diff --git a/Messages.txt b/Messages.txt
index bc58c1c..76d856c 100755
--- a/Messages.txt
+++ b/Messages.txt
@@ -1,177 +1,149 @@
{
"strings":
{
- "PLAYER_KILLED_MESSAGE": ".",
- "PLAYER_ACTIVATED_TELEPORTER": ".",
- "PLAYER_PING_DEFAULT" : "",
- "PLAYER_PING_ENEMY" : "",
- "PLAYER_PING_INTERACTABLE" : "",
- "PLAYER_PING_INTERACTABLE_WITH_COST" : "",
- "PLAYER_PING_COOLDOWN" : "",
- "MONSTER_LEVEL": "",
- "MONSTER_PICKUP": "",
- "PORTAL_SHOP_OPEN" : "",
- "PORTAL_GOLDSHORES_WILL_OPEN":"",
- "PORTAL_GOLDSHORES_OPEN" : "",
- "PORTAL_MS_WILL_OPEN":"",
- "PORTAL_MS_OPEN" : "",
- "STONEGATE_OPEN" : "",
- "VULTURE_EGG_WARNING" : "",
- "VULTURE_EGG_BEGIN" : "",
- "LUNAR_TELEPORTER_IDLE" : "",
- "LUNAR_TELEPORTER_ACTIVE" : "",
+ "PLAYER_KILLED_MESSAGE": ".",
+ "PLAYER_ACTIVATED_TELEPORTER": ".",
+ "PLAYER_PING_DEFAULT" : "",
+ "PLAYER_PING_ENEMY" : "",
+ "PLAYER_PING_INTERACTABLE" : "",
+ "PLAYER_PING_INTERACTABLE_WITH_COST" : "",
+ "PLAYER_PING_COOLDOWN" : "",
+ "MONSTER_PICKUP": "",
+ "PORTAL_SHOP_OPEN" : "",
+ "PORTAL_GOLDSHORES_WILL_OPEN":"",
+ "PORTAL_GOLDSHORES_OPEN" : "",
+ "PORTAL_MS_WILL_OPEN":"",
+ "PORTAL_MS_OPEN" : "",
+ "STONEGATE_OPEN" : "",
+ "VULTURE_EGG_WARNING" : "",
+ "VULTURE_EGG_BEGIN" : "",
+ "LUNAR_TELEPORTER_IDLE" : "",
+ "LUNAR_TELEPORTER_ACTIVE" : "",
- "NEWT_UPGRADE_1": "Yes yes. That will grow both ways. Both ways.",
- "NEWT_UPGRADE_2": "More growth. Good good good.",
- "NEWT_UPGRADE_3": "Good growth. Will grow both ways. Both!",
- "NEWT_LUNAR_PURCHASE_1": "That went badly. Badly last shape. But try again.",
- "NEWT_LUNAR_PURCHASE_2": "Good choice. Good good.",
- "NEWT_LUNAR_PURCHASE_3": "Shape is louder. Loud.",
- "NEWT_LUNAR_PURCHASE_4": "Strange choice. Strange shape.",
- "NEWT_LUNAR_PURCHASE_5": "Your shape narrow. Will be back soon.",
- "NEWT_LUNAR_PURCHASE_6": "Will remember this shape.",
- "NEWT_LUNAR_PURCHASE_7": "More shaped. Shaped like Nomad.",
- "NEWT_LUNAR_PURCHASE_8": "Shaped like Providence. Shape?",
+ "BAZAAR_SEER_NAME" : "Next Stop",
+ "BAZAAR_SEER_CONTEXT" : "Get Off the Bus",
+ "BAZAAR_SEER_GOLEMPLAINS" : "",
+ "BAZAAR_SEER_BLACKBEACH" : "",
+ "BAZAAR_SEER_GOOLAKE" : "",
+ "BAZAAR_SEER_FOGGYSWAMP" : "",
+ "BAZAAR_SEER_FROZENWALL" : "",
+ "BAZAAR_SEER_WISPGRAVEYARD" : "",
+ "BAZAAR_SEER_DAMPCAVESIMPLE" : "",
+ "BAZAAR_SEER_SHIPGRAVEYARD" : "",
+ "BAZAAR_SEER_GOLDSHORES" : "",
+ "BAZAAR_SEER_SKYMEADOW" : "",
+ "BAZAAR_SEER_MOON" : "",
- "BAZAAR_SEER_NAME" : "Lunar Seer",
- "BAZAAR_SEER_CONTEXT" : "Dream",
- "BAZAAR_SEER_GOLEMPLAINS" : "",
- "BAZAAR_SEER_BLACKBEACH" : "",
- "BAZAAR_SEER_GOOLAKE" : "",
- "BAZAAR_SEER_FOGGYSWAMP" : "",
- "BAZAAR_SEER_FROZENWALL" : "",
- "BAZAAR_SEER_WISPGRAVEYARD" : "",
- "BAZAAR_SEER_DAMPCAVESIMPLE" : "",
- "BAZAAR_SEER_SHIPGRAVEYARD" : "",
- "BAZAAR_SEER_GOLDSHORES" : "",
- "BAZAAR_SEER_SKYMEADOW" : "",
- "BAZAAR_SEER_ROOTJUNGLE" : "",
- "BAZAAR_SEER_MOON" : "",
-
-
- "NEWT_ANNOY_1": "Again again. Everytime.",
- "NEWT_ANNOY_2": "Reshape. Out of forever.",
- "NEWT_ANNOY_3": "Bad bad. Do not bother.",
- "NEWT_ANNOY_4": "Bad. Will reshape into forget.",
- "NEWT_ANNOY_5": "Will narrow your shape. Bad.",
- "NEWT_ANNOY_6": "Stop stop. Bad bad.",
-
-
- "FAMILY_GOLEM" : "",
- "FAMILY_JELLYFISH" : "",
- "FAMILY_WISP" : "",
- "FAMILY_BEETLE" : "",
- "FAMILY_IMP" : "",
- "FAMILY_LEMURIAN" : "",
- "FAMILY_PARENT" : "",
- "FAMILY_MUSHRUM" : "",
- "FAMILY_LUNAR" : "",
- "PLAYER_DEATH_QUOTE_0_2P" : "You are dead.",
- "PLAYER_DEATH_QUOTE_0" : "{0} is dead.",
- "PLAYER_DEATH_QUOTE_1_2P" : "You embrace the void.",
- "PLAYER_DEATH_QUOTE_1" : "{0} embraces the void.",
- "PLAYER_DEATH_QUOTE_2_2P" : "You had a lot more to live for.",
- "PLAYER_DEATH_QUOTE_2" : "{0} had a lot more to live for.",
- "PLAYER_DEATH_QUOTE_3_2P" : "Your internal organs have failed.",
- "PLAYER_DEATH_QUOTE_3" : "{0}'s internal organs have failed.",
- "PLAYER_DEATH_QUOTE_4_2P" : "Your body was gone an hour later.",
- "PLAYER_DEATH_QUOTE_4" : "{0}'s body was gone an hour later.",
- "PLAYER_DEATH_QUOTE_5_2P" : "Your family will never know how you died.",
- "PLAYER_DEATH_QUOTE_5" : "{0}'s family will never know how they died.",
- "PLAYER_DEATH_QUOTE_6_2P" : "You died painlessly.",
- "PLAYER_DEATH_QUOTE_6" : "{0} died painlessly.",
- "PLAYER_DEATH_QUOTE_7_2P" : "Your death was extremely painful.",
- "PLAYER_DEATH_QUOTE_7" : "{0}'s death was extremely painful.",
- "PLAYER_DEATH_QUOTE_8_2P" : "You have broken every bone in your body.",
- "PLAYER_DEATH_QUOTE_8" : "{0} has broken every bone in your body.",
- "PLAYER_DEATH_QUOTE_9_2P" : "You die a slightly embarassing death.",
- "PLAYER_DEATH_QUOTE_9" : "{0} dies a slightly embarassing death.",
- "PLAYER_DEATH_QUOTE_10_2P" : "You die in a hilarious pose.",
- "PLAYER_DEATH_QUOTE_10" : "{0} dies in a hilarious pose.",
- "PLAYER_DEATH_QUOTE_11_2P" : "You really messed up.",
- "PLAYER_DEATH_QUOTE_11" : "{0} really messed up.",
- "PLAYER_DEATH_QUOTE_12_2P" : "You have died. Maybe next time..",
- "PLAYER_DEATH_QUOTE_12" : "{0} has died. Maybe next time..",
- "PLAYER_DEATH_QUOTE_13_2P" : "You have passed away. Try again?",
- "PLAYER_DEATH_QUOTE_13" : "{0} has passed away.",
- "PLAYER_DEATH_QUOTE_14_2P" : "Choose a new character?",
- "PLAYER_DEATH_QUOTE_14" : "{0} should select a different character.",
- "PLAYER_DEATH_QUOTE_15_2P" : "Consider lowering the difficulty.",
- "PLAYER_DEATH_QUOTE_15" : "{0} votes to lower the difficulty.",
- "PLAYER_DEATH_QUOTE_16_2P" : "Try playing on \"Drizzle\" mode for an easier time.",
- "PLAYER_DEATH_QUOTE_16" : "{0} would prefer to play on Drizzle.",
- "PLAYER_DEATH_QUOTE_17_2P" : "Not a trace will be found.",
- "PLAYER_DEATH_QUOTE_17" : "Not a trace of {0} will be found.",
- "PLAYER_DEATH_QUOTE_18_2P" : "Remember that as time increases, so does difficulty.",
- "PLAYER_DEATH_QUOTE_18" : "{0} has died.",
- "PLAYER_DEATH_QUOTE_19_2P" : "This planet has killed you.",
- "PLAYER_DEATH_QUOTE_19" : "This planet has killed {0}.",
- "PLAYER_DEATH_QUOTE_20_2P" : "It wasn't your time to die...",
- "PLAYER_DEATH_QUOTE_20" : "It wasn't {0}'s time to die...",
+ "FAMILY_GOLEM" : "",
+ "FAMILY_JELLYFISH" : "",
+ "FAMILY_WISP" : "",
+ "FAMILY_BEETLE" : "",
+ "FAMILY_IMP" : "",
+ "FAMILY_LEMURIAN" : "",
+ "FAMILY_PARENT" : "",
+ "FAMILY_MUSHRUM" : "",
+ "FAMILY_LUNAR" : "",
+ "PLAYER_DEATH_QUOTE_0_2P" : "You are dead. Not big surprise.",
+ "PLAYER_DEATH_QUOTE_0" : "{0} is dead. Not big surprise.",
+ "PLAYER_DEATH_QUOTE_1_2P" : "Good flip.",
+ "PLAYER_DEATH_QUOTE_1" : "{0} did a flip.",
+ "PLAYER_DEATH_QUOTE_2_2P" : "You died extremely painfully.",
+ "PLAYER_DEATH_QUOTE_2" : "{0} was found in the wreckage.",
+ "PLAYER_DEATH_QUOTE_3_2P" : "Kept ya waiting, huh?",
+ "PLAYER_DEATH_QUOTE_3" : "{0} is still in a dream.",
+ "PLAYER_DEATH_QUOTE_4_2P" : "You don't feel so good.",
+ "PLAYER_DEATH_QUOTE_4" : "{0} was turned to dust, reduced to atoms.",
+ "PLAYER_DEATH_QUOTE_5_2P" : "Bruh",
+ "PLAYER_DEATH_QUOTE_5" : "{0}",
+ "PLAYER_DEATH_QUOTE_6_2P" : "Pick a new guy next time.",
+ "PLAYER_DEATH_QUOTE_6" : "{0} should pick a new guy.",
+ "PLAYER_DEATH_QUOTE_7_2P" : "Fuck.",
+ "PLAYER_DEATH_QUOTE_7" : "{0}. Fuck.",
+ "PLAYER_DEATH_QUOTE_8_2P" : "Broke my leg.",
+ "PLAYER_DEATH_QUOTE_8" : "{0} broke his leg.",
+ "PLAYER_DEATH_QUOTE_9_2P" : "You've been voted off the island.",
+ "PLAYER_DEATH_QUOTE_9" : "{0} was voted off the island.",
+ "PLAYER_DEATH_QUOTE_10_2P" : "You fucked up.",
+ "PLAYER_DEATH_QUOTE_10" : "{0} fucked up.",
+ "PLAYER_DEATH_QUOTE_11_2P" : "According to all known laws of aviation, you're dead.",
+ "PLAYER_DEATH_QUOTE_11" : "{0} quoted the Bee Movie and died.",
+ "PLAYER_DEATH_QUOTE_12_2P" : "\"Maybe some day...\"",
+ "PLAYER_DEATH_QUOTE_12" : "{0} disobeyed the Magic Conch.",
+ "PLAYER_DEATH_QUOTE_13_2P" : "\"Oh man. It itches.\"",
+ "PLAYER_DEATH_QUOTE_13" : "{0} is doomed to the Iron Butt.",
+ "PLAYER_DEATH_QUOTE_14_2P" : "It was inevitable.",
+ "PLAYER_DEATH_QUOTE_14" : "Urist Mc{0} has died.",
+ "PLAYER_DEATH_QUOTE_15_2P" : "Hamborgar",
+ "PLAYER_DEATH_QUOTE_15" : "{0} was too Hungary.",
+ "PLAYER_DEATH_QUOTE_16_2P" : "Fucking weeb.",
+ "PLAYER_DEATH_QUOTE_16" : "{0} is a fucking weeb.",
+ "PLAYER_DEATH_QUOTE_17_2P" : "BY THE EMPEROR",
+ "PLAYER_DEATH_QUOTE_17" : "{0} has been tried for heresy against the Emperium.",
+ "PLAYER_DEATH_QUOTE_18_2P" : "Get styled upon.",
+ "PLAYER_DEATH_QUOTE_18" : "{0} was styled upon.",
+ "PLAYER_DEATH_QUOTE_19_2P" : "Get bike locked",
+ "PLAYER_DEATH_QUOTE_19" : "{0} got bike locked.",
+ "PLAYER_DEATH_QUOTE_20_2P" : "Sucks to suck",
+ "PLAYER_DEATH_QUOTE_20" : "Sucks to suck, {0}",
"PLAYER_DEATH_QUOTE_21_2P" : "That was definitely not your fault.",
"PLAYER_DEATH_QUOTE_21" : "That was definitely not {0}'s fault.",
"PLAYER_DEATH_QUOTE_22_2P" : "That was absolutely your fault.",
"PLAYER_DEATH_QUOTE_22" : "That was absolutely {0}'s fault.",
- "PLAYER_DEATH_QUOTE_23_2P" : "They will surely feast on your flesh.",
- "PLAYER_DEATH_QUOTE_23" : "They will surely feast on {0}'s flesh.",
- "PLAYER_DEATH_QUOTE_24_2P" : "..the harder they fall.",
- "PLAYER_DEATH_QUOTE_24" : "{0} has fallen. Hard.",
- "PLAYER_DEATH_QUOTE_25_2P" : "Beep.. beep.. beeeeeeeeeeeeeeeee",
- "PLAYER_DEATH_QUOTE_25" : "{0} has flatlined.",
- "PLAYER_DEATH_QUOTE_26_2P" : "Close!",
- "PLAYER_DEATH_QUOTE_26" : "Nice try, {0}!",
- "PLAYER_DEATH_QUOTE_27_2P" : "Come back soon!",
- "PLAYER_DEATH_QUOTE_27" : "Come back soon, {0}!",
- "PLAYER_DEATH_QUOTE_28_2P" : "Crushed.",
- "PLAYER_DEATH_QUOTE_28" : "{0} was crushed.",
- "PLAYER_DEATH_QUOTE_29_2P" : "Smashed.",
- "PLAYER_DEATH_QUOTE_29" : "{0} was smashed.",
- "PLAYER_DEATH_QUOTE_30_2P" : "DEAD",
- "PLAYER_DEATH_QUOTE_30" : "{0} IS DEAD",
- "PLAYER_DEATH_QUOTE_31_2P" : "Get styled upon.",
- "PLAYER_DEATH_QUOTE_31" : "{0} was styled upon.",
- "PLAYER_DEATH_QUOTE_32_2P" : "Dead from blunt trauma to the face.",
- "PLAYER_DEATH_QUOTE_32" : "{0} was killed from blunt trauma to the face.",
- "PLAYER_DEATH_QUOTE_33_2P" : "ded",
- "PLAYER_DEATH_QUOTE_33" : "{0} is ded",
- "PLAYER_DEATH_QUOTE_34_2P" : "rekt",
- "PLAYER_DEATH_QUOTE_34" : "{0} was rekt",
- "PLAYER_DEATH_QUOTE_35_2P" : "ur dead LOL get rekt",
- "PLAYER_DEATH_QUOTE_35" : "{0} is dead LOL get rekt",
- "PLAYER_DEATH_QUOTE_36_2P" : "Sucks to suck.",
- "PLAYER_DEATH_QUOTE_36" : "Sucks to suck, {0}",
- "PLAYER_DEATH_QUOTE_37_2P" : "You walk toward the light.",
- "PLAYER_DEATH_QUOTE_37" : "{0} walks toward the light.",
+ "PLAYER_DEATH_QUOTE_23_2P" : "You walk toward the light",
+ "PLAYER_DEATH_QUOTE_23" : "{0} walks toward the light.",
+ "PLAYER_DEATH_QUOTE_24_2P" : "Astolfo.",
+ "PLAYER_DEATH_QUOTE_24" : "{0}. Astolfo.",
+ "PLAYER_DEATH_QUOTE_25_2P" : "Added that one to the site.",
+ "PLAYER_DEATH_QUOTE_25" : "{0} added a subtitle to 9iron.",
+ "PLAYER_DEATH_QUOTE_26_2P" : "Your crusade against Dracula will never be realized.",
+ "PLAYER_DEATH_QUOTE_26" : "Is that THE {0} Castlevania?",
+ "PLAYER_DEATH_QUOTE_27_2P" : "No cigar.",
+ "PLAYER_DEATH_QUOTE_27" : "{0} was close, but no cigar.",
+ "PLAYER_DEATH_QUOTE_28_2P" : "Decimated",
+ "PLAYER_DEATH_QUOTE_28" : "{0} was killed by 9/10ths of his unit.",
+ "PLAYER_DEATH_QUOTE_29_2P" : "Ain't nothin gonna break my style.",
+ "PLAYER_DEATH_QUOTE_29" : "{0} was slowed down.",
+ "PLAYER_DEATH_QUOTE_30_2P" : "\"Alexa,\"",
+ "PLAYER_DEATH_QUOTE_30" : "{0} IS DEAD THIS IS SO SAD",
+ "PLAYER_DEATH_QUOTE_31_2P" : "Are ya winning, son?",
+ "PLAYER_DEATH_QUOTE_31" : "{0} is not winning.",
+ "PLAYER_DEATH_QUOTE_32_2P" : "PUYO",
+ "PLAYER_DEATH_QUOTE_32" : "{0} wants to play Tetris.",
+ "PLAYER_DEATH_QUOTE_33_2P" : "It's almost cheating.",
+ "PLAYER_DEATH_QUOTE_33" : "{0} went hunting with a cougar.",
+ "PLAYER_DEATH_QUOTE_34_2P" : "being meguka is suffering",
+ "PLAYER_DEATH_QUOTE_34" : "{0} is meguka",
+ "PLAYER_DEATH_QUOTE_35_2P" : "Desu.",
+ "PLAYER_DEATH_QUOTE_35" : "{0} is dead desu.",
+ "PLAYER_DEATH_QUOTE_36_2P" : "Don't bite the curb.",
+ "PLAYER_DEATH_QUOTE_36" : "{0} bit the curb.",
+ "PLAYER_DEATH_QUOTE_37_2P" : "Interesting choice.",
+ "PLAYER_DEATH_QUOTE_37" : "{0} didn't pan out.",
- "PLAYER_DEATH_QUOTE_BRITTLEDEATH_2P" : "You have shattered into innumerable pieces.",
- "PLAYER_DEATH_QUOTE_BRITTLEDEATH" : "{0} has shattered into innumerable pieces.",
+ "PLAYER_DEATH_QUOTE_BRITTLEDEATH_2P" : "Every morning you break your legs.",
+ "PLAYER_DEATH_QUOTE_BRITTLEDEATH" : "{0} was born with glass bones and paper skin.",
- "PLAYER_DEATH_QUOTE_VOIDDEATH_2P" : "You have been detained. Await your sentence at the end of Time.",
- "PLAYER_DEATH_QUOTE_VOIDDEATH" : "{0} has vanished without a trace.",
-
- "PLAYER_DEATH_QUOTE_FALLDAMAGE_0_2P": "*CRUNCH*",
- "PLAYER_DEATH_QUOTE_FALLDAMAGE_0": "{0} went splat.",
-
- "PLAYER_DEATH_QUOTE_FALLDAMAGE_1_2P": "You tripped.",
- "PLAYER_DEATH_QUOTE_FALLDAMAGE_1": "{0} tripped.",
-
- "PLAYER_DEATH_QUOTE_FALLDAMAGE_2_2P": "You left a beautiful crater.",
- "PLAYER_DEATH_QUOTE_FALLDAMAGE_2": "Visit {0}'s Scenic Crater!",
-
- "PLAYER_DEATH_QUOTE_FALLDAMAGE_3_2P": "You forgot your parachute.",
- "PLAYER_DEATH_QUOTE_FALLDAMAGE_3": "{0} forgot their parachute.",
-
- "PLAYER_DEATH_QUOTE_FALLDAMAGE_4_2P": "You greatly miscalculated.",
- "PLAYER_DEATH_QUOTE_FALLDAMAGE_4": "{0} greatly miscalculated.",
+ "PLAYER_DEATH_QUOTE_VOIDDEATH_2P" : "Stop! You violated the law. Pay the court a fine or serve your sentence. Your stolen goods are now forfeit.",
+ "PLAYER_DEATH_QUOTE_VOIDDEATH" : "{0} violated the law.",
+ "PLAYER_DEATH_QUOTE_FALLDAMAGE_0_2P": "You slipped and slid on that banana peel.",
+ "PLAYER_DEATH_QUOTE_FALLDAMAGE_0": "{0} is not number 1",
+ "PLAYER_DEATH_QUOTE_FALLDAMAGE_1_2P": "You parried the ground and missed.",
+ "PLAYER_DEATH_QUOTE_FALLDAMAGE_1": "{0} didn't parry the ground.",
+ "PLAYER_DEATH_QUOTE_FALLDAMAGE_2_2P": "MY LEG",
+ "PLAYER_DEATH_QUOTE_FALLDAMAGE_2": "{0}: MY LEG! Myyy leeeegg!",
+ "PLAYER_DEATH_QUOTE_FALLDAMAGE_3_2P": "Did not squeaky that one.",
+ "PLAYER_DEATH_QUOTE_FALLDAMAGE_3": "{0} did not proc Tougher Times.",
+ "PLAYER_DEATH_QUOTE_FALLDAMAGE_4_2P": "Hey, Frailty is on.",
+ "PLAYER_DEATH_QUOTE_FALLDAMAGE_4": "{0} forgot about Frailty.",
"PLAYER_DEATH_QUOTE_FALLDAMAGE_5_2P": "You lost a fight with gravity.",
"PLAYER_DEATH_QUOTE_FALLDAMAGE_5": "{0} lost a fight with gravity.",
}
-}
\ No newline at end of file
+}