{ "strings": { "CUTSCENE_INTRO_FLAVOR_1": "UES 'Safe Travels' ", "CUTSCENE_INTRO_FLAVOR_2": "Last known coordinates of the UES 'Contact Light'", "CUTSCENE_INTRO_SUBTITLE_1": "We're here, Captain. The distress beacon came from this exact coordinate.", "CUTSCENE_INTRO_SUBTITLE_2": "This planet... it isn't on any star maps we know. This area isn't even on route... ", "CUTSCENE_INTRO_SUBTITLE_3": "Any visuals on the Contact Light?", "CUTSCENE_INTRO_SUBTITLE_4": "No sir... just debris.", "CUTSCENE_INTRO_SUBTITLE_5": "Any signs of survivors?", "CUTSCENE_INTRO_SUBTITLE_6": "....No sir. Bioscanner is dark.", "CUTSCENE_INTRO_SUBTITLE_7": "Sir... the distress beacon. It mentioned... it mentioned a lot.", "CUTSCENE_INTRO_SUBTITLE_8": "Monsters, and fighting, and...", "CUTSCENE_INTRO_SUBTITLE_9": "...Sir... do you think we're ready?", "CUTSCENE_INTRO_SUBTITLE_10": "Sir?", "GENERIC_OUTRO_FLAVOR": "..and so it left, hopeful for meaning.", "GENERIC_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so it vanished, so close to escape.", "COMMANDO_OUTRO_FLAVOR": "..and so he left, with new orders and new questions.", "COMMANDO_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so he vanished, another number among the missing.", "HUNTRESS_OUTRO_FLAVOR": "..and so she left, yearning for her next great hunt.", "HUNTRESS_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so she vanished, never to collect again.", "ENGI_OUTRO_FLAVOR": "..and so he left, with newfound inspirations.", "ENGI_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so he vanished, unable to explain what his eyes had seen.", "TREEBOT_OUTRO_FLAVOR": "..and so it left, ready to grow into something more.", "TREEBOT_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so it vanished, still remaining as one.", "CROCO_OUTRO_FLAVOR": "..and so it left, with delusions of freedom.", "CROCO_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so it vanished, taken for the final time.", "LOADER_OUTRO_FLAVOR": "..and so she left, heart still racing.", "LOADER_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so she vanished, her momentum halted forever.", "MERC_OUTRO_FLAVOR": "..and so he left, with dreams of good food and a peaceful night.", "MERC_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so he vanished, reduced to fable.", "CAPTAIN_OUTRO_FLAVOR": "..and so he left, with a new tale to tell.", "CAPTAIN_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so he vanished, free from a lifetime of paperwork.", "TOOLBOT_OUTRO_FLAVOR": "..and so it left, ready to recharge.", "TOOLBOT_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so it vanished, inactive forever.", "MAGE_OUTRO_FLAVOR": "..and so she left, in love with a new passion: to explore.", "MAGE_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so she vanished, her place forever vacant.", "BANDIT2_OUTRO_FLAVOR": "..and so he left, grateful for his luck.", "BANDIT2_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so he vanished, full of regret.", "HERETIC_OUTRO_FLAVOR": "..and so they left, bitterly avenged and deeply lost.", "HERETIC_MAIN_ENDING_ESCAPE_FAILURE_FLAVOR": "..and so they vanished, two stories ending as one.", } }