{ "strings": { "OPTION_HEADER_GAMEPLAY": "GAMEPLAY", "OPTION_HEADER_KEYBINDING": "KEYBOARD + MOUSE", "OPTION_HEADER_CONTROLLER": "CONTROLLER", "OPTION_HEADER_AUDIO": "AUDIO", "OPTION_HEADER_VIDEO": "VIDEO", "OPTION_HEADER_GRAPHICS": "GRAPHICS", "OPTION_HEADER_OTHER" : "Other", "OPTION_HEADER_NETWORK": "Network", "OPTION_OFF": "Off", "OPTION_ON": "Off", "OPTION_LOW": "Low", "OPTION_MEDIUM": "Medium", "OPTION_HIGH": "High", "OPTION_ULTRA": "Ultra", "OPTION_CUSTOM": "Custom", "OPTION_APPLY": "Apply", "OPTION_REVERT": "Revert", "OPTION_BACK": "Back", "OPTION_ACCEPT": "Accept", "OPTION_AUTOREVERT_DIALOG_DESCRIPTION": "Changes will be reverted in {0} seconds. Keep these changes?", //[AUDIO] "OPTION_MASTERVOLUME": "Master Volume:", "OPTION_MASTERVOLUME_DESCRIPTION": "The volume of the overall game.", "OPTION_MUSICVOLUME": "Music Volume:", "OPTION_MUSICVOLUME_DESCRIPTION": "The volume of the music.", "OPTION_SFXVOLUME": "SFX Volume:", "OPTION_SFXVOLUME_DESCRIPTION": "The volume of the in-game sound effects.", "OPTION_AUDIOFOCUS": "Mute When Unfocused:", "OPTION_AUDIOFOCUS_DESCRIPTION" : "Whether or not audio should be muted when the game window is not in focus.", //[VIDEO] "OPTION_VSYNC": "V-Sync:", "OPTION_VSYNC_DESCRIPTION": "Eliminates screen tearing by synchronizing the game's framerate to the monitor's refresh rate. Only enable this setting if you see screen tearing.", "OPTION_VSYNC_NONE": "Off", "OPTION_VSYNC_EVERYOTHER": "Half", "OPTION_VSYNC_EVERY": "Always", "OPTION_FPSLIMIT" : "FPS Limit", "OPTION_FPSLIMIT_DESCRIPTION": "Cap the FPS to maintain a steady frame rate.", "OPTION_FPSLIMIT_UNCAPPED" : "Unlimited", "OPTION_RESOLUTION" : "Resolution", "OPTION_RESOLUTION_DESCRIPTION" : "The resolution and refresh rate of the game. This is usually one of the best settings to lower for improving performance on low-end machines.", "OPTION_FULLSCREEN" : "Fullscreen:", "OPTION_FULLSCREEN_DESCRIPTION": "Whether or not the game is running in fullscreen or windowed-mode.", "OPTION_FULLSCREEN_FULLSCREEN": "Fullscreen", "OPTION_FULLSCREEN_WINDOWED": "Windowed", "OPTION_SCREENSCALE": "Screen Scale:", "OPTION_SCREENSCALE_DESCRIPTION": "Reduce the internal resolution of the screen. Lower settings will improve performance dramatically.", "OPTION_GAMMA": "Gamma Boost", "OPTION_GAMMA_DESCRIPTION": "The brightness of a pixel. Change to brighten or darken the screen.", "OPTION_HUDSCALE" : "HUD Scale", "OPTION_HUDSCALE_DESCRIPTION": "Increase or decrease the size of the in-game UI elements, like healthbars and icons.", //[GRAPHICS] "OPTION_SHADOW_TYPE": "Shadow Type:", "OPTION_SHADOW_TYPE_DESCRIPTION": "This determines which type of shadows should be used. Soft shadows are smoother, but require more processing power. Disabling shadows will dramatically improve performance.", "OPTION_SHADOW_TYPE_OFF": "Off", "OPTION_SHADOW_TYPE_HARDONLY": "Hard", "OPTION_SHADOW_TYPE_ALL": "Soft", "OPTION_SHADOW_QUALITY": "Shadow Resolution:", "OPTION_SHADOW_QUALITY_DESCRIPTION": "The higher the setting, the higher the resolution of the shadows. Lower this to improve performance.", "OPTION_SHADOW_CASCADE": "Shadow Cascades:", "OPTION_SHADOW_CASCADE_DESCRIPTION": "The number of shadow cascades. Higher settings will improve shadow resolution. Lower this to significantly improve performance.", "OPTION_SHADOW_DISTANCE": "Shadow Distance:", "OPTION_SHADOW_DISTANCE_DESCRIPTION": "How far away shadows are drawn. Lower this to improve performance.", "OPTION_TEXTURE_RESOLUTION": "Texture Resolution:", "OPTION_TEXTURE_RESOLUTION_DESCRIPTION": "Controls the resolution and quality of textures on all game elements. High quality textures are more detailed. Lower this to improve performance.", "OPTION_TEXTURE_RESOLUTION_FULL": "Full", "OPTION_TEXTURE_RESOLUTION_HALF": "Half", "OPTION_TEXTURE_RESOLUTION_QUARTER": "Quarter", "OPTION_TEXTURE_RESOLUTION_EIGHTH": "Eighth", "OPTION_ANISOTROPIC_FILTERING": "Anisotropic Filtering:", "OPTION_ANISOTROPIC_FILTERING_DESCRIPTION": "Improves the sharpness of textures viewed at an angle. Lowering this will increase GPU performance.", "OPTION_VFX_BIAS": "VFX Culling Bias:", "OPTION_VFX_BIAS_DESCRIPTION": "Adds a chance to remove particles and other VFX in high effect densities. Lowering this will improve both CPU and GPU performance, but effects may stop appearing.", "OPTION_LOD_BIAS": "LOD Bias:", "OPTION_LOD_BIAS_DESCRIPTION": "The distances in which the LOD will change. Lowering this will improve performance but may cause pop-in.", "OPTION_MAX_LOD": "LOD Reduction:", "OPTION_MAX_LOD_DESCRIPTION": "The highest LOD that will be used by the game. Lowering this will improve performance but may cause pop-in and dramatically reduce graphic fidelity.", "OPTION_SOFTPARTICLES": "Soft Particles:", "OPTION_SOFTPARTICLES_DESCRIPTION": "Enables depth-based particle blending for smoother particles. Disabling will improve GPU performance.", "OPTION_FOLIAGEWIND": "Foliage Wind:", "OPTION_FOLIAGEWIND_DESCRIPTION": "Enables animated foliage. Disabling will improve GPU and CPU performance.", "OPTION_BLOOM": "Bloom:", "OPTION_BLOOM_DESCRIPTION": "Allows for overbrightened pixels to add glows to bright lights. Disabling will improve GPU performance.", "OPTION_AO": "SSAO:", "OPTION_AO_DESCRIPTION": "Darkens corners to simulate bounced lights. Disabling will dramatically improve GPU performance.", "OPTION_MOTIONBLUR": "Motion Blur:", "OPTION_MOTIONBLUR_DESCRIPTION": "Simulates the camera effect of blurring objects as they move. Disabling this will improve GPU performance.", "OPTION_SOBEL": "Sobel Lighting:", "OPTION_SOBEL_DESCRIPTION": "Enables a light outline to help elements stand out. Disabling this will improve GPU performance.", "OPTION_CORPSE_DISPOSAL": "Corpse Clean-up", "OPTION_CORPSE_DISPOSAL_DESCRIPTION": "How the maximum corpse limit is enforced. Immediate is cheaper, but will cause corpses over the limit to disappear even when visible.", "OPTION_CORPSE_DISPOSAL_HARD": "Immediate", "OPTION_CORPSE_DISPOSAL_OUTOFSIGHT":"Hidden", "OPTION_MAX_CORPSE": "Max Corpses", "OPTION_MAX_CORPSE_DESCRIPTION": "Limit the maximum number of corpses that can exist at one time. Lowering this number will boost performance.", "OPTION_MSAA": "UI Anti-Aliasing:", "OPTION_MSAA_DESCRIPTION": "Reduces jaggies and aliasing on UI elements via MSAA. Lowering this will increase GPU performance.", //[Gamepad] "OPTION_STICK_LOOK_SENSITIVITY": "Look Sensitivity", "OPTION_STICK_LOOK_SENSITIVITY_DESCRIPTION": "How quickly the camera rotates with the control stick.", "OPTION_STICK_LOOK_SCALE_X": "Horizontal Look Scale", "OPTION_STICK_LOOK_SCALE_X_DESCRIPTION": "How much to scale the horizontal rotation rate of the camera.", "OPTION_STICK_LOOK_SCALE_Y": "Vertical Look Scale", "OPTION_STICK_LOOK_SCALE_Y_DESCRIPTION": "How much to scale the vertical rotation rate of the camera.", "OPTION_STICK_LOOK_INVERT_X": "Horizontal Look Invert", "OPTION_STICK_LOOK_INVERT_X_DESCRIPTION": "Inverts horizontal rotation of the camera.", "OPTION_STICK_LOOK_INVERT_Y": "Vertical Look Invert", "OPTION_STICK_LOOK_INVERT_Y_DESCRIPTION": "Inverts vertical rotation of the camera.", "OPTION_GAMEPAD_VIBRATION_SCALE": "Vibration Scale", "OPTION_GAMEPAD_VIBRATION_SCALE_DESCRIPTION": "Intensity of controller vibration.", //[Keyboard+Mouse] "OPTION_MOUSE_LOOK_SENSITIVITY": "Look Sensitivity", "OPTION_MOUSE_LOOK_SENSITIVITY_DESCRIPTION": "How quickly the camera rotates with the mouse.", "OPTION_MOUSE_LOOK_SCALE_X": "Horizontal Look Scale", "OPTION_MOUSE_LOOK_SCALE_X_DESCRIPTION": "How much to scale the horizontal rotation rate of the camera.", "OPTION_MOUSE_LOOK_SCALE_Y": "Vertical Look Scale", "OPTION_MOUSE_LOOK_SCALE_Y_DESCRIPTION": "How much to scale the vertical rotation rate of the camera.", "OPTION_MOUSE_LOOK_INVERT_X": "Horizontal Look Invert", "OPTION_MOUSE_LOOK_INVERT_X_DESCRIPTION": "Inverts horizontal rotation of the camera.", "OPTION_MOUSE_LOOK_INVERT_Y": "Vertical Look Invert", "OPTION_MOUSE_LOOK_INVERT_Y_DESCRIPTION": "Inverts vertical rotation of the camera.", //[Gameplay] "OPTION_SCREENSHAKE_SCALE": "Screen Shake Scale", "OPTION_SCREENSHAKE_SCALE_DESCRIPTION": "Intensity of screen shake.", "OPTION_DAMAGENUMBERS": "Damage Numbers", "OPTION_DAMAGENUMBERS_DESCRIPTION": "Enables floating damage numbers.", "OPTION_SPRINT_SENSITIVITY_REDUCTION": "Sprint Sensitivity Reduction", "OPTION_SPRINT_SENSITIVITY_REDUCTION_DESCRIPTION": "Enables reduced input sensitivity while sprinting.", "OPTION_HUD": "In-Game HUD", "OPTION_HUD_DESCRIPTION": "Enables the in-game HUD, i.e healthbars, item icons, skill icons.", "OPTION_EXP_AND_MONEY_EFFECTS": "Exp and Money Effects", "OPTION_EXP_AND_MONEY_EFFECTS_DESCRIPTION": "Enables particle effects for experience and money.", "OPTION_DETAILED_DESCRIPTION" : "Detailed Item Descriptions", "OPTION_DETAILED_DESCRIPTION_DESCRIPTION" : "Enables detailed Item and Equipment descriptions in-game.", //[Misc] "OPTION_STEAM_RELAY_SERVER": "Steam Traffic Relay", "OPTION_STEAM_RELAY_SERVER_DESCRIPTION": "By default, Steam is allowed to deliver your network traffic to other players via relay server. This is either to circumvent direct connection issues or to provide a potentially faster network route. Disabling this option will prevent your traffic from being delivered via relay server.", "OPTION_INTRO_SKIP": "Skip Startup Intro", "OPTION_INTRO_SKIP_DESCRIPTION": "Skips the intro cutscene that plays on startup.", "OPTION_REBIND_DIALOG_TITLE": "Rebind Control...", "OPTION_REBIND_DIALOG_DESCRIPTION": "Press the button you wish to assign for {0}. \n{1:0} second(s) remaining.", "OPTION_REBIND_CANCELLED_DIALOG_DESCRIPTION": "Rebinding cancelled.", "SETTINGS_PROFILE_NAME_FORMAT": "Settings - {0}", } }