTION_VSYNC_EVERYOTHER": "Half",
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"OPTION_VSYNC_EVERY": "Always",
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"OPTION_FPSLIMIT" : "FPS Limit",
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"OPTION_FPSLIMIT_DESCRIPTION": "Cap the FPS to maintain a steady frame rate.",
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"OPTION_FPSLIMIT_UNCAPPED" : "Unlimited",
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"OPTION_RESOLUTION" : "Resolution",
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"OPTION_RESOLUTION_DESCRIPTION" : "The resolution and refresh rate of the game. This is usually one of the best settings to lower for improving performance on low-end machines.",
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"OPTION_FULLSCREEN" : "Fullscreen:",
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"OPTION_FULLSCREEN_DESCRIPTION": "Whether or not the game is running in fullscreen or windowed-mode.",
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"OPTION_FULLSCREEN_FULLSCREEN": "Fullscreen",
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"OPTION_FULLSCREEN_WINDOWED": "Windowed",
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"OPTION_SCREENSCALE": "Screen Scale:",
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"OPTION_SCREENSCALE_DESCRIPTION": "Reduce the internal resolution of the screen. Lower settings will improve performance dramatically.",
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"OPTION_GAMMA": "Gamma Boost",
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"OPTION_GAMMA_DESCRIPTION": "The brightness of a pixel. Change to brighten or darken the screen.",
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"OPTION_HUDSCALE" : "HUD Scale",
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"OPTION_HUDSCALE_DESCRIPTION": "Increase or decrease the size of the in-game UI elements, like healthbars and icons.",
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//[GRAPHICS]
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"OPTION_SHADOW_TYPE": "Shadow Type:",
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"OPTION_SHADOW_TYPE_DESCRIPTION": "This determines which type of shadows should be used. Soft shadows are smoother, but require more processing power. Disabling shadows will dramatically improve performance.",
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"OPTION_SHADOW_TYPE_OFF": "Off",
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"OPTION_SHADOW_TYPE_HARDONLY": "Hard",
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"OPTION_SHADOW_TYPE_ALL": "Soft",
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"OPTION_SHADOW_QUALITY": "Shadow Resolution:",
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"OPTION_SHADOW_QUALITY_DESCRIPTION": "The higher the setting, the higher the resolution of the shadows. Lower this to improve performance.",
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"OPTION_SHADOW_CASCADE": "Shadow Cascades:",
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"OPTION_SHADOW_CASCADE_DESCRIPTION": "The number of shadow cascades. Higher settings will improve shadow resolution. Lower this to significantly improve performance.",
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"OPTION_SHADOW_DISTANCE": "Shadow Distance:",
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"OPTION_SHADOW_DISTANCE_DESCRIPTION": "How far away shadows are drawn. Lower this to improve performance.",
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"OPTION_TEXTURE_RESOLUTION": "Texture Resolution:",
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"OPTION_TEXTURE_RESOLUTION_DESCRIPTION": "Controls the resolution and quality of textures on all game elements. High quality textures are more detailed. Lower this to improve performance.",
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"OPTION_TEXTURE_RESOLUTION_FULL": "Full",
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"OPTION_TEXTURE_RESOLUTION_HALF": "Half",
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"OPTION_TEXTURE_RESOLUTION_QUARTER": "Quarter",
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"OPTION_TEXTURE_RESOLUTION_EIGHTH": "Eighth",
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"OPTION_ANISOTROPIC_FILTERING": "Anisotropic Filtering:",
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"OPTION_ANISOTROPIC_FILTERING_DESCRIPTION": "Improves the sharpness of textures viewed at an angle. Lowering this will increase GPU performance.",
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"OPTION_VFX_BIAS": "VFX Culling Bias:",
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"OPTION_VFX_BIAS_DESCRIPTION": "Adds a chance to remove particles and other VFX in high effect densities. Lowering this will improve both CPU and GPU performance, but effects may stop appearing.",
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"OPTION_LOD_BIAS": "LOD Bias:",
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"OPTION_LOD_BIAS_DESCRIPTION": "The distances in which the LOD will change. Lowering this will improve performance but may cause pop-in.",
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"OPTION_MAX_LOD": "LOD Reduction:",
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"OPTION_MAX_LOD_DESCRIPTION": "The highest LOD that will be used by the game. Lowering this will improve performance but may cause pop-in and dramatically reduce graphic fidelity.",
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"OPTION_SOFTPARTICLES": "Soft Particles:",
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"OPTION_SOFTPARTICLES_DESCRIPTION": "Enables depth-based particle blending for smoother particles. Disabling will improve GPU performance.",
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"OPTION_FOLIAGEWIND": "Foliage Wind:",
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"OPTION_FOLIAGEWIND_DESCRIPTION": "Enables animated foliage. Disabling will improve GPU and CPU performance.",
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"OPTION_BLOOM": "Bloom:",
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"OPTION_BLOOM_DESCRIPTION": "Allows for overbrightened pixels to add glows to bright lights. Disabling will improve GPU performance.",
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"OPTION_AO": "SSAO:",
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"OPTION_AO_DESCRIPTION": "Darkens corners to simulate bounced lights. Disabling will dramatically improve GPU performance.",
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"OPTION_MOTIONBLUR": "Motion Blur:",
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"OPTION_MOTIONBLUR_DESCRIPTION": "Simulates the camera effect of blurring objects as they move. Disabling this will improve GPU performance.",
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"OPTION_SOBEL": "Sobel Lighting:",
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"OPTION_SOBEL_DESCRIPTION": "Enables a light outline to help elements stand out. Disabling this will improve GPU performance.",
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"OPTION_CORPSE_DISPOSAL": "Corpse Clean-up",
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"OPTION_CORPSE_DISPOSAL_DESCRIPTION": "How the maximum corpse limit is enforced. Immediate is cheaper, but will cause corpses over the limit to disappear even when visible.",
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"OPTION_CORPSE_DISPOSAL_HARD": "Immediate",
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"OPTION_CORPSE_DISPOSAL_OUTOFSIGHT":"Hidden",
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"OPTION_MAX_CORPSE": "Max Corpses",
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"OPTION_MAX_CORPSE_DESCRIPTION": "Limit the maximum number of corpses that can exist at one time. Lowering this number will boost performance.",
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"OPTION_MSAA": "UI Anti-Aliasing:",
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"OPTION_MSAA_DESCRIPTION": "Reduces jaggies and aliasing on UI elements via MSAA. Lowering this will increase GPU performance.",
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//[Gamepad]
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"OPTION_STICK_LOOK_SENSITIVITY": "<style=cUserSetting>Look Sensitivity</style>",
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"OPTION_STICK_LOOK_SENSITIVITY_DESCRIPTION": "How quickly the camera rotates with the control stick.",
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"OPTION_STICK_LOOK_SCALE_X": "<style=cUserSetting>Horizontal Look Scale</style>",
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"OPTION_STICK_LOOK_SCALE_X_DESCRIPTION": "How much to scale the horizontal rotation rate of the camera.",
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"OPTION_STICK_LOOK_SCALE_Y": "<style=cUserSetting>Vertical Look Scale</style>",
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"OPTION_STICK_LOOK_SCALE_Y_DESCRIPTION": "How much to scale the vertical rotation rate of the camera.",
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"OPTION_STICK_LOOK_INVERT_X": "<style=cUserSetting>Horizontal Look Invert</style>",
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"OPTION_STICK_LOOK_INVERT_X_DESCRIPTION": "Inverts horizontal rotation of the camera.",
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"OPTION_STICK_LOOK_INVERT_Y": "<style=cUserSetting>Vertical Look Invert</style>",
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"OPTION_STICK_LOOK_INVERT_Y_DESCRIPTION": "Inverts vertical rotation of the camera.",
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"OPTION_GAMEPAD_VIBRATION_SCALE": "<style=cUserSetting>Vibration Scale</style>",
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"OPTION_GAMEPAD_VIBRATION_SCALE_DESCRIPTION": "Intensity of controller vibration.",
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//[Keyboard+Mouse]
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"OPTION_MOUSE_LOOK_SENSITIVITY": "<style=cUserSetting>Look Sensitivity</style>",
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"OPTION_MOUSE_LOOK_SENSITIVITY_DESCRIPTION": "How quickly the camera rotates with the mouse.",
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"OPTION_MOUSE_LOOK_SCALE_X": "<style=cUserSetting>Horizontal Look Scale</style>",
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"OPTION_MOUSE_LOOK_SCALE_X_DESCRIPTION": "How much to scale the horizontal rotation rate of the camera.",
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"OPTION_MOUSE_LOOK_SCALE_Y": "<style=cUserSetting>Vertical Look Scale</style>",
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"OPTION_MOUSE_LOOK_SCALE_Y_DESCRIPTION": "How much to scale the vertical rotation rate of the camera.",
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"OPTION_MOUSE_LOOK_INVERT_X": "<style=cUserSetting>Horizontal Look Invert</style>",
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"OPTION_MOUSE_LOOK_INVERT_X_DESCRIPTION": "Inverts horizontal rotation of the camera.",
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"OPTION_MOUSE_LOOK_INVERT_Y": "<style=cUserSetting>Vertical Look Invert</style>",
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"OPTION_MOUSE_LOOK_INVERT_Y_DESCRIPTION": "Inverts vertical rotation of the camera.",
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//[Gameplay]
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"OPTION_SCREENSHAKE_SCALE": "<style=cUserSetting>Screen Shake Scale</style>",
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"OPTION_SCREENSHAKE_SCALE_DESCRIPTION": "Intensity of screen shake.",
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"OPTION_DAMAGENUMBERS": "Damage Numbers",
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"OPTION_DAMAGENUMBERS_DESCRIPTION": "Enables floating damage numbers.",
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"OPTION_SPRINT_SENSITIVITY_REDUCTION": "Sprint Sensitivity Reduction",
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"OPTION_SPRINT_SENSITIVITY_REDUCTION_DESCRIPTION": "Enables reduced input sensitivity while sprinting.",
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"OPTION_HUD": "In-Game HUD",
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"OPTION_HUD_DESCRIPTION": "Enables the in-game HUD, i.e healthbars, item icons, skill icons.",
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"OPTION_EXP_AND_MONEY_EFFECTS": "Exp and Money Effects",
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"OPTION_EXP_AND_MONEY_EFFECTS_DESCRIPTION": "Enables particle effects for experience and money.",
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"OPTION_DETAILED_DESCRIPTION" : "Detailed Item Descriptions",
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"OPTION_DETAILED_DESCRIPTION_DESCRIPTION" : "Enables detailed Item and Equipment descriptions in-game.",
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"OPTION_SCREEN_DISTORTION" : "Screen Distortion",
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"OPTION_SCREEN_DISTORTION_DESCRIPTION" : "Enables screen distortion effects in-game.",
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//[Misc]
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"OPTION_STEAM_RELAY_SERVER": "Steam Traffic Relay",
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"OPTION_STEAM_RELAY_SERVER_DESCRIPTION": "By default, Steam is allowed to deliver your network traffic to other players via relay server. This is either to circumvent direct connection issues or to provide a potentially faster network route. Disabling this option will prevent your traffic from being delivered via relay server.",
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"OPTION_INTRO_SKIP": "Skip Startup Intro",
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"OPTION_INTRO_SKIP_DESCRIPTION": "Skips the intro cutscene that plays on startup.",
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"OPTION_REBIND_DIALOG_TITLE": "Rebind Control...",
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"OPTION_REBIND_DIALOG_DESCRIPTION": "Press the button you wish to assign for {0}. \n{1:0} second(s) remaining.",
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"OPTION_REBIND_CANCELLED_DIALOG_DESCRIPTION": "Rebinding cancelled.",
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"SETTINGS_PROFILE_NAME_FORMAT": "Settings - <style=cUserSetting>{0}</style>",
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}
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} |