diff --git a/Items.txt b/Items.txt index b1190d4..3ce41f2 100755 --- a/Items.txt +++ b/Items.txt @@ -38,6 +38,7 @@ "ITEM_DAGGER_NAME": "Knoife", "ITEM_DAGGER_PICKUP": "Oy, ya got a loicense for that knoife?", "ITEM_DAGGER_DESC": "Killing an enemy fires out 3 homing daggers that deal 150% (+150% per stack) base damage.", + "ITEM_DAGGER_LORE": "And God said unto them:\n\n\"Let there be a run.\".\n\nAnd there was a run.\n\nAnd it was good.", "ITEM_TOOTH_NAME": "Gramma's Dentures", "ITEM_TOOTH_PICKUP": "Enemies drop a neverending bowl of cinnamon candies.", @@ -59,8 +60,9 @@ "ITEM_FEATHER_DESC": "Gain +1 (+1 per stack) maximum jump count.", "ITEM_CHAINLIGHTNING_NAME": "Johnny Guitar", - "ITEM_CHAINLIGHTNING_PICKUP": "...like the one they called Johnny Guitar.", + "ITEM_CHAINLIGHTNING_PICKUP": "...like the one they call Johnny Guitar.", "ITEM_CHAINLIGHTNING_DESC": "25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack).", + "ITEM_CHAINLIGHTNING_LORE": "What if you go, what if you stay?\nI love you.\nBut if you're cruel, you can be kind.\nI know.\nThere was never a man like my Johnny\nLike the one they call...\n\nJohnny Guitar", "ITEM_SEED_NAME": "Magic Pecan", "ITEM_SEED_PICKUP": "\"Brazillian Nuts are sometimes called-\"", @@ -98,10 +100,12 @@ "ITEM_SPRINTOUTOFCOMBAT_NAME": "India Jones", "ITEM_SPRINTOUTOFCOMBAT_PICKUP": "And the temple of get the fuck out.", "ITEM_SPRINTOUTOFCOMBAT_DESC": "Leaving combat boosts your movement speed by 30% (+30% per stack).", + "ITEM_SPRINTOUTOFCOMBAT_LORE": "DANANANAAAAAAAA\nNAAAANANAAAAAAAAAA", "ITEM_FALLBOOTS_NAME": "I'M THE MARIO", "ITEM_FALLBOOTS_PICKUP": "[dancing fat Italian noises]", "ITEM_FALLBOOTS_DESC": "Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with speed. Recharges in 10 (-50% per stack) seconds.", + "ITEM_FALLBOOTS_LORE": "DODODODOOOOODOOOOOOO\nJUUUUUUST\nLIIIIIIIKE\nTHAAAAAAAAAAAAAAAAAAAAT", "ITEM_WARDONLEVEL_NAME": "Motivational Cat Poster", "ITEM_WARDONLEVEL_PICKUP": "\"Hang in there!\"", @@ -122,6 +126,7 @@ "ITEM_HEALWHILESAFE_NAME": "Gary", "ITEM_HEALWHILESAFE_PICKUP": "\"Gary come home...\"", "ITEM_HEALWHILESAFE_DESC": "Increases base health regeneration by +4 hp/s (+4 hp/s per stack)while outside of combat.", + "ITEM_HEALWHILESAFE_LORE": "Gary I'm sorry I neglected you\nOh I never expected you to run away\nAnd leave me feeling this empty...\nYour meow right now would sound like music to me\nPlease come home 'cause I miss you, Gary\n\nGary come home...\n\n\n\nGary come home.", "ITEM_JUMPBOOST_NAME": "Tweet", "ITEM_JUMPBOOST_PICKUP": "tweet tweet tweet", @@ -135,6 +140,7 @@ "ITEM_NOVAONHEAL_NAME": "Curse of Bungus", "ITEM_NOVAONHEAL_PICKUP": "Give the horns I am the engineer. Engineer will become super goat time.", "ITEM_NOVAONHEAL_DESC": "Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage.", + "ITEM_NOVAONHEAL_LORE": "The Bungus is my shepherd; I shall not want\nIt maketh my to stand still in green pastures\nIt leadeth me beside the still waters\nIt restoreth my health\nIt leadeth me in the paths of bungusness for its name sake\nYea, though I walk through the clouds of the Risk of Rain, I will fear no evil\nFor thou art with me, thy health and thy skulls, they comfort me\nThou preparest a multishop before me in the presence of my enemies\nThou anointest my head with green\nMy health runneth over\nSurely goodness and mercy shall follow me all the days of my life\nAnd I will dwell in the house of the Bungus forever.", "ITEM_MEDKIT_NAME": "Patch Me Up", "ITEM_MEDKIT_PICKUP": "I'm hurt, doc.",