diff --git a/CharacterBodies.txt b/CharacterBodies.txt index d9271b3..eeac2ba 100755 --- a/CharacterBodies.txt +++ b/CharacterBodies.txt @@ -2,22 +2,22 @@ strings: { //[NULL] - "NULL_SUBTITLE": "Horde of Many", - "DEFAULT_SKIN" : "Default", + "NULL_SUBTITLE": "A Heckuva Lotta Them", + "DEFAULT_SKIN" : "Basic Bitch", - "ELITE_MODIFIER_FIRE": "Blazing {0}", - "ELITE_MODIFIER_LIGHTNING": "Overloading {0}", - "ELITE_MODIFIER_ICE": "Glacial {0}", - "ELITE_MODIFIER_POISON" : "Malachite {0}", - "ELITE_MODIFIER_HAUNTED" : "Celestine {0}", + "ELITE_MODIFIER_FIRE": "Real Hot {0}", + "ELITE_MODIFIER_LIGHTNING": "Super Shocky {0}", + "ELITE_MODIFIER_ICE": "Chilled {0}", + "ELITE_MODIFIER_POISON" : "Green Hurty{0}", + "ELITE_MODIFIER_HAUNTED" : "White Mystery {0}", - "BODY_MODIFIER_DOPPELGANGER": "Umbra of {0}", + "BODY_MODIFIER_DOPPELGANGER": "{0}'s Long-Forgotten Basketball Rival", //[CHARACTER] - "COMMANDO_BODY_NAME": "Commando", - "COMMANDO_BODY_SUBTITLE" : "Cornered Gunslinger", - "COMMANDO_PRIMARY_NAME": "Double Tap", - "COMMANDO_PRIMARY_DESCRIPTION" : "Shoot twice for 2x90% damage.", + "COMMANDO_BODY_NAME": "Rooty Tooty", + "COMMANDO_BODY_SUBTITLE" : "School Shooty", + "COMMANDO_PRIMARY_NAME": "Point n Shooty", + "COMMANDO_PRIMARY_DESCRIPTION" : "Point at a guy and tickle him fiercely.", "COMMANDO_SECONDARY_NAME": "Phase Round", "COMMANDO_SECONDARY_DESCRIPTION" : "Fire a piercing bullet that hits all enemies in a line for 300% damage. Goes through terrain.", "COMMANDO_SECONDARY_ALT1_NAME": "Phase Blast", @@ -344,4 +344,4 @@ "SKILL_GENERIC_CANCEL_NAME" : "Cancel", "SKILL_GENERIC_CANCEL_DESCRIPTION" : "Cancel the skill.", } -} \ No newline at end of file +}