From d6252d83d88e114507147d4d1cc488aee3669f98 Mon Sep 17 00:00:00 2001 From: Salt Date: Thu, 27 Aug 2020 05:01:15 -0500 Subject: [PATCH] Messages Almost done --- Messages.txt | 296 +++++++++++++++++++++++---------------------------- 1 file changed, 134 insertions(+), 162 deletions(-) diff --git a/Messages.txt b/Messages.txt index bc58c1c..76d856c 100755 --- a/Messages.txt +++ b/Messages.txt @@ -1,177 +1,149 @@ { "strings": { - "PLAYER_KILLED_MESSAGE": "{0} was killed by '{1}'", - "PLAYER_DIED_MESSAGE": "{0} died.", - "PLAYER_PICKUP": "{0} picked up {1}{2}", - "PLAYER_PICKUP_2P": "You picked up {1}{2}", - "PLAYER_CONNECTED": "{0} connected.", - "PLAYER_DISCONNECTED": "{0} disconnected.", - "PLAYER_ACTIVATED_TELEPORTER_2P": "You activated the Teleporter .", - "PLAYER_ACTIVATED_TELEPORTER": "{0} activated the Teleporter .", - "PLAYER_PING_DEFAULT" : "{0} wants to move here.", - "PLAYER_PING_ENEMY" : "{0} wants to attack: {1}.", - "PLAYER_PING_INTERACTABLE" : "{0} has found: {1}.", - "PLAYER_PING_INTERACTABLE_WITH_COST" : "{0} has found: {1} ({2}).", - "PLAYER_PING_COOLDOWN" : "You must wait before issuing more pings.", - "MONSTER_LEVEL": "The forces of the planet have become stronger over time.", - "MONSTER_PICKUP": "{0} picked up {1}{2}", - "PORTAL_SHOP_WILL_OPEN":"A blue orb appears..", - "PORTAL_SHOP_OPEN" : "A blue portal appears..", - "PORTAL_GOLDSHORES_WILL_OPEN":"A gold orb appears..", - "PORTAL_GOLDSHORES_OPEN" : "A gold portal appears..", - "PORTAL_MS_WILL_OPEN":"A celestial orb appears..", - "PORTAL_MS_OPEN" : "A celestial portal appears..", - "STONEGATE_OPEN" : "An ancient gate begins to shift..", - "VULTURE_EGG_WARNING" : "You hear a distant whirring..", - "VULTURE_EGG_BEGIN" : "The whirring grows loud.", - "LUNAR_TELEPORTER_IDLE" : "The Primordial Teleporter aligns with the planet..", - "LUNAR_TELEPORTER_ACTIVE" : "The Primordial Teleporter aligns with the moon..", + "PLAYER_KILLED_MESSAGE": "{1} just fucked {0}", + "PLAYER_DIED_MESSAGE": "{0} committed die.", + "PLAYER_PICKUP": "{0} yoinked {1}{2}", + "PLAYER_PICKUP_2P": "You got {1}{2}", + "PLAYER_CONNECTED": "{0} joined.", + "PLAYER_DISCONNECTED": "{0} left.", + "PLAYER_ACTIVATED_TELEPORTER_2P": "You found a Stage Advancinator .", + "PLAYER_ACTIVATED_TELEPORTER": "{0} hit the Thing .", + "PLAYER_PING_DEFAULT" : "{0} missed.", + "PLAYER_PING_ENEMY" : "{0} needs {1} to not.", + "PLAYER_PING_INTERACTABLE" : "{0} sees a {1}.", + "PLAYER_PING_INTERACTABLE_WITH_COST" : "{0} sees a {1} ({2}).", + "PLAYER_PING_COOLDOWN" : "Slow your roll, hedgehog.", + "MONSTER_PICKUP": "{0} got a {1}{2}", + "PORTAL_SHOP_WILL_OPEN":"Noot noot..", + "PORTAL_SHOP_OPEN" : "There's a Family Dollar on the left", + "PORTAL_GOLDSHORES_WILL_OPEN":"Shoutouts to simpleflips", + "PORTAL_GOLDSHORES_OPEN" : "Remember to go to twitch.tv/simpleflips", + "PORTAL_MS_WILL_OPEN":"The bridge is coming up", + "PORTAL_MS_OPEN" : "Exit life, stage right", + "STONEGATE_OPEN" : "Two dumb lizards in a cave are ready for you", + "VULTURE_EGG_WARNING" : "Nobody steals our chicks...", + "VULTURE_EGG_BEGIN" : "...and lives.", + "LUNAR_TELEPORTER_IDLE" : "The Master Gate doesn't like good music", + "LUNAR_TELEPORTER_ACTIVE" : "The Master Gate quietly plays Purple Haze", - "NEWT_UPGRADE_1": "Yes yes. That will grow both ways. Both ways.", - "NEWT_UPGRADE_2": "More growth. Good good good.", - "NEWT_UPGRADE_3": "Good growth. Will grow both ways. Both!", - "NEWT_LUNAR_PURCHASE_1": "That went badly. Badly last shape. But try again.", - "NEWT_LUNAR_PURCHASE_2": "Good choice. Good good.", - "NEWT_LUNAR_PURCHASE_3": "Shape is louder. Loud.", - "NEWT_LUNAR_PURCHASE_4": "Strange choice. Strange shape.", - "NEWT_LUNAR_PURCHASE_5": "Your shape narrow. Will be back soon.", - "NEWT_LUNAR_PURCHASE_6": "Will remember this shape.", - "NEWT_LUNAR_PURCHASE_7": "More shaped. Shaped like Nomad.", - "NEWT_LUNAR_PURCHASE_8": "Shaped like Providence. Shape?", + "BAZAAR_SEER_NAME" : "Next Stop", + "BAZAAR_SEER_CONTEXT" : "Get Off the Bus", + "BAZAAR_SEER_GOLEMPLAINS" : "Flat is justice", + "BAZAAR_SEER_BLACKBEACH" : "Extra thicc", + "BAZAAR_SEER_GOOLAKE" : "\"I've got nerves of steel and muscles of sand!\"", + "BAZAAR_SEER_FOGGYSWAMP" : "\"Nothing?! We can't just sit here and do nothing!\"", + "BAZAAR_SEER_FROZENWALL" : "\"Pinheeeeaaaadddd!\"", + "BAZAAR_SEER_WISPGRAVEYARD" : "\"What's so special about dumb ol' Texas?\"", + "BAZAAR_SEER_DAMPCAVESIMPLE" : "\"Patar fwee fwee!\"", + "BAZAAR_SEER_SHIPGRAVEYARD" : "\"Leedle leedle leedle lee...\"", + "BAZAAR_SEER_GOLDSHORES" : "\"Did you two get paint all over me first dollar?!\"", + "BAZAAR_SEER_SKYMEADOW" : "bruh", + "BAZAAR_SEER_MOON" : "\"A one-way ticket to pain!\"", - "BAZAAR_SEER_NAME" : "Lunar Seer", - "BAZAAR_SEER_CONTEXT" : "Dream", - "BAZAAR_SEER_GOLEMPLAINS" : "You dream of rolling hills.", - "BAZAAR_SEER_BLACKBEACH" : "You dream of waves, crashing on cliffsides.", - "BAZAAR_SEER_GOOLAKE" : "You dream of sand beneath your feet.", - "BAZAAR_SEER_FOGGYSWAMP" : "You dream of twisting roots.", - "BAZAAR_SEER_FROZENWALL" : "You dream of quiet snowfall.", - "BAZAAR_SEER_WISPGRAVEYARD" : "You dream of wind, blowing through trees.", - "BAZAAR_SEER_DAMPCAVESIMPLE" : "You dream of fire.", - "BAZAAR_SEER_SHIPGRAVEYARD" : "You dream of wind.", - "BAZAAR_SEER_GOLDSHORES" : "You dream of wealth.", - "BAZAAR_SEER_SKYMEADOW" : "You dream of serenity.", - "BAZAAR_SEER_ROOTJUNGLE" : "You dream of violent growth.", - "BAZAAR_SEER_MOON" : "You dream of glass and dirt.", - - - "NEWT_ANNOY_1": "Again again. Everytime.", - "NEWT_ANNOY_2": "Reshape. Out of forever.", - "NEWT_ANNOY_3": "Bad bad. Do not bother.", - "NEWT_ANNOY_4": "Bad. Will reshape into forget.", - "NEWT_ANNOY_5": "Will narrow your shape. Bad.", - "NEWT_ANNOY_6": "Stop stop. Bad bad.", - - - "FAMILY_GOLEM" : "[WARNING] The earth rumbles and groans with mysterious energies..", - "FAMILY_JELLYFISH" : "[WARNING] The air crackles and arcs..", - "FAMILY_WISP" : "[WARNING] The air begins to burn..", - "FAMILY_BEETLE" : "[WARNING] The ground begins to shift beneath you..", - "FAMILY_IMP" : "[WARNING] A tear in the fabric of the universe..", - "FAMILY_LEMURIAN" : "[WARNING] The ground's temperature begins to rise..", - "FAMILY_PARENT" : "[WARNING] The earth shifts and changes..", - "FAMILY_MUSHRUM" : "[WARNING] The ground grows sickly..", - "FAMILY_LUNAR" : "[WARNING] The bulwark begin to falter..", - "PLAYER_DEATH_QUOTE_0_2P" : "You are dead.", - "PLAYER_DEATH_QUOTE_0" : "{0} is dead.", - "PLAYER_DEATH_QUOTE_1_2P" : "You embrace the void.", - "PLAYER_DEATH_QUOTE_1" : "{0} embraces the void.", - "PLAYER_DEATH_QUOTE_2_2P" : "You had a lot more to live for.", - "PLAYER_DEATH_QUOTE_2" : "{0} had a lot more to live for.", - "PLAYER_DEATH_QUOTE_3_2P" : "Your internal organs have failed.", - "PLAYER_DEATH_QUOTE_3" : "{0}'s internal organs have failed.", - "PLAYER_DEATH_QUOTE_4_2P" : "Your body was gone an hour later.", - "PLAYER_DEATH_QUOTE_4" : "{0}'s body was gone an hour later.", - "PLAYER_DEATH_QUOTE_5_2P" : "Your family will never know how you died.", - "PLAYER_DEATH_QUOTE_5" : "{0}'s family will never know how they died.", - "PLAYER_DEATH_QUOTE_6_2P" : "You died painlessly.", - "PLAYER_DEATH_QUOTE_6" : "{0} died painlessly.", - "PLAYER_DEATH_QUOTE_7_2P" : "Your death was extremely painful.", - "PLAYER_DEATH_QUOTE_7" : "{0}'s death was extremely painful.", - "PLAYER_DEATH_QUOTE_8_2P" : "You have broken every bone in your body.", - "PLAYER_DEATH_QUOTE_8" : "{0} has broken every bone in your body.", - "PLAYER_DEATH_QUOTE_9_2P" : "You die a slightly embarassing death.", - "PLAYER_DEATH_QUOTE_9" : "{0} dies a slightly embarassing death.", - "PLAYER_DEATH_QUOTE_10_2P" : "You die in a hilarious pose.", - "PLAYER_DEATH_QUOTE_10" : "{0} dies in a hilarious pose.", - "PLAYER_DEATH_QUOTE_11_2P" : "You really messed up.", - "PLAYER_DEATH_QUOTE_11" : "{0} really messed up.", - "PLAYER_DEATH_QUOTE_12_2P" : "You have died. Maybe next time..", - "PLAYER_DEATH_QUOTE_12" : "{0} has died. Maybe next time..", - "PLAYER_DEATH_QUOTE_13_2P" : "You have passed away. Try again?", - "PLAYER_DEATH_QUOTE_13" : "{0} has passed away.", - "PLAYER_DEATH_QUOTE_14_2P" : "Choose a new character?", - "PLAYER_DEATH_QUOTE_14" : "{0} should select a different character.", - "PLAYER_DEATH_QUOTE_15_2P" : "Consider lowering the difficulty.", - "PLAYER_DEATH_QUOTE_15" : "{0} votes to lower the difficulty.", - "PLAYER_DEATH_QUOTE_16_2P" : "Try playing on \"Drizzle\" mode for an easier time.", - "PLAYER_DEATH_QUOTE_16" : "{0} would prefer to play on Drizzle.", - "PLAYER_DEATH_QUOTE_17_2P" : "Not a trace will be found.", - "PLAYER_DEATH_QUOTE_17" : "Not a trace of {0} will be found.", - "PLAYER_DEATH_QUOTE_18_2P" : "Remember that as time increases, so does difficulty.", - "PLAYER_DEATH_QUOTE_18" : "{0} has died.", - "PLAYER_DEATH_QUOTE_19_2P" : "This planet has killed you.", - "PLAYER_DEATH_QUOTE_19" : "This planet has killed {0}.", - "PLAYER_DEATH_QUOTE_20_2P" : "It wasn't your time to die...", - "PLAYER_DEATH_QUOTE_20" : "It wasn't {0}'s time to die...", + "FAMILY_GOLEM" : "[WARNING] Gravel hurts to walk on barefoot", + "FAMILY_JELLYFISH" : "[WARNING] There's a long line at the snack bar", + "FAMILY_WISP" : "[WARNING] Bring your blood pressure medication", + "FAMILY_BEETLE" : "[WARNING] Silly Beebles think they can handle it", + "FAMILY_IMP" : "[WARNING] You interrupted an imp family dinner", + "FAMILY_LEMURIAN" : "[WARNING] Barney will remember that...", + "FAMILY_PARENT" : "[WARNING] It smells like a fresh cut lawn", + "FAMILY_MUSHRUM" : "[WARNING] Moshi moshi", + "FAMILY_LUNAR" : "[WARNING] Somehow, you got a family event on the moon. Nice.", + "PLAYER_DEATH_QUOTE_0_2P" : "You are dead. Not big surprise.", + "PLAYER_DEATH_QUOTE_0" : "{0} is dead. Not big surprise.", + "PLAYER_DEATH_QUOTE_1_2P" : "Good flip.", + "PLAYER_DEATH_QUOTE_1" : "{0} did a flip.", + "PLAYER_DEATH_QUOTE_2_2P" : "You died extremely painfully.", + "PLAYER_DEATH_QUOTE_2" : "{0} was found in the wreckage.", + "PLAYER_DEATH_QUOTE_3_2P" : "Kept ya waiting, huh?", + "PLAYER_DEATH_QUOTE_3" : "{0} is still in a dream.", + "PLAYER_DEATH_QUOTE_4_2P" : "You don't feel so good.", + "PLAYER_DEATH_QUOTE_4" : "{0} was turned to dust, reduced to atoms.", + "PLAYER_DEATH_QUOTE_5_2P" : "Bruh", + "PLAYER_DEATH_QUOTE_5" : "{0}", + "PLAYER_DEATH_QUOTE_6_2P" : "Pick a new guy next time.", + "PLAYER_DEATH_QUOTE_6" : "{0} should pick a new guy.", + "PLAYER_DEATH_QUOTE_7_2P" : "Fuck.", + "PLAYER_DEATH_QUOTE_7" : "{0}. Fuck.", + "PLAYER_DEATH_QUOTE_8_2P" : "Broke my leg.", + "PLAYER_DEATH_QUOTE_8" : "{0} broke his leg.", + "PLAYER_DEATH_QUOTE_9_2P" : "You've been voted off the island.", + "PLAYER_DEATH_QUOTE_9" : "{0} was voted off the island.", + "PLAYER_DEATH_QUOTE_10_2P" : "You fucked up.", + "PLAYER_DEATH_QUOTE_10" : "{0} fucked up.", + "PLAYER_DEATH_QUOTE_11_2P" : "According to all known laws of aviation, you're dead.", + "PLAYER_DEATH_QUOTE_11" : "{0} quoted the Bee Movie and died.", + "PLAYER_DEATH_QUOTE_12_2P" : "\"Maybe some day...\"", + "PLAYER_DEATH_QUOTE_12" : "{0} disobeyed the Magic Conch.", + "PLAYER_DEATH_QUOTE_13_2P" : "\"Oh man. It itches.\"", + "PLAYER_DEATH_QUOTE_13" : "{0} is doomed to the Iron Butt.", + "PLAYER_DEATH_QUOTE_14_2P" : "It was inevitable.", + "PLAYER_DEATH_QUOTE_14" : "Urist Mc{0} has died.", + "PLAYER_DEATH_QUOTE_15_2P" : "Hamborgar", + "PLAYER_DEATH_QUOTE_15" : "{0} was too Hungary.", + "PLAYER_DEATH_QUOTE_16_2P" : "Fucking weeb.", + "PLAYER_DEATH_QUOTE_16" : "{0} is a fucking weeb.", + "PLAYER_DEATH_QUOTE_17_2P" : "BY THE EMPEROR", + "PLAYER_DEATH_QUOTE_17" : "{0} has been tried for heresy against the Emperium.", + "PLAYER_DEATH_QUOTE_18_2P" : "Get styled upon.", + "PLAYER_DEATH_QUOTE_18" : "{0} was styled upon.", + "PLAYER_DEATH_QUOTE_19_2P" : "Get bike locked", + "PLAYER_DEATH_QUOTE_19" : "{0} got bike locked.", + "PLAYER_DEATH_QUOTE_20_2P" : "Sucks to suck", + "PLAYER_DEATH_QUOTE_20" : "Sucks to suck, {0}", "PLAYER_DEATH_QUOTE_21_2P" : "That was definitely not your fault.", "PLAYER_DEATH_QUOTE_21" : "That was definitely not {0}'s fault.", "PLAYER_DEATH_QUOTE_22_2P" : "That was absolutely your fault.", "PLAYER_DEATH_QUOTE_22" : "That was absolutely {0}'s fault.", - "PLAYER_DEATH_QUOTE_23_2P" : "They will surely feast on your flesh.", - "PLAYER_DEATH_QUOTE_23" : "They will surely feast on {0}'s flesh.", - "PLAYER_DEATH_QUOTE_24_2P" : "..the harder they fall.", - "PLAYER_DEATH_QUOTE_24" : "{0} has fallen. Hard.", - "PLAYER_DEATH_QUOTE_25_2P" : "Beep.. beep.. beeeeeeeeeeeeeeeee", - "PLAYER_DEATH_QUOTE_25" : "{0} has flatlined.", - "PLAYER_DEATH_QUOTE_26_2P" : "Close!", - "PLAYER_DEATH_QUOTE_26" : "Nice try, {0}!", - "PLAYER_DEATH_QUOTE_27_2P" : "Come back soon!", - "PLAYER_DEATH_QUOTE_27" : "Come back soon, {0}!", - "PLAYER_DEATH_QUOTE_28_2P" : "Crushed.", - "PLAYER_DEATH_QUOTE_28" : "{0} was crushed.", - "PLAYER_DEATH_QUOTE_29_2P" : "Smashed.", - "PLAYER_DEATH_QUOTE_29" : "{0} was smashed.", - "PLAYER_DEATH_QUOTE_30_2P" : "DEAD", - "PLAYER_DEATH_QUOTE_30" : "{0} IS DEAD", - "PLAYER_DEATH_QUOTE_31_2P" : "Get styled upon.", - "PLAYER_DEATH_QUOTE_31" : "{0} was styled upon.", - "PLAYER_DEATH_QUOTE_32_2P" : "Dead from blunt trauma to the face.", - "PLAYER_DEATH_QUOTE_32" : "{0} was killed from blunt trauma to the face.", - "PLAYER_DEATH_QUOTE_33_2P" : "ded", - "PLAYER_DEATH_QUOTE_33" : "{0} is ded", - "PLAYER_DEATH_QUOTE_34_2P" : "rekt", - "PLAYER_DEATH_QUOTE_34" : "{0} was rekt", - "PLAYER_DEATH_QUOTE_35_2P" : "ur dead LOL get rekt", - "PLAYER_DEATH_QUOTE_35" : "{0} is dead LOL get rekt", - "PLAYER_DEATH_QUOTE_36_2P" : "Sucks to suck.", - "PLAYER_DEATH_QUOTE_36" : "Sucks to suck, {0}", - "PLAYER_DEATH_QUOTE_37_2P" : "You walk toward the light.", - "PLAYER_DEATH_QUOTE_37" : "{0} walks toward the light.", + "PLAYER_DEATH_QUOTE_23_2P" : "You walk toward the light", + "PLAYER_DEATH_QUOTE_23" : "{0} walks toward the light.", + "PLAYER_DEATH_QUOTE_24_2P" : "Astolfo.", + "PLAYER_DEATH_QUOTE_24" : "{0}. Astolfo.", + "PLAYER_DEATH_QUOTE_25_2P" : "Added that one to the site.", + "PLAYER_DEATH_QUOTE_25" : "{0} added a subtitle to 9iron.", + "PLAYER_DEATH_QUOTE_26_2P" : "Your crusade against Dracula will never be realized.", + "PLAYER_DEATH_QUOTE_26" : "Is that THE {0} Castlevania?", + "PLAYER_DEATH_QUOTE_27_2P" : "No cigar.", + "PLAYER_DEATH_QUOTE_27" : "{0} was close, but no cigar.", + "PLAYER_DEATH_QUOTE_28_2P" : "Decimated", + "PLAYER_DEATH_QUOTE_28" : "{0} was killed by 9/10ths of his unit.", + "PLAYER_DEATH_QUOTE_29_2P" : "Ain't nothin gonna break my style.", + "PLAYER_DEATH_QUOTE_29" : "{0} was slowed down.", + "PLAYER_DEATH_QUOTE_30_2P" : "\"Alexa,\"", + "PLAYER_DEATH_QUOTE_30" : "{0} IS DEAD THIS IS SO SAD", + "PLAYER_DEATH_QUOTE_31_2P" : "Are ya winning, son?", + "PLAYER_DEATH_QUOTE_31" : "{0} is not winning.", + "PLAYER_DEATH_QUOTE_32_2P" : "PUYO", + "PLAYER_DEATH_QUOTE_32" : "{0} wants to play Tetris.", + "PLAYER_DEATH_QUOTE_33_2P" : "It's almost cheating.", + "PLAYER_DEATH_QUOTE_33" : "{0} went hunting with a cougar.", + "PLAYER_DEATH_QUOTE_34_2P" : "being meguka is suffering", + "PLAYER_DEATH_QUOTE_34" : "{0} is meguka", + "PLAYER_DEATH_QUOTE_35_2P" : "Desu.", + "PLAYER_DEATH_QUOTE_35" : "{0} is dead desu.", + "PLAYER_DEATH_QUOTE_36_2P" : "Don't bite the curb.", + "PLAYER_DEATH_QUOTE_36" : "{0} bit the curb.", + "PLAYER_DEATH_QUOTE_37_2P" : "Interesting choice.", + "PLAYER_DEATH_QUOTE_37" : "{0} didn't pan out.", - "PLAYER_DEATH_QUOTE_BRITTLEDEATH_2P" : "You have shattered into innumerable pieces.", - "PLAYER_DEATH_QUOTE_BRITTLEDEATH" : "{0} has shattered into innumerable pieces.", + "PLAYER_DEATH_QUOTE_BRITTLEDEATH_2P" : "Every morning you break your legs.", + "PLAYER_DEATH_QUOTE_BRITTLEDEATH" : "{0} was born with glass bones and paper skin.", - "PLAYER_DEATH_QUOTE_VOIDDEATH_2P" : "You have been detained. Await your sentence at the end of Time.", - "PLAYER_DEATH_QUOTE_VOIDDEATH" : "{0} has vanished without a trace.", - - "PLAYER_DEATH_QUOTE_FALLDAMAGE_0_2P": "*CRUNCH*", - "PLAYER_DEATH_QUOTE_FALLDAMAGE_0": "{0} went splat.", - - "PLAYER_DEATH_QUOTE_FALLDAMAGE_1_2P": "You tripped.", - "PLAYER_DEATH_QUOTE_FALLDAMAGE_1": "{0} tripped.", - - "PLAYER_DEATH_QUOTE_FALLDAMAGE_2_2P": "You left a beautiful crater.", - "PLAYER_DEATH_QUOTE_FALLDAMAGE_2": "Visit {0}'s Scenic Crater!", - - "PLAYER_DEATH_QUOTE_FALLDAMAGE_3_2P": "You forgot your parachute.", - "PLAYER_DEATH_QUOTE_FALLDAMAGE_3": "{0} forgot their parachute.", - - "PLAYER_DEATH_QUOTE_FALLDAMAGE_4_2P": "You greatly miscalculated.", - "PLAYER_DEATH_QUOTE_FALLDAMAGE_4": "{0} greatly miscalculated.", + "PLAYER_DEATH_QUOTE_VOIDDEATH_2P" : "Stop! You violated the law. Pay the court a fine or serve your sentence. Your stolen goods are now forfeit.", + "PLAYER_DEATH_QUOTE_VOIDDEATH" : "{0} violated the law.", + "PLAYER_DEATH_QUOTE_FALLDAMAGE_0_2P": "You slipped and slid on that banana peel.", + "PLAYER_DEATH_QUOTE_FALLDAMAGE_0": "{0} is not number 1", + "PLAYER_DEATH_QUOTE_FALLDAMAGE_1_2P": "You parried the ground and missed.", + "PLAYER_DEATH_QUOTE_FALLDAMAGE_1": "{0} didn't parry the ground.", + "PLAYER_DEATH_QUOTE_FALLDAMAGE_2_2P": "MY LEG", + "PLAYER_DEATH_QUOTE_FALLDAMAGE_2": "{0}: MY LEG! Myyy leeeegg!", + "PLAYER_DEATH_QUOTE_FALLDAMAGE_3_2P": "Did not squeaky that one.", + "PLAYER_DEATH_QUOTE_FALLDAMAGE_3": "{0} did not proc Tougher Times.", + "PLAYER_DEATH_QUOTE_FALLDAMAGE_4_2P": "Hey, Frailty is on.", + "PLAYER_DEATH_QUOTE_FALLDAMAGE_4": "{0} forgot about Frailty.", "PLAYER_DEATH_QUOTE_FALLDAMAGE_5_2P": "You lost a fight with gravity.", "PLAYER_DEATH_QUOTE_FALLDAMAGE_5": "{0} lost a fight with gravity.", } -} \ No newline at end of file +}