{ "strings": { "ARTIFACT_GLASS_NAME": "Artifact of Glass", "ARTIFACT_GLASS_DESCRIPTION" : "Allies deal 500% damage, but have 10% health.", "ARTIFACT_BOMB_NAME" : "Artifact of Spite", "ARTIFACT_BOMB_DESCRIPTION" : "Enemies drop multiple exploding bombs on death.", "ARTIFACT_ENIGMA_NAME" : "Artifact of Enigma", "ARTIFACT_ENIGMA_DESCRIPTION" : "Spawn with a random equipment that changes every time it's activated.", "ARTIFACT_SACRIFICE_NAME" : "Artifact of Sacrifice", "ARTIFACT_SACRIFICE_DESCRIPTION" : "Monsters drop items on death, but Chests no longer spawn.", "ARTIFACT_SPIRIT_NAME" : "Artifact of Spirit", "ARTIFACT_SPIRIT_DESCRIPTION" : "All characters move faster at lower health.", "ARTIFACT_RANDOMSURVIVORONRESPAWN_NAME": "Artifact of Metamorphosis", "ARTIFACT_RANDOMSURVIVORONRESPAWN_DESCRIPTION": "Players always spawn as a random survivor.", "ARTIFACT_WEAKASSKNEES_NAME": "Artifact of Frailty", "ARTIFACT_WEAKASSKNEES_DESCRIPTION": "Fall damage is doubled and lethal.", "ARTIFACT_WISPONDEATH_NAME": "Artifact of Soul", "ARTIFACT_WISPONDEATH_DESCRIPTION": "Wisps emerge from defeated monsters.", "ARTIFACT_ELITEONLY_NAME": "Artifact of Honor", "ARTIFACT_ELITEONLY_DESCRIPTION": "Enemies can only spawn as elites.", "ARTIFACT_SINGLEMONSTERTYPE_NAME": "Artifact of Kin", "ARTIFACT_SINGLEMONSTERTYPE_DESCRIPTION": "Monsters will be of only one type per stage.", "ARTIFACT_MIXENEMY_NAME": "Artifact of Dissonance", "ARTIFACT_MIXENEMY_DESCRIPTION": "Monsters can appear outside their usual environments.", "ARTIFACT_SHADOWCLONE_NAME": "Artifact of Vengeance", "ARTIFACT_SHADOWCLONE_DESCRIPTION": "Your relentless doppelganger will invade every 10 minutes.", "ARTIFACT_TEAMDEATH_NAME": "Artifact of Death", "ARTIFACT_TEAMDEATH_DESCRIPTION": "When one player dies, everyone dies. Enable only if you want to truly put your teamwork and individual skill to the ultimate test.", "ARTIFACT_TEAMDEATH_DEATHMESSAGE": "{0}'s death ripples forth.", "ARTIFACT_TEAMDEATH_DEATHMESSAGE_2P": "Your demise has catastrophic effect.", "ARTIFACT_SWARMS_NAME": "Artifact of Swarms", "ARTIFACT_SWARMS_DESCRIPTION": "Monster spawns are doubled, but monster maximum health is halved.", "ARTIFACT_COMMAND_NAME": "Artifact of Command", "ARTIFACT_COMMAND_DESCRIPTION": "Choose your items.", "ARTIFACT_COMMAND_CUBE_INTERACTION_PROMPT": "Open", "ARTIFACT_COMMAND_INTERACTION_HEADER" : "What is your Command?", "ARTIFACT_COMMAND_CUBE_WHITE_NAME" : "White Command Essence", "ARTIFACT_COMMAND_CUBE_GREEN_NAME" : "Green Command Essence", "ARTIFACT_COMMAND_CUBE_RED_NAME" : "Red Command Essence", "ARTIFACT_COMMAND_CUBE_YELLOW_NAME" : "Yellow Command Essence", "ARTIFACT_COMMAND_CUBE_ORANGE_NAME" : "Orange Command Essence", "ARTIFACT_COMMAND_CUBE_BLUE_NAME" : "Blue Command Essence", "ARTIFACT_COMMAND_CUBE_UNKNOWN_NAME" : "Unknown Command Essence", "ARTIFACT_MONSTERTEAMGAINSITEMS_NAME": "Artifact of Evolution", "ARTIFACT_MONSTERTEAMGAINSITEMS_DESCRIPTION": "Monsters gain items between stages.", "ARTIFACT_FRIENDLYFIRE_NAME": "Artifact of Chaos", "ARTIFACT_FRIENDLYFIRE_DESCRIPTION": "Friendly fire is enabled for both survivors and monsters alike.", "ARTIFACT_NONE_NAME" : "Disable Artifact", "ARTIFACT_NONE_DESCRIPTION" : "Disables the selected Artifact.", } }