{
strings:
{
"ITEM_PICKUP_CONTEXT" : "Yoink {0}",
"EQUIPMENT_PICKUP_CONTEXT" : "Yeet {0}",
"EQUIPMENT_SWAP_CONTEXT" : "Yeet something for {0}",
"ITEM_CLOVER_NAME": "Sundae",
"ITEM_CLOVER_PICKUP": "\"Easy like Sunday \"",
"ITEM_CLOVER_DESC": "All random effects are rolled times for a .",
"ITEM_SYRINGE_NAME": "Sleezy German Medicine",
"ITEM_SYRINGE_PICKUP": "Let's watch Steve eat meth chocolate.",
"ITEM_SYRINGE_DESC": "Increases by .",
"ITEM_BEAR_NAME": "You Can't Shoot Me",
"ITEM_BEAR_PICKUP": "Oh fuck he shot me.",
"ITEM_BEAR_DESC": " chance to incoming damage. .",
"ITEM_BEHEMOTH_NAME": "Ravioli Ravioli",
"ITEM_BEHEMOTH_PICKUP": "Don't lewd the explosion loli.",
"ITEM_BEHEMOTH_DESC": "All your in a radius for a bonus TOTAL damage to nearby enemies.",
"ITEM_MISSILE_NAME": "Meatball",
"ITEM_MISSILE_PICKUP": "\"Meatball, meatball, spaghetti underneath!\"\r\n\"Ravioli ravioli great barrier reef!\"",
"ITEM_MISSILE_DESC": " chance to fire a missile that deals TOTAL damage.",
"ITEM_EXPLODEONDEATH_NAME": "Jellyfish Jelly",
"ITEM_EXPLODEONDEATH_PICKUP": "\"I just had a sandwich, !\"",
"ITEM_EXPLODEONDEATH_DESC": "On killing an enemy, spawn a in a radius for base damage.",
"ITEM_DAGGER_NAME": "Knoife",
"ITEM_DAGGER_PICKUP": "Oy, ya got a loicense for that knoife?",
"ITEM_DAGGER_DESC": "Killing an enemy fires out that deal base damage.",
"ITEM_TOOTH_NAME": "Gramma's Dentures",
"ITEM_TOOTH_PICKUP": "Enemies drop a neverending bowl of cinnamon candies.",
"ITEM_TOOTH_DESC": "Killing an enemy spawns a that heals for plus an additional of .",
"ITEM_CRITGLASSES_NAME": "Blood-Red Bifocals",
"ITEM_CRITGLASSES_PICKUP": "Four score and double damage ago.",
"ITEM_CRITGLASSES_DESC": "Your attacks have a chance to '', dealing .",
"ITEM_HOOF_NAME": "",
"ITEM_HOOF_PICKUP": "Praise the leg and it will be good to you.",
"ITEM_HOOF_DESC": "Increases by .",
"ITEM_FEATHER_NAME": "Bird Hair",
"ITEM_FEATHER_PICKUP": "I'm sorry.",
"ITEM_FEATHER_DESC": "Gain maximum .",
"ITEM_CHAINLIGHTNING_NAME": "Johnny Guitar",
"ITEM_CHAINLIGHTNING_PICKUP": "...like the one they called Johnny Guitar.",
"ITEM_CHAINLIGHTNING_DESC": " chance to fire for TOTAL damage on up to targets within .",
"ITEM_SEED_NAME": "Magic Pecan",
"ITEM_SEED_PICKUP": "\"Brazillian Nuts are sometimes called-\"",
"ITEM_SEED_DESC": "Dealing damage you for health.",
"ITEM_ICICLE_NAME": "Elsa",
"ITEM_ICICLE_PICKUP": "Do you want to build a snowman? It doesn't have to be a good item.",
"ITEM_ICICLE_DESC": "Killing an enemy surrounds you with an that deals . The storm , increasing its radius by . Stacks up to .",
"ITEM_GHOSTONKILL_NAME": "Happy Mask Salesman",
"ITEM_GHOSTONKILL_PICKUP": "You've met with a , haven't you? ",
"ITEM_GHOSTONKILL_DESC": "Killing enemies has a chance to of the killed enemy with damage. Lasts .",
"ITEM_MUSHROOM_NAME": "Bungus",
"ITEM_MUSHROOM_PICKUP": "Buddy, I'm an engineer. And that means I solve problems.",
"ITEM_MUSHROOM_DESC": "After standing still for seconds, create a zone that for of your every second to all allies within .",
"ITEM_CROWBAR_NAME": "Hit Me Once",
"ITEM_CROWBAR_PICKUP": "Don't hit me more than once. It's not gonna work.",
"ITEM_CROWBAR_DESC": "Deal damage to enemies above .",
"ITEM_ATTACKSPEEDONCRIT_NAME": "Haha Crits Go Brrrr",
"ITEM_ATTACKSPEEDONCRIT_PICKUP": "\"No! You can't just stack the same green item until endgame!\"",
"ITEM_ATTACKSPEEDONCRIT_DESC": " increase by . Maximum cap of attack speed.",
"ITEM_ATTACKSPEEDONCRIT_LORE": "Gossip spreads quickly in terrified communities. Stories that keep the more fearful lizardfolk in their passageways. Hushed tales that frighten the most commanding of stone constructs and woodfolk and creatures of the plains. Fear travels between the trees and the valleys.\n\nA demon, fallen from the Sky, mighty enough to slay Providence and his Wurms. Only two arms, two legs - but with 22 unblinking, crimson eyes.\n",
"ITEM_BLEEDONHIT_NAME": "Stabe",
"ITEM_BLEEDONHIT_PICKUP": "Anyone not acurrently stabbing me or escaping, get back to work.",
"ITEM_BLEEDONHIT_DESC": " chance to an enemy for base damage.",
"ITEM_SPRINTOUTOFCOMBAT_NAME": "India Jones",
"ITEM_SPRINTOUTOFCOMBAT_PICKUP": "And the temple of get the fuck out.",
"ITEM_SPRINTOUTOFCOMBAT_DESC": "Leaving combat boosts your by .",
"ITEM_FALLBOOTS_NAME": "I'M THE MARIO",
"ITEM_FALLBOOTS_PICKUP": "[dancing fat Italian noises]",
"ITEM_FALLBOOTS_DESC": "Increase . Creates a radius on hitting the ground, dealing base damage that scales up with . Recharges in seconds.",
"ITEM_FALLBOOTS_LORE": "\"Denizens of lower-gravity planets like Mercury historically have had trouble adjusting to life on other planets. Mercurians, with their lower bone density (left) would typically shatter their femur within a week on heavier planets. Members of asteroid-rigged flotillas and colony ships have similar issues when arriving home from space.\r\n\r\nThe invention of Kinetic Dispersion Rings (above) help alleviate the stress of heavier-than-normal gravity by converting kinetic energy into heat, sound, and light. Settlers from Mercury could finally leave their home planet in safety.\"\r\n\r\n-Mercurian History Museum\r\n",
"ITEM_WARDONLEVEL_NAME": "Motiviational Cat Poster",
"ITEM_WARDONLEVEL_PICKUP": "\"Hang in there!\"",
"ITEM_WARDONLEVEL_DESC": "On or starting the , drop a banner that strengthens all allies within . Raise and by .",
"ITEM_WARCRYONMULTIKILL_NAME": "Angery Shoulder",
"ITEM_WARCRYONMULTIKILL_PICKUP": "\"Triple kill!\"",
"ITEM_WARCRYONMULTIKILL_DESC": " within second sends you into a for . Increases by and by .",
"ITEM_PHASING_NAME": "You Can't See Me",
"ITEM_PHASING_PICKUP": "Oh fuck he saw me.",
"ITEM_PHASING_DESC": "Chance on taking damage to gain and for . Chance increases the more damage you take.",
"ITEM_HEALONCRIT_NAME": "Time to Farm",
"ITEM_HEALONCRIT_PICKUP": "Craft a hoe. Taken!",
"ITEM_HEALONCRIT_DESC": "Gain . for .",
"ITEM_HEALWHILESAFE_NAME": "Gary",
"ITEM_HEALWHILESAFE_PICKUP": "\"Gary come home...\"",
"ITEM_HEALWHILESAFE_DESC": "Increases by while outside of combat.",
"ITEM_JUMPBOOST_NAME": "Tweet",
"ITEM_JUMPBOOST_PICKUP": "tweet tweet tweet",
"ITEM_JUMPBOOST_DESC": " while boosts you forward by .",
"ITEM_PERSONALSHIELD_NAME": "Blue Health",
"ITEM_PERSONALSHIELD_PICKUP": "I have no clue how this interacts with new one-shot protection.",
"ITEM_PERSONALSHIELD_DESC": "Gain a equal to of your maximum health. Recharges outside of danger.",
"ITEM_NOVAONHEAL_NAME": "Curse of Bungus",
"ITEM_NOVAONHEAL_PICKUP": "Give the horns I am the engineer. Engineer will become super goat time.",
"ITEM_NOVAONHEAL_DESC": "Store of healing as . After your reaches of your , that deals of your as .",
"ITEM_MEDKIT_NAME": "Patch Me Up",
"ITEM_MEDKIT_PICKUP": "I'm hurt, doc.",
"ITEM_MEDKIT_DESC": "2 seconds after getting hurt, for plus an additional of .",
"ITEM_EQUIPMENTMAGAZINE_NAME": "Dead Battery",
"ITEM_EQUIPMENTMAGAZINE_PICKUP": "Oh fuck oh god it's inflating shit how do I extinguish a lithium fire.",
"ITEM_EQUIPMENTMAGAZINE_DESC": "Hold an . by .",
"ITEM_INFUSION_NAME": "Dracula",
"ITEM_INFUSION_PICKUP": "Is that THE-",
"ITEM_INFUSION_DESC": "Killing an enemy increases your by , up to a of health.",
"ITEM_SHOCKNEARBY_NAME": "Nikola Tesla's Personal Problems",
"ITEM_SHOCKNEARBY_PICKUP": "This isn't a frequent issue, I swear",
"ITEM_SHOCKNEARBY_DESC": "Fire out that hits enemies for base damage every . The Tesla Coil switches off every .",
"ITEM_IGNITEONKILL_NAME": "Running in the 90s",
"ITEM_IGNITEONKILL_PICKUP": "GAS GAS GAS",
"ITEM_IGNITEONKILL_DESC": "Killing an enemy all enemies within . Enemies for base damage.",
"ITEM_BOUNCENEARBY_NAME": "Meat Yeet",
"ITEM_BOUNCENEARBY_PICKUP": "Hit a guy and he gets so frustrated that he forms a support group.",
"ITEM_BOUNCENEARBY_DESC": " chance on hit to at up to enemies for TOTAL damage.",
"ITEM_FIREWORK_NAME": "Happy Birthday",
"ITEM_FIREWORK_PICKUP": "Mama says it doesn't matter when I graduate high school, but Papa says I'm a 26-year-old sack of shit. Happy Birthday to me.",
"ITEM_FIREWORK_DESC": "Activating an interactable fireworks that deal base damage.",
"ITEM_BANDOLIER_NAME": "Shots",
"ITEM_BANDOLIER_PICKUP": "Did I fire six shots or just five? Trick question, this is a knife.",
"ITEM_BANDOLIER_DESC": " chance on kill to drop an ammo pack that .",
"ITEM_STUNCHANCEONHIT_NAME": "Flashbang",
"ITEM_STUNCHANCEONHIT_PICKUP": "Use it to stun groups of enemies. Do not apply to the dog.",
"ITEM_STUNCHANCEONHIT_DESC": " chance on hit to enemies for .",
"ITEM_LUNARDAGGER_NAME": "Pain",
"ITEM_LUNARDAGGER_PICKUP": "You pain, I pain, everybody pains.",
"ITEM_LUNARDAGGER_DESC": "Increase base damage by . .",
"ITEM_GOLDONHIT_NAME": "Plant Crown",
"ITEM_GOLDONHIT_PICKUP": "Do not apply to the plant. Sad times will endure.",
"ITEM_GOLDONHIT_DESC": " to gain gold. \n\n on taking damage equal to of the .",
"ITEM_SHIELDONLY_NAME": "Blue Beeble",
"ITEM_SHIELDONLY_PICKUP": "[malachite cries in the distance]",
"ITEM_SHIELDONLY_DESC": " all but into . maximum health.",
"ITEM_ALIENHEAD_NAME": "Tim Allen's Severed Head",
"ITEM_ALIENHEAD_PICKUP": "[Home Improvement noises]",
"ITEM_ALIENHEAD_DESC": " by .",
"ITEM_TALISMAN_NAME": "Geoffrey",
"ITEM_TALISMAN_PICKUP": "He a spooky boi, but nobody ever spells his name right.",
"ITEM_TALISMAN_DESC": " by .",
"ITEM_KNURL_NAME": "Special Clay",
"ITEM_KNURL_PICKUP": "Part of a balanced breakfast.",
"ITEM_KNURL_DESC": " by and by .",
"ITEM_BEETLEGLAND_NAME": "Beeble Spleen",
"ITEM_BEETLEGLAND_PICKUP": "I have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.",
"ITEM_BEETLEGLAND_DESC": "Every 30 seconds, with bonus damage and . Can have up to Guards at a time.",
"ITEM_SPRINTBONUS_NAME": "White Monster",
"ITEM_SPRINTBONUS_PICKUP": "*sips monster*\r\nYep, I remember going fast.\r\n*sips monster*\r\nRemember when Kennedy was in office?\r\n*sips monster*\r\nRemember boomer jokes?\r\n*sips monster*\r\nMan, things just aren't the same as they were before.\r\n*sips monster*\r\n*sips monster*\r\n*sips monster*\r\n*sips monster*",
"ITEM_SPRINTBONUS_DESC": " is improved by .",
"ITEM_SECONDARYSKILLMAGAZINE_NAME": "Boolet",
"ITEM_SECONDARYSKILLMAGAZINE_PICKUP": "She fires 18kg custom-tooled cartridges at 300,000 rounds per minute.",
"ITEM_SECONDARYSKILLMAGAZINE_DESC": "Add charge of your .",
"ITEM_STICKYBOMB_NAME": "Sticky Bomba",
"ITEM_STICKYBOMB_PICKUP": "Hola",
"ITEM_STICKYBOMB_DESC": " chance on hit to attach a to an enemy, detonating for TOTAL damage.",
"ITEM_TREASURECACHE_NAME": "We Need the Key",
"ITEM_TREASURECACHE_PICKUP": "I don't know why we need the key it's just a metal box but we need the key.",
"ITEM_TREASURECACHE_DESC": "A containing an item will appear in a random location . .",
"ITEM_BOSSDAMAGEBONUS_NAME": "Big Boolet",
"ITEM_BOSSDAMAGEBONUS_PICKUP": "Dude you should look up videos of people blowing up watermelons with high-caliber revolvers it's awesome.",
"ITEM_BOSSDAMAGEBONUS_DESC": "Deal an additional damage to bosses.",
"ITEM_SPRINTARMOR_NAME": "Paper Plate",
"ITEM_SPRINTARMOR_PICKUP": "DON'T",
"ITEM_SPRINTARMOR_DESC": " by .",
"ITEM_ELEMENTALRINGS_NAME" : "Bofa DEEZ NUTS",
"ITEM_ICERING_NAME": "Snow Miser",
"ITEM_ICERING_PICKUP": "\"I'm too much.\"",
"ITEM_ICERING_DESC": "Hits that deal also blasts enemies with a , them by for and dealing TOTAL damage. Recharges every seconds.",
"ITEM_FIRERING_NAME": "Heat Miser",
"ITEM_FIRERING_PICKUP": "\"I'm too much!\"",
"ITEM_FIRERING_DESC": "Hits that deal also blasts enemies with a , dealing TOTAL damage over time. Recharges every seconds.",
"ITEM_SLOWONHIT_NAME": "Bottled Disappointment",
"ITEM_SLOWONHIT_PICKUP": "Bro it's stage 3 and I don't have Death Mark fuck off with this shit.",
"ITEM_SLOWONHIT_DESC": " enemies on hit for for .",
"ITEM_EXTRALIFE_NAME": "DIO",
"ITEM_EXTRALIFE_PICKUP": "\"Oho? You're approaching me?\"\r\n\"I can't beat the shit out of you without coming any closer.\"",
"ITEM_EXTRALIFE_DESC": ", this item will be and you will with .",
"ITEM_EXTRALIFECONSUMED_NAME": "DIO",
"ITEM_EXTRALIFECONSUMED_PICKUP": "He's really dead this time. Really.",
"ITEM_EXTRALIFECONSUMED_DESC": "A spent item with no remaining power.",
"ITEM_UTILITYSKILLMAGAZINE_NAME": "Loader Turbo",
"ITEM_UTILITYSKILLMAGAZINE_PICKUP": "DO YOU LIKE MY CAR",
"ITEM_UTILITYSKILLMAGAZINE_DESC": "Add charges of your . by .",
"ITEM_HEADHUNTER_NAME": "Quick, What's This Thing's Name?",
"ITEM_HEADHUNTER_PICKUP": "I'll give you a hint: it's not good.",
"ITEM_HEADHUNTER_DESC": "Gain the of any killed elite monster for .",
"ITEM_KILLELITEFRENZY_NAME": "My Brand",
"ITEM_KILLELITEFRENZY_PICKUP": "Look\r\nLook with your special brain",
"ITEM_KILLELITEFRENZY_DESC": "Upon killing an elite monster, for where .",
"ITEM_INCREASEHEALING_NAME": "Engineer's Rack",
"ITEM_INCREASEHEALING_PICKUP": "\"The Engineer\r\nIs engi-DEER.\"",
"ITEM_INCREASEHEALING_DESC": " more.",
"ITEM_REPEATHEAL_NAME": "Decomposing Corpse",
"ITEM_REPEATHEAL_PICKUP": "As in you're about to be one.",
"ITEM_REPEATHEAL_DESC": " more. . Can for a of (reduced by 50% per stack) of your .",
"ITEM_AUTOCASTEQUIPMENT_NAME": "Polywhirl",
"ITEM_AUTOCASTEQUIPMENT_PICKUP": "I know it's closer to a Helix Fossil, get fucked.",
"ITEM_AUTOCASTEQUIPMENT_DESC": " by . Forces your Equipment to whenever it is off .",
"ITEM_EXECUTELOWHEALTHELITE_NAME": "French Revolution",
"ITEM_EXECUTELOWHEALTHELITE_PICKUP": "It Goes\r\nIt Goes\r\nIt Goes\r\nIt Goes\r\nIt Goes\r\nIt Goes\r\nIt Goes\r\nIt Goes",
"ITEM_EXECUTELOWHEALTHELITE_DESC": "Instantly kill Elite monsters below health.",
"ITEM_EXECUTELOWHEALTHELITE_LORE": "GUILLOTIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIINE",
"ITEM_ENERGIZEDONEQUIPMENTUSE_NAME": "Horm",
"ITEM_ENERGIZEDONEQUIPMENTUSE_PICKUP": "There are so many brutal warrior items in this game what the fuck.",
"ITEM_ENERGIZEDONEQUIPMENTUSE_DESC": "Activating your Equipment gives you for .",
"ITEM_BARRIERONOVERHEAL_NAME": "[screams in plant]",
"ITEM_BARRIERONOVERHEAL_PICKUP": "Just remember that barrier doesn't give you one-shot protection.",
"ITEM_BARRIERONOVERHEAL_DESC": "Healing past full grants you a for of the amount you .",
"ITEM_TONICAFFLICTION_NAME": "Gimme Back the Sauce",
"ITEM_TONICAFFLICTION_PICKUP": "It's just one more stack what's the problem.\r\n",
"ITEM_TITANGOLDDURINGTP_NAME": "Gold Ore",
"ITEM_TITANGOLDDURINGTP_PICKUP": "oreGold\r\nMinecraft",
"ITEM_TITANGOLDDURINGTP_DESC": "Summon during the teleporter event. It has damage and health.",
"ITEM_SPRINTWISP_NAME": "Shatterspleen",
"ITEM_SPRINTWISP_PICKUP": "haha gotcha",
"ITEM_SPRINTWISP_DESC" : "Fire a for damage. Fires every seconds while sprinting. Fire rate increases with .",
"ITEM_BARRIERONKILL_NAME" : "Kurt the Turtle",
"ITEM_BARRIERONKILL_PICKUP" : "It's pronounced \"brooch\".",
"ITEM_BARRIERONKILL_DESC" : "Gain a on kill for .",
"ITEM_ARMORREDUCTIONONHIT_NAME" : "Objection!",
"ITEM_ARMORREDUCTIONONHIT_PICKUP" : "I object to you being alive.",
"ITEM_ARMORREDUCTIONONHIT_DESC" : "After hitting an enemy times, reduce their by for seconds.",
"ITEM_TPHEALINGNOVA_NAME" : "Pretty Flower",
"ITEM_TPHEALINGNOVA_PICKUP" : "I'm gonna shred the fucking shit out of you in the next scrapper.",
"ITEM_TPHEALINGNOVA_DESC" : "Release a during the Teleporter event, all nearby allies for of their maximum health. Occurs times.",
"ITEM_NEARBYDAMAGEBONUS_NAME": "Melee Ruby",
"ITEM_NEARBYDAMAGEBONUS_PICKUP": "Fuck you, pirate man.",
"ITEM_NEARBYDAMAGEBONUS_DESC": "Increase damage to enemies within by .",
"ITEM_LUNARSKILLREPLACEMENTS_NAME" : "HERESY",
"ITEM_LUNARUTILITYREPLACEMENT_NAME": "Birb Legs",
"ITEM_LUNARUTILITYREPLACEMENT_PICKUP": "I am invicibirb haha.",
"ITEM_LUNARUTILITYREPLACEMENT_DESC": " with . \n\nFade away, becoming and gaining . for of your maximum health. Lasts 3 seconds.",
"ITEM_THORNS_NAME" : "Thorns",
"ITEM_THORNS_PICKUP" : "Help me help you help me hurt you.",
"ITEM_THORNS_DESC" : "Getting hit causes you to explode in a burst of razors, dealing . Hits up to targets in a radius",
"ITEM_REGENONKILL_NAME" : "Bacon",
"ITEM_REGENONKILL_PICKUP" : "It's cut way too thick but we'll make it work.",
"ITEM_REGENONKILL_DESC": "Increases by for after killing an enemy.",
"ITEM_PEARL_NAME" : "8 Ball",
"ITEM_PEARL_PICKUP" : "You sank the 8 ball you idiot.",
"ITEM_PEARL_DESC" : "Increases by .",
"ITEM_SHINYPEARL_NAME" : "Magic 8 Ball",
"ITEM_SHINYPEARL_PICKUP" : "\"Signs point to Yes.\"",
"ITEM_SHINYPEARL_DESC" : "Increases by .",
"ITEM_BONUSGOLDPACKONKILL_NAME" : "Bibble",
"ITEM_BONUSGOLDPACKONKILL_PICKUP" : "And God said, \"make it rain\". And it rained fat stacks.",
"ITEM_BONUSGOLDPACKONKILL_DESC": " chance on kill to drop a treasure worth . ",
"ITEM_LASERTURBINE_NAME" : "Spongebob's Second Season",
"ITEM_LASERTURBINE_PICKUP" : "\"Now on DVD! Now on DVD!\"",
"ITEM_LASERTURBINE_DESC" : "Killing enemies charges the Resonance Disc. The disc launches itself toward a target for base damage , piercing all enemies it doesn't kill, and then explodes for base damage . Returns to the user, striking all enemies along the way for base damage .",
"ITEM_LUNARPRIMARYREPLACEMENT_NAME": "Birb Eye",
"ITEM_LUNARPRIMARYREPLACEMENT_PICKUP": "Literally a needler",
"ITEM_LUNARPRIMARYREPLACEMENT_DESC": " with . \n\nFire a flurry of that detonate after a delay, dealing base damage. Hold up to 12 charges that reload after 2 seconds .",
"ITEM_NOVAONLOWHEALTH_NAME" : "King Jellyfish Jelly",
"ITEM_NOVAONLOWHEALTH_PICKUP" : "\"Now you're off to scale Spork Mountain and die a horrible death\"",
"ITEM_NOVAONLOWHEALTH_DESC" : "Falling below causes you to explode, dealing . Recharges every .",
"ITEM_LUNARTRINKET_NAME" : "Blue Balls",
"ITEM_LUNARTRINKET_PICKUP" : "Haha jokes on you this is a Jimi run",
"ITEM_LUNARTRINKET_DESC" : "Seems to do nothing... but...\n",
"ITEM_REPULSIONARMORPLATE_NAME" : "Defend",
"ITEM_REPULSIONARMORPLATE_PICKUP" : "[urge to play Body Slam intensifies]",
"ITEM_REPULSIONARMORPLATE_DESC" : "Reduce all by . Cannot be reduced below .",
"ITEM_SQUIDTURRET_NAME" : "Squilliam",
"ITEM_SQUIDTURRET_PICKUP" : "\"I hope the audience brings lots of... IBUPROFEN.\"",
"ITEM_SQUIDTURRET_DESC": "Activating an interactable summons a that attacks nearby enemies at attack speed. Lasts seconds.",
"ITEM_DEATHMARK_NAME" : "Plan Z",
"ITEM_DEATHMARK_PICKUP" : "\"It's lemon-scented!\"",
"ITEM_DEATHMARK_DESC" : "Enemies with or more debuffs are , increasing damage taken by from all sources for seconds.",
"ITEM_INTERSTELLARDESKPLANT_NAME" : "Tumbleweed",
"ITEM_INTERSTELLARDESKPLANT_PICKUP" : "Tumbleweed infestation is a serious problem",
"ITEM_INTERSTELLARDESKPLANT_DESC" : "On kill, plant a fruit seed that grows into a plant after seconds. \n\nThe plant for of every second to all allies within . Lasts seconds.",
"ITEM_FOCUSEDCONVERGENCE_NAME" : "Speedrun Strats",
"ITEM_FOCUSEDCONVERGENCE_PICKUP" : "Except now the Engineer is going to lose the hold he had on the tele",
"ITEM_FOCUSEDCONVERGENCE_DESC" : "Teleporters charge faster, but the size of the Teleporter zone is smaller. ",
"ITEM_FIREBALLSONHIT_NAME" : "Wisdom Tooth",
"ITEM_FIREBALLSONHIT_PICKUP" : "\"Oh tooth, what is your wisdom?\"\r\n\"WHARAGLEBARGLEHHH\"",
"ITEM_FIREBALLSONHIT_DESC" : " chance on hit to call forth from an enemy, dealing damage each.",
"ITEM_BLEEDONHITANDEXPLODE_NAME" : "Exploding Hearts",
"ITEM_BLEEDONHITANDEXPLODE_PICKUP" : "He's just a man name Mike.",
"ITEM_BLEEDONHITANDEXPLODE_DESC" : " enemies for base damage. enemies on death for damage, plus an additional of their maximum health.",
"ITEM_SIPHONONLOWHEALTH_NAME" : "Bootleg Razorwire",
"ITEM_SIPHONONLOWHEALTH_PICKUP" : "Pairs really well with normal razorwire.",
"ITEM_SIPHONONLOWHEALTH_DESC" : "While in combat, the nearest 1 characters to you within will be 'tethered' to you, dealing damage per second, applying , and you for of the damage dealt.",
"ITEM_MONSTERSONSHRINEUSE_NAME" : "The Communist Revolution",
"ITEM_MONSTERSONSHRINEUSE_PICKUP" : "\"Your shrine? Our shrine.\"",
"ITEM_MONSTERSONSHRINEUSE_DESC" : "Using a Shrine summons nearby. ",
"ITEM_RANDOMDAMAGEZONE_NAME" : "The Poseidome",
"ITEM_RANDOMDAMAGEZONE_PICKUP" : "\"This match is just about over!\"",
"ITEM_RANDOMDAMAGEZONE_DESC" : "Creates a Ward of Power in a random location nearby that buffs both enemies and allies within , causing them to deal damage.",
"ITEM_ARTIFACTKEY_NAME" : "Golden Spatula",
"ITEM_ARTIFACTKEY_PICKUP" : "Gain access to the Patty Wagon.",
"ITEM_ARTIFACTKEY_DESC" : "A stone shard with immense power.",
"ITEM_CAPTAINDEFENSEMATRIX_NAME" : "Denied",
"ITEM_CAPTAINDEFENSEMATRIX_PICKUP" : "And he sayeth to the Lemurian: \"Ehehehehe\"",
"ITEM_CAPTAINDEFENSEMATRIX_DESC" : "Shoot down projectiles within every . .",
"ITEM_SCRAPWHITE_NAME" : "White Crap",
"ITEM_SCRAPWHITE_PICKUP" : "Formerly Fireworks.",
"ITEM_SCRAPWHITE_DESC" : "Does nothing. Prioritized when used with 3D Printers.",
"ITEM_SCRAPGREEN_NAME" : "Green Crap",
"ITEM_SCRAPGREEN_PICKUP" : "Formerly a Chronobauble.",
"ITEM_SCRAPGREEN_DESC" : "Does nothing. Prioritized when used with 3D Printers.",
"ITEM_SCRAPRED_NAME" : "Red Crap",
"ITEM_SCRAPRED_PICKUP" : "Nobody likes you, Timmy.",
"ITEM_SCRAPRED_DESC" : "Does nothing. Prioritized when used with 3D Printers.",
"ITEM_SCRAPYELLOW_NAME" : "Yellow Crap",
"ITEM_SCRAPYELLOW_PICKUP" : "Just chucked a fucking Beetle in there, whatever.",
"ITEM_SCRAPYELLOW_DESC" : "Does nothing. Prioritized when used with 3D Printers.",
"ITEM_LUNARBADLUCK_NAME" : "Pinhead",
"ITEM_LUNARBADLUCK_PICKUP" : "\"Which one of you is the REAL Dirty Dan?\"",
"ITEM_LUNARBADLUCK_DESC": "All skill cooldowns are reduced by seconds. All random effects are rolled times for an .",
}
}