Add ITEM_LIGHTNINGSTRIKEONHIT
This commit is contained in:
parent
d95013d96f
commit
3e5dc6aeb3
@ -385,6 +385,10 @@
|
|||||||
"ITEM_FIREBALLSONHIT_PICKUP" : "\"Oh tooth, what is your wisdom?\"\r\n\"WHARAGLEBARGLEHHH\"",
|
"ITEM_FIREBALLSONHIT_PICKUP" : "\"Oh tooth, what is your wisdom?\"\r\n\"WHARAGLEBARGLEHHH\"",
|
||||||
"ITEM_FIREBALLSONHIT_DESC" : "<style=cIsDamage>10%</style> chance on hit to call forth <style=cIsDamage>3 magma balls</style> from an enemy, dealing <style=cIsDamage>300%</style> <style=cStack>(+300% per stack)</style> damage each.",
|
"ITEM_FIREBALLSONHIT_DESC" : "<style=cIsDamage>10%</style> chance on hit to call forth <style=cIsDamage>3 magma balls</style> from an enemy, dealing <style=cIsDamage>300%</style> <style=cStack>(+300% per stack)</style> damage each.",
|
||||||
|
|
||||||
|
"ITEM_LIGHTNINGSTRIKEONHIT_NAME": "Very Wisdom Tooth",
|
||||||
|
"ITEM_LIGHTNINGSTRIKEONHIT_PICKUP": "\"Oh tooth, what is your wisdom?\"\r\n\"BWACKOW, BWACKOW-BWACKOW...\"",
|
||||||
|
"ITEM_LIGHTNINGSTRIKEONHIT_DESC": "It's like the wisdom tooth but more wise.",
|
||||||
|
|
||||||
"ITEM_BLEEDONHITANDEXPLODE_NAME" : "Exploding Hearts",
|
"ITEM_BLEEDONHITANDEXPLODE_NAME" : "Exploding Hearts",
|
||||||
"ITEM_BLEEDONHITANDEXPLODE_PICKUP" : "He's just a man name Mike.",
|
"ITEM_BLEEDONHITANDEXPLODE_PICKUP" : "He's just a man name Mike.",
|
||||||
"ITEM_BLEEDONHITANDEXPLODE_DESC" : "<style=cIsDamage>Critical Strikes bleed</style> enemies for <style=cIsDamage>240%</style> base damage. <style=cIsDamage>Bleeding</style> enemies <style=cIsDamage>explode</style> on death for <style=cIsDamage>400%</style> <style=cStack>(+400% per stack)</style> damage, plus an additional <style=cIsDamage>15%</style> <style=cStack>(+15% per stack)</style> of their maximum health.",
|
"ITEM_BLEEDONHITANDEXPLODE_DESC" : "<style=cIsDamage>Critical Strikes bleed</style> enemies for <style=cIsDamage>240%</style> base damage. <style=cIsDamage>Bleeding</style> enemies <style=cIsDamage>explode</style> on death for <style=cIsDamage>400%</style> <style=cStack>(+400% per stack)</style> damage, plus an additional <style=cIsDamage>15%</style> <style=cStack>(+15% per stack)</style> of their maximum health.",
|
||||||
|
Loading…
Reference in New Issue
Block a user