sddm-theme/theme/components/SaltButton.qml

133 lines
4.2 KiB
QML
Raw Normal View History

/***************************************************************************
* Copyright (c) 2013 Abdurrahman AVCI <abdurrahmanavci@gmail.com>
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
* OR OTHER DEALINGS IN THE SOFTWARE.
*
***************************************************************************/
import QtQuick 2.0
Rectangle {
id: container
width: 80; height: 30
property alias borderColor: main.color
property alias textColor: textArea.color
property alias font: textArea.font
property alias text: textArea.text
property alias implicitWidth: textArea.implicitWidth
property alias implicitHeight: textArea.implicitHeight
color: "#4682b4"
property color disabledColor: "#888888"
property color activeColor: "#266294"
property color pressedColor: "#064264"
property bool enabled: true
property bool spaceDown: false
property bool isFocused: activeFocus || mouseArea.containsMouse
property bool isPressed: spaceDown || mouseArea.pressed
signal pressed()
signal released()
signal clicked()
states: [
State {
name: "disabled"; when: (container.enabled === false)
PropertyChanges { target: container; color: disabledColor }
PropertyChanges { target: main; color: disabledColor }
},
State {
name: "active"; when: container.enabled && container.isFocused && !container.isPressed
PropertyChanges { target: container; color: activeColor }
PropertyChanges { target: main; color: activeColor }
},
State {
name: "pressed"; when: container.enabled && container.isPressed
PropertyChanges { target: container; color: pressedColor }
PropertyChanges { target: main; color: pressedColor }
}
]
transitions: Transition {
ColorAnimation { duration: 200 }
}
clip: true
smooth: true
Rectangle {
id: main
width: parent.width - 2; height: parent.height - 2
anchors.centerIn: parent
radius: container.radius
color: parent.color
visible: container.isFocused
}
Text {
id: textArea
anchors.centerIn: parent
color: "white"
text: "Button"
font.bold: true
}
MouseArea {
id: mouseArea
anchors.fill: parent
cursorShape: Qt.PointingHandCursor
hoverEnabled: container.enabled
enabled: container.enabled
acceptedButtons: Qt.LeftButton
onPressed: { container.focus = true; container.pressed() }
onClicked: { container.focus = true; container.clicked() }
onReleased: { container.focus = true; container.released() }
}
Keys.onPressed: function (event) {
if (event.key === Qt.Key_Space) {
container.spaceDown = true;
container.pressed()
event.accepted = true
} else if (event.key === Qt.Key_Return) {
container.clicked()
event.accepted = true
}
}
Keys.onReleased: function (event) {
if (event.key === Qt.Key_Space) {
container.spaceDown = false;
container.released()
container.clicked()
event.accepted = true
}
}
}