{ strings: { "ITEM_PICKUP_CONTEXT" : "Yoink {0}", "EQUIPMENT_PICKUP_CONTEXT" : "Yeet {0}", "EQUIPMENT_SWAP_CONTEXT" : "Yeet something for {0}", "ITEM_CLOVER_NAME": "Sundae", "ITEM_CLOVER_PICKUP": "\"Easy like Sunday moooooooorning...\"", "ITEM_CLOVER_DESC": "All random effects are rolled +1 (+1 per stack)times for a favorable outcome.", "ITEM_SYRINGE_NAME": "Sleezy German Medicine", "ITEM_SYRINGE_PICKUP": "Let's watch Steve eat meth chocolate.", "ITEM_SYRINGE_DESC": "Increases attack speed by 15% (+15% per stack).", "ITEM_BEAR_NAME": "You Can't Shoot Me", "ITEM_BEAR_PICKUP": "Oh fuck he shot me.", "ITEM_BEAR_DESC": "15% (+15% per stack) chance to block incoming damage. Unaffected by luck.", "ITEM_BEHEMOTH_NAME": "Ravioli Ravioli", "ITEM_BEHEMOTH_PICKUP": "Don't lewd the explosion loli.", "ITEM_BEHEMOTH_DESC": "All your attacks explode in a 4m (+1.5m per stack) radius for a bonus 60% TOTAL damage to nearby enemies.", "ITEM_MISSILE_NAME": "Meatball", "ITEM_MISSILE_PICKUP": "\"Meatball, meatball, spaghetti underneath!\"\r\n\"Ravioli ravioli great barrier reef!\"", "ITEM_MISSILE_DESC": "10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.", "ITEM_EXPLODEONDEATH_NAME": "Jellyfish Jelly", "ITEM_EXPLODEONDEATH_PICKUP": "\"I just had a sandwich, no ordinary sandwich!\"", "ITEM_EXPLODEONDEATH_DESC": "On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage.", "ITEM_DAGGER_NAME": "Knoife", "ITEM_DAGGER_PICKUP": "Oy, ya got a loicense for that knoife?", "ITEM_DAGGER_DESC": "Killing an enemy fires out 3 homing daggers that deal 150% (+150% per stack) base damage.", "ITEM_TOOTH_NAME": "Gramma's Dentures", "ITEM_TOOTH_PICKUP": "Enemies drop a neverending bowl of cinnamon candies.", "ITEM_TOOTH_DESC": "Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of maximum health.", "ITEM_CRITGLASSES_NAME": "Blood-Red Bifocals", "ITEM_CRITGLASSES_PICKUP": "Four score and double damage ago.", "ITEM_CRITGLASSES_DESC": "Your attacks have a 10% (+10% per stack) chance to 'Critically Strike', dealing double damage.", "ITEM_HOOF_NAME": "LEG", "ITEM_HOOF_PICKUP": "Praise the leg and it will be good to you.", "ITEM_HOOF_DESC": "Increases movement speed by 14% (+14% per stack).", "ITEM_FEATHER_NAME": "Bird Hair", "ITEM_FEATHER_PICKUP": "I'm sorry.", "ITEM_FEATHER_DESC": "Gain +1 (+1 per stack) maximum jump count.", "ITEM_CHAINLIGHTNING_NAME": "Johnny Guitar", "ITEM_CHAINLIGHTNING_PICKUP": "...like the one they called Johnny Guitar.", "ITEM_CHAINLIGHTNING_DESC": "25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack).", "ITEM_SEED_NAME": "Magic Pecan", "ITEM_SEED_PICKUP": "\"Brazillian Nuts are sometimes called-\"", "ITEM_SEED_DESC": "Dealing damage heals you for 1 (+1 per stack) health.", "ITEM_ICICLE_NAME": "Elsa", "ITEM_ICICLE_PICKUP": "Do you want to build a snowman? It doesn't have to be a good item.", "ITEM_ICICLE_DESC": "Killing an enemy surrounds you with an ice storm that deals 600% damage per second. The storm grows with every kill, increasing its radius by 1m. Stacks up to 6m (+6m per stack).", "ITEM_GHOSTONKILL_NAME": "Happy Mask Salesman", "ITEM_GHOSTONKILL_PICKUP": "You've met with a terrible fate, haven't you? (+3 days per stack)", "ITEM_GHOSTONKILL_DESC": "Killing enemies has a 7% chance to spawn a ghost of the killed enemy with 1500% damage. Lasts 30s (+30s per stack).", "ITEM_MUSHROOM_NAME": "Bungus", "ITEM_MUSHROOM_PICKUP": "Buddy, I'm an engineer. And that means I solve problems.", "ITEM_MUSHROOM_DESC": "After standing still for 2 seconds, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack).", "ITEM_CROWBAR_NAME": "Hit Me Once", "ITEM_CROWBAR_PICKUP": "Don't hit me more than once. It's not gonna work.", "ITEM_CROWBAR_DESC": "Deal 150% (+50% per stack) damage to enemies above 90% health.", "ITEM_ATTACKSPEEDONCRIT_NAME": "Haha Crits Go Brrrr", "ITEM_ATTACKSPEEDONCRIT_PICKUP": "\"No! You can't just stack the same green item until endgame!\"", "ITEM_ATTACKSPEEDONCRIT_DESC": "Critical strikes increase attack speed by 12%. Maximum cap of 36% (+24% per stack) attack speed.", "ITEM_ATTACKSPEEDONCRIT_LORE": "Gossip spreads quickly in terrified communities. Stories that keep the more fearful lizardfolk in their passageways. Hushed tales that frighten the most commanding of stone constructs and woodfolk and creatures of the plains. Fear travels between the trees and the valleys.\n\nA demon, fallen from the Sky, mighty enough to slay Providence and his Wurms. Only two arms, two legs - but with 22 unblinking, crimson eyes.\n", "ITEM_BLEEDONHIT_NAME": "Stabe", "ITEM_BLEEDONHIT_PICKUP": "Anyone not acurrently stabbing me or escaping, get back to work.", "ITEM_BLEEDONHIT_DESC": "15% (+15% per stack) chance to bleed an enemy for 240% base damage.", "ITEM_SPRINTOUTOFCOMBAT_NAME": "India Jones", "ITEM_SPRINTOUTOFCOMBAT_PICKUP": "And the temple of get the fuck out.", "ITEM_SPRINTOUTOFCOMBAT_DESC": "Leaving combat boosts your movement speed by 30% (+30% per stack).", "ITEM_FALLBOOTS_NAME": "I'M THE MARIO", "ITEM_FALLBOOTS_PICKUP": "[dancing fat Italian noises]", "ITEM_FALLBOOTS_DESC": "Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with speed. Recharges in 10 (-50% per stack) seconds.", "ITEM_FALLBOOTS_LORE": "\"Denizens of lower-gravity planets like Mercury historically have had trouble adjusting to life on other planets. Mercurians, with their lower bone density (left) would typically shatter their femur within a week on heavier planets. Members of asteroid-rigged flotillas and colony ships have similar issues when arriving home from space.\r\n\r\nThe invention of Kinetic Dispersion Rings (above) help alleviate the stress of heavier-than-normal gravity by converting kinetic energy into heat, sound, and light. Settlers from Mercury could finally leave their home planet in safety.\"\r\n\r\n-Mercurian History Museum\r\n", "ITEM_WARDONLEVEL_NAME": "Motivational Cat Poster", "ITEM_WARDONLEVEL_PICKUP": "\"Hang in there!\"", "ITEM_WARDONLEVEL_DESC": "On level up or starting the Teleporter event, drop a banner that strengthens all allies within 16m (+8m per stack). Raise attack and movement speed by 30%.", "ITEM_WARCRYONMULTIKILL_NAME": "Angery Shoulder", "ITEM_WARCRYONMULTIKILL_PICKUP": "\"Triple kill!\"", "ITEM_WARCRYONMULTIKILL_DESC": "Killing 3 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%.", "ITEM_PHASING_NAME": "You Can't See Me", "ITEM_PHASING_PICKUP": "Oh fuck he saw me.", "ITEM_PHASING_DESC": "Chance on taking damage to gain 40% movement speed and invisibility for 3s (+1.5s per stack). Chance increases the more damage you take.", "ITEM_HEALONCRIT_NAME": "Time to Farm", "ITEM_HEALONCRIT_PICKUP": "Craft a hoe. Taken!", "ITEM_HEALONCRIT_DESC": "Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health.", "ITEM_HEALWHILESAFE_NAME": "Gary", "ITEM_HEALWHILESAFE_PICKUP": "\"Gary come home...\"", "ITEM_HEALWHILESAFE_DESC": "Increases base health regeneration by +4 hp/s (+4 hp/s per stack)while outside of combat.", "ITEM_JUMPBOOST_NAME": "Tweet", "ITEM_JUMPBOOST_PICKUP": "tweet tweet tweet", "ITEM_JUMPBOOST_DESC": "Jumping while sprinting boosts you forward by 10m(+10m per stack).", "ITEM_PERSONALSHIELD_NAME": "Blue Health", "ITEM_PERSONALSHIELD_PICKUP": "I have no clue how this interacts with new one-shot protection.", "ITEM_PERSONALSHIELD_DESC": "Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger.", "ITEM_NOVAONHEAL_NAME": "Curse of Bungus", "ITEM_NOVAONHEAL_PICKUP": "Give the horns I am the engineer. Engineer will become super goat time.", "ITEM_NOVAONHEAL_DESC": "Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage.", "ITEM_MEDKIT_NAME": "Patch Me Up", "ITEM_MEDKIT_PICKUP": "I'm hurt, doc.", "ITEM_MEDKIT_DESC": "2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health.", "ITEM_EQUIPMENTMAGAZINE_NAME": "Dead Battery", "ITEM_EQUIPMENTMAGAZINE_PICKUP": "Oh fuck oh god it's inflating shit how do I extinguish a lithium fire.", "ITEM_EQUIPMENTMAGAZINE_DESC": "Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack).", "ITEM_INFUSION_NAME": "Dracula", "ITEM_INFUSION_PICKUP": "Is that THE-", "ITEM_INFUSION_DESC": "Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health.", "ITEM_SHOCKNEARBY_NAME": "Nikola Tesla's Personal Problems", "ITEM_SHOCKNEARBY_PICKUP": "This isn't a frequent issue, I swear", "ITEM_SHOCKNEARBY_DESC": "Fire out lightning that hits 3 (+2 per stack) enemies for 200% base damage every 0.5s. The Tesla Coil switches off every 10 seconds.", "ITEM_IGNITEONKILL_NAME": "Running in the 90s", "ITEM_IGNITEONKILL_PICKUP": "GAS GAS GAS", "ITEM_IGNITEONKILL_DESC": "Killing an enemy ignites all enemies within 12m (+4m per stack). Enemies burn for 150% (+75% per stack) base damage.", "ITEM_BOUNCENEARBY_NAME": "Meat Yeet", "ITEM_BOUNCENEARBY_PICKUP": "Hit a guy and he gets so frustrated that he forms a support group.", "ITEM_BOUNCENEARBY_DESC": "20% (+20% per stack) chance on hit to fire homing hooks at up to 10 (+5 per stack) enemies for 100% TOTAL damage.", "ITEM_FIREWORK_NAME": "Happy Birthday", "ITEM_FIREWORK_PICKUP": "Mama says it doesn't matter when I graduate high school, but Papa says I'm a 26-year-old sack of shit. Happy Birthday to me.", "ITEM_FIREWORK_DESC": "Activating an interactable launches 8 (+4 per stack) fireworks that deal 300% base damage.", "ITEM_BANDOLIER_NAME": "Shots", "ITEM_BANDOLIER_PICKUP": "Did I fire six shots or just five? Trick question, this is a knife.", "ITEM_BANDOLIER_DESC": "18% (+10% on stack) chance on kill to drop an ammo pack that resets all skill cooldowns.", "ITEM_STUNCHANCEONHIT_NAME": "Flashbang", "ITEM_STUNCHANCEONHIT_PICKUP": "Use it to stun groups of enemies. Do not apply to the dog.", "ITEM_STUNCHANCEONHIT_DESC": "5% (+5% on stack) chance on hit to stun enemies for 2 seconds.", "ITEM_LUNARDAGGER_NAME": "Pain", "ITEM_LUNARDAGGER_PICKUP": "You pain, I pain, everybody pains.", "ITEM_LUNARDAGGER_DESC": "Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack).", "ITEM_GOLDONHIT_NAME": "Plant Crown", "ITEM_GOLDONHIT_PICKUP": "Do not apply to the plant. Sad times will endure.", "ITEM_GOLDONHIT_DESC": "30% chance on hit to gain 2 (+2 per stack) gold. Scales over time.\n\nLose gold on taking damage equal to 100% (+100% per stack) of the maximum health percentage you lost.", "ITEM_SHIELDONLY_NAME": "Blue Beeble", "ITEM_SHIELDONLY_PICKUP": "[malachite cries in the distance]", "ITEM_SHIELDONLY_DESC": "Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health.", "ITEM_ALIENHEAD_NAME": "Tim Allen's Severed Head", "ITEM_ALIENHEAD_PICKUP": "[Home Improvement noises]", "ITEM_ALIENHEAD_DESC": "Reduce skill cooldowns by 25% (+25% per stack).", "ITEM_TALISMAN_NAME": "Geoffrey", "ITEM_TALISMAN_PICKUP": "He a spooky boi, but nobody ever spells his name right.", "ITEM_TALISMAN_DESC": "Kills reduce equipment cooldown by 4s (+2s per stack).", "ITEM_KNURL_NAME": "Special Clay", "ITEM_KNURL_PICKUP": "Part of a balanced breakfast.", "ITEM_KNURL_DESC": "Increase maximum health by 40 (+40 per stack) and base health regeneration by +1.6 hp/s(+1.6 hp/s per stack).", "ITEM_BEETLEGLAND_NAME": "Beeble Spleen", "ITEM_BEETLEGLAND_PICKUP": "I have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.\r\nI have a beeble.", "ITEM_BEETLEGLAND_DESC": "Every 30 seconds, summon a Beetle Guard with bonus 300% damage and 100% health. Can have up to 1 (+1 per stack) Guards at a time.", "ITEM_SPRINTBONUS_NAME": "White Monster", "ITEM_SPRINTBONUS_PICKUP": "*sips monster*\r\nYep, I remember going fast.\r\n*sips monster*\r\nRemember when Kennedy was in office?\r\n*sips monster*\r\nRemember boomer jokes?\r\n*sips monster*\r\nMan, things just aren't the same as they were before.\r\n*sips monster*\r\n*sips monster*\r\n*sips monster*\r\n*sips monster*", "ITEM_SPRINTBONUS_DESC": "Sprint speed is improved by 30% (+20% per stack).", "ITEM_SECONDARYSKILLMAGAZINE_NAME": "Boolet", "ITEM_SECONDARYSKILLMAGAZINE_PICKUP": "She fires 18kg custom-tooled cartridges at 300,000 rounds per minute.", "ITEM_SECONDARYSKILLMAGAZINE_DESC": "Add +1 (+1 per stack) charge of your Secondary skill.", "ITEM_STICKYBOMB_NAME": "Sticky Bomba", "ITEM_STICKYBOMB_PICKUP": "Hola", "ITEM_STICKYBOMB_DESC": "5% (+5% per stack) chance on hit to attach a bomb to an enemy, detonating for 180% TOTAL damage.", "ITEM_TREASURECACHE_NAME": "We Need the Key", "ITEM_TREASURECACHE_PICKUP": "I don't know why we need the key it's just a metal box but we need the key.", "ITEM_TREASURECACHE_DESC": "A hidden cache containing an item will appear in a random location on each stage. (Increases rarity of the item per stack).", "ITEM_BOSSDAMAGEBONUS_NAME": "Big Boolet", "ITEM_BOSSDAMAGEBONUS_PICKUP": "Dude you should look up videos of people blowing up watermelons with high-caliber revolvers it's awesome.", "ITEM_BOSSDAMAGEBONUS_DESC": "Deal an additional 20% damage (+20% per stack) to bosses.", "ITEM_SPRINTARMOR_NAME": "Paper Plate", "ITEM_SPRINTARMOR_PICKUP": "DON'T", "ITEM_SPRINTARMOR_DESC": "Increase armor by 30 (+30 per stack) while sprinting.", "ITEM_ELEMENTALRINGS_NAME" : "Bofa DEEZ NUTS", "ITEM_ICERING_NAME": "Snow Miser", "ITEM_ICERING_PICKUP": "\"I'm too much.\"", "ITEM_ICERING_DESC": "Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds.", "ITEM_FIRERING_NAME": "Heat Miser", "ITEM_FIRERING_PICKUP": "\"I'm too much!\"", "ITEM_FIRERING_DESC": "Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds.", "ITEM_SLOWONHIT_NAME": "Bottled Disappointment", "ITEM_SLOWONHIT_PICKUP": "Bro it's stage 3 and I don't have Death Mark fuck off with this shit.", "ITEM_SLOWONHIT_DESC": "Slow enemies on hit for -60% movement speed for 2s (+2s per stack).", "ITEM_EXTRALIFE_NAME": "DIO", "ITEM_EXTRALIFE_PICKUP": "\"Oho? You're approaching me?\"\r\n\"I can't beat the shit out of you without coming any closer.\"", "ITEM_EXTRALIFE_DESC": "Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability.", "ITEM_EXTRALIFECONSUMED_NAME": "DIO", "ITEM_EXTRALIFECONSUMED_PICKUP": "He's really dead this time. Really.", "ITEM_EXTRALIFECONSUMED_DESC": "A spent item with no remaining power.", "ITEM_UTILITYSKILLMAGAZINE_NAME": "Loader Turbo", "ITEM_UTILITYSKILLMAGAZINE_PICKUP": "DO YOU LIKE MY CAR", "ITEM_UTILITYSKILLMAGAZINE_DESC": "Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill cooldown by 33%.", "ITEM_HEADHUNTER_NAME": "Quick, What's This Thing's Name?", "ITEM_HEADHUNTER_PICKUP": "I'll give you a hint: it's not good.", "ITEM_HEADHUNTER_DESC": "Gain the power of any killed elite monster for 8s (+5s per stack).", "ITEM_KILLELITEFRENZY_NAME": "My Brand", "ITEM_KILLELITEFRENZY_PICKUP": "Look\r\nLook with your special brain", "ITEM_KILLELITEFRENZY_DESC": "Upon killing an elite monster, enter a frenzy for 4s (+4s per stack) where skills have no cooldowns.", "ITEM_INCREASEHEALING_NAME": "Engineer's Rack", "ITEM_INCREASEHEALING_PICKUP": "\"The Engineer\r\nIs engi-DEER.\"", "ITEM_INCREASEHEALING_DESC": "Heal +100% (+100% per stack) more.", "ITEM_REPEATHEAL_NAME": "Decomposing Corpse", "ITEM_REPEATHEAL_PICKUP": "As in you're about to be one.", "ITEM_REPEATHEAL_DESC": "Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (reduced by 50% per stack) of your health per second.", "ITEM_AUTOCASTEQUIPMENT_NAME": "Polywhirl", "ITEM_AUTOCASTEQUIPMENT_PICKUP": "I know it's closer to a Helix Fossil, get fucked.", "ITEM_AUTOCASTEQUIPMENT_DESC": "Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown.", "ITEM_EXECUTELOWHEALTHELITE_NAME": "French Revolution", "ITEM_EXECUTELOWHEALTHELITE_PICKUP": "It Goes\r\nIt Goes\r\nIt Goes\r\nIt Goes\r\nIt Goes\r\nIt Goes\r\nIt Goes\r\nIt Goes", "ITEM_EXECUTELOWHEALTHELITE_DESC": "Instantly kill Elite monsters below 13% (+13% per stack) health.", "ITEM_EXECUTELOWHEALTHELITE_LORE": "GUILLOTIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIINE", "ITEM_ENERGIZEDONEQUIPMENTUSE_NAME": "Horm", "ITEM_ENERGIZEDONEQUIPMENTUSE_PICKUP": "There are so many brutal warrior items in this game what the fuck.", "ITEM_ENERGIZEDONEQUIPMENTUSE_DESC": "Activating your Equipment gives you +70% attack speed for 8s (+4s per stack).", "ITEM_BARRIERONOVERHEAL_NAME": "[screams in plant]", "ITEM_BARRIERONOVERHEAL_PICKUP": "Just remember that barrier doesn't give you one-shot protection.", "ITEM_BARRIERONOVERHEAL_DESC": "Healing past full grants you a temporary barrier for 50% (+50% per stack) of the amount you healed.", "ITEM_TONICAFFLICTION_NAME": "Gimme Back the Sauce", "ITEM_TONICAFFLICTION_PICKUP": "It's just one more stack what's the problem.\r\n-You, before things went to shit", "ITEM_TITANGOLDDURINGTP_NAME": "Gold Ore", "ITEM_TITANGOLDDURINGTP_PICKUP": "oreGold\r\nMinecraft", "ITEM_TITANGOLDDURINGTP_DESC": "Summon Aurelionite during the teleporter event. It has 100% (+50% per stack) damage and 100% (+100% per stack) health.", "ITEM_SPRINTWISP_NAME": "Shatterspleen", "ITEM_SPRINTWISP_PICKUP": "haha gotcha", "ITEM_SPRINTWISP_DESC" : "Fire a tracking wisp for 300% (+300% per stack) damage. Fires every 1.6 seconds while sprinting. Fire rate increases with movement speed.", "ITEM_BARRIERONKILL_NAME" : "Kurt the Turtle", "ITEM_BARRIERONKILL_PICKUP" : "It's pronounced \"brooch\".", "ITEM_BARRIERONKILL_DESC" : "Gain a temporary barrier on kill for 15 health (+15 per stack).", "ITEM_ARMORREDUCTIONONHIT_NAME" : "Objection!", "ITEM_ARMORREDUCTIONONHIT_PICKUP" : "I object to you being alive.", "ITEM_ARMORREDUCTIONONHIT_DESC" : "After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds.", "ITEM_TPHEALINGNOVA_NAME" : "Pretty Flower", "ITEM_TPHEALINGNOVA_PICKUP" : "I'm gonna shred the fucking shit out of you in the next scrapper.", "ITEM_TPHEALINGNOVA_DESC" : "Release a healing nova during the Teleporter event, healing all nearby allies for 50% of their maximum health. Occurs 1 (+1 per stack) times.", "ITEM_NEARBYDAMAGEBONUS_NAME": "Melee Ruby", "ITEM_NEARBYDAMAGEBONUS_PICKUP": "Fuck you, pirate man.", "ITEM_NEARBYDAMAGEBONUS_DESC": "Increase damage to enemies within 13m by 15% (+15% per stack).", "ITEM_LUNARSKILLREPLACEMENTS_NAME" : "HERESY", "ITEM_LUNARUTILITYREPLACEMENT_NAME": "Birb Legs", "ITEM_LUNARUTILITYREPLACEMENT_PICKUP": "I am invicibirb haha.", "ITEM_LUNARUTILITYREPLACEMENT_DESC": "Replace your Utility Skill with Shadowfade. \n\nFade away, becoming intangible and gaining +30% movement speed. Heal for 25% (+25% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.", "ITEM_THORNS_NAME" : "Thorns", "ITEM_THORNS_PICKUP" : "Help me help you help me hurt you.", "ITEM_THORNS_DESC" : "Getting hit causes you to explode in a burst of razors, dealing 160% damage. Hits up to 5 (+2 per stack) targets in a 25m (+10m per stack) radius", "ITEM_REGENONKILL_NAME" : "Bacon", "ITEM_REGENONKILL_PICKUP" : "It's cut way too thick but we'll make it work.", "ITEM_REGENONKILL_DESC": "Increases base health regeneration by +2 hp/s for 3s (+3s per stack) after killing an enemy.", "ITEM_PEARL_NAME" : "8 Ball", "ITEM_PEARL_PICKUP" : "You sank the 8 ball you idiot.", "ITEM_PEARL_DESC" : "Increases maximum health by 10% (+10% per stack).", "ITEM_SHINYPEARL_NAME" : "Magic 8 Ball", "ITEM_SHINYPEARL_PICKUP" : "\"Signs point to Yes.\"", "ITEM_SHINYPEARL_DESC" : "Increases ALL stats by 10% (+10% per stack).", "ITEM_BONUSGOLDPACKONKILL_NAME" : "Bibble", "ITEM_BONUSGOLDPACKONKILL_PICKUP" : "And God said, \"make it rain\". And it rained fat stacks.", "ITEM_BONUSGOLDPACKONKILL_DESC": "4% (+4% on stack) chance on kill to drop a treasure worth $25. Scales over time.", "ITEM_LASERTURBINE_NAME" : "Spongebob's Second Season", "ITEM_LASERTURBINE_PICKUP" : "\"Now on DVD! Now on DVD!\"", "ITEM_LASERTURBINE_DESC" : "Killing enemies charges the Resonance Disc. The disc launches itself toward a target for 300% base damage (+300% per stack), piercing all enemies it doesn't kill, and then explodes for 1000% base damage (+1000% per stack). Returns to the user, striking all enemies along the way for 300% base damage (+300% per stack).", "ITEM_LUNARPRIMARYREPLACEMENT_NAME": "Birb Eye", "ITEM_LUNARPRIMARYREPLACEMENT_PICKUP": "Literally a needler", "ITEM_LUNARPRIMARYREPLACEMENT_DESC": "Replace your Primary Skill with Hungering Gaze. \n\nFire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack).", "ITEM_NOVAONLOWHEALTH_NAME" : "King Jellyfish Jelly", "ITEM_NOVAONLOWHEALTH_PICKUP" : "\"Now you're off to scale Spork Mountain and die a horrible death\"", "ITEM_NOVAONLOWHEALTH_DESC" : "Falling below 25% health causes you to explode, dealing 6000% base damage. Recharges every 30 seconds (-50% per stack).", "ITEM_LUNARTRINKET_NAME" : "Blue Balls", "ITEM_LUNARTRINKET_PICKUP" : "Haha jokes on you this is a Jimi run", "ITEM_LUNARTRINKET_DESC" : "Seems to do nothing... but...\n", "ITEM_REPULSIONARMORPLATE_NAME" : "Defend", "ITEM_REPULSIONARMORPLATE_PICKUP" : "[urge to play Body Slam intensifies]", "ITEM_REPULSIONARMORPLATE_DESC" : "Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.", "ITEM_SQUIDTURRET_NAME" : "Squilliam", "ITEM_SQUIDTURRET_PICKUP" : "\"I hope the audience brings lots of... IBUPROFEN.\"", "ITEM_SQUIDTURRET_DESC": "Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% (+100% per stack) attack speed. Lasts 30 seconds.", "ITEM_DEATHMARK_NAME" : "Plan Z", "ITEM_DEATHMARK_PICKUP" : "\"It's lemon-scented!\"", "ITEM_DEATHMARK_DESC" : "Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.", "ITEM_INTERSTELLARDESKPLANT_NAME" : "Tumbleweed", "ITEM_INTERSTELLARDESKPLANT_PICKUP" : "Tumbleweed infestation is a serious problem", "ITEM_INTERSTELLARDESKPLANT_DESC" : "On kill, plant a healing fruit seed that grows into a plant after 5 seconds. \n\nThe plant heals for 10% of maximum health every second to all allies within 5m (+5.0m per stack). Lasts 10 seconds.", "ITEM_FOCUSEDCONVERGENCE_NAME" : "Speedrun Strats", "ITEM_FOCUSEDCONVERGENCE_PICKUP" : "Except now the Engineer is going to lose the hold he had on the tele", "ITEM_FOCUSEDCONVERGENCE_DESC" : "Teleporters charge 30% (+30% per stack) faster, but the size of the Teleporter zone is 50% (-50% per stack) smaller. ", "ITEM_FIREBALLSONHIT_NAME" : "Wisdom Tooth", "ITEM_FIREBALLSONHIT_PICKUP" : "\"Oh tooth, what is your wisdom?\"\r\n\"WHARAGLEBARGLEHHH\"", "ITEM_FIREBALLSONHIT_DESC" : "10% chance on hit to call forth 3 magma balls from an enemy, dealing 300% (+300% per stack) damage each.", "ITEM_BLEEDONHITANDEXPLODE_NAME" : "Exploding Hearts", "ITEM_BLEEDONHITANDEXPLODE_PICKUP" : "He's just a man name Mike.", "ITEM_BLEEDONHITANDEXPLODE_DESC" : "Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health.", "ITEM_SIPHONONLOWHEALTH_NAME" : "Bootleg Razorwire", "ITEM_SIPHONONLOWHEALTH_PICKUP" : "Pairs really well with normal razorwire.", "ITEM_SIPHONONLOWHEALTH_DESC" : "While in combat, the nearest 1(+1 per stack) characters to you within 13m will be 'tethered' to you, dealing 100% damage per second, applying tar, and healing you for 100% of the damage dealt.", "ITEM_MONSTERSONSHRINEUSE_NAME" : "The Communist Revolution", "ITEM_MONSTERSONSHRINEUSE_PICKUP" : "\"Your shrine? Our shrine.\"", "ITEM_MONSTERSONSHRINEUSE_DESC" : "Using a Shrine summons enemies nearby. Scales over time.", "ITEM_RANDOMDAMAGEZONE_NAME" : "The Poseidome", "ITEM_RANDOMDAMAGEZONE_PICKUP" : "\"This match is just about over!\"", "ITEM_RANDOMDAMAGEZONE_DESC" : "Creates a Ward of Power in a random location nearby that buffs both enemies and allies within 16m (+50% per stack), causing them to deal +50% damage.", "ITEM_ARTIFACTKEY_NAME" : "Golden Spatula", "ITEM_ARTIFACTKEY_PICKUP" : "Gain access to the Patty Wagon.", "ITEM_ARTIFACTKEY_DESC" : "A stone shard with immense power.", "ITEM_CAPTAINDEFENSEMATRIX_NAME" : "Denied", "ITEM_CAPTAINDEFENSEMATRIX_PICKUP" : "And he sayeth to the Lemurian: \"Ehehehehe\"", "ITEM_CAPTAINDEFENSEMATRIX_DESC" : "Shoot down 1 (+1 per stack) projectiles within 20m every 0.5 seconds. Recharge rate scales with attack speed.", "ITEM_SCRAPWHITE_NAME" : "White Crap", "ITEM_SCRAPWHITE_PICKUP" : "Formerly Fireworks.", "ITEM_SCRAPWHITE_DESC" : "Does nothing. Prioritized when used with 3D Printers.", "ITEM_SCRAPGREEN_NAME" : "Green Crap", "ITEM_SCRAPGREEN_PICKUP" : "Formerly a Chronobauble.", "ITEM_SCRAPGREEN_DESC" : "Does nothing. Prioritized when used with 3D Printers.", "ITEM_SCRAPRED_NAME" : "Red Crap", "ITEM_SCRAPRED_PICKUP" : "Nobody likes you, Timmy.", "ITEM_SCRAPRED_DESC" : "Does nothing. Prioritized when used with 3D Printers.", "ITEM_SCRAPYELLOW_NAME" : "Yellow Crap", "ITEM_SCRAPYELLOW_PICKUP" : "Just chucked a fucking Beetle in there, whatever.", "ITEM_SCRAPYELLOW_DESC" : "Does nothing. Prioritized when used with 3D Printers.", "ITEM_LUNARBADLUCK_NAME" : "Pinhead", "ITEM_LUNARBADLUCK_PICKUP" : "\"Which one of you is the REAL Dirty Dan?\"", "ITEM_LUNARBADLUCK_DESC": "All skill cooldowns are reduced by 2 (+1 per stack) seconds. All random effects are rolled +1 (+1 per stack) times for an unfavorable outcome.", } }