diff --git a/CharacterBodies.txt b/CharacterBodies.txt
index d9271b3..eeac2ba 100755
--- a/CharacterBodies.txt
+++ b/CharacterBodies.txt
@@ -2,22 +2,22 @@
strings:
{
//[NULL]
- "NULL_SUBTITLE": "Horde of Many",
- "DEFAULT_SKIN" : "Default",
+ "NULL_SUBTITLE": "A Heckuva Lotta Them",
+ "DEFAULT_SKIN" : "Basic Bitch",
- "ELITE_MODIFIER_FIRE": "Blazing {0}",
- "ELITE_MODIFIER_LIGHTNING": "Overloading {0}",
- "ELITE_MODIFIER_ICE": "Glacial {0}",
- "ELITE_MODIFIER_POISON" : "Malachite {0}",
- "ELITE_MODIFIER_HAUNTED" : "Celestine {0}",
+ "ELITE_MODIFIER_FIRE": "Real Hot {0}",
+ "ELITE_MODIFIER_LIGHTNING": "Super Shocky {0}",
+ "ELITE_MODIFIER_ICE": "Chilled {0}",
+ "ELITE_MODIFIER_POISON" : "Green Hurty{0}",
+ "ELITE_MODIFIER_HAUNTED" : "White Mystery {0}",
- "BODY_MODIFIER_DOPPELGANGER": "Umbra of {0}",
+ "BODY_MODIFIER_DOPPELGANGER": "{0}'s Long-Forgotten Basketball Rival",
//[CHARACTER]
- "COMMANDO_BODY_NAME": "Commando",
- "COMMANDO_BODY_SUBTITLE" : "Cornered Gunslinger",
- "COMMANDO_PRIMARY_NAME": "Double Tap",
- "COMMANDO_PRIMARY_DESCRIPTION" : "Shoot twice for .",
+ "COMMANDO_BODY_NAME": "Rooty Tooty",
+ "COMMANDO_BODY_SUBTITLE" : "School Shooty",
+ "COMMANDO_PRIMARY_NAME": "Point n Shooty",
+ "COMMANDO_PRIMARY_DESCRIPTION" : "Point at a guy and .",
"COMMANDO_SECONDARY_NAME": "Phase Round",
"COMMANDO_SECONDARY_DESCRIPTION" : "Fire a piercing bullet that hits all enemies in a line for . Goes through terrain.",
"COMMANDO_SECONDARY_ALT1_NAME": "Phase Blast",
@@ -344,4 +344,4 @@
"SKILL_GENERIC_CANCEL_NAME" : "Cancel",
"SKILL_GENERIC_CANCEL_DESCRIPTION" : "Cancel the skill.",
}
-}
\ No newline at end of file
+}