style "progressbar" { xthickness = 0 ythickness = 0 bg[NORMAL] = @bg_color bg[ACTIVE] = shade (0.96, @bg_color) fg[PRELIGHT] = @selected_fg_color engine "murrine" { animation = FALSE border_shades = { 1.0, 1.0 } # gradient to draw on border comboboxstyle = 0 # 0 = normal combobox, 1 = colorized combobox below arrow contrast = 0.0 # overal contrast with borders focusstyle = 1 # 0 = none, 1 = grey dotted, 2 = colored with fill, 3 = colored glow glazestyle = 0 # 0 = flat highlight, 1 = curved highlight, 2 = concave, 3 = top curved highlight, 4 = beryl highlight glowstyle = 0 # 0 = glow on top, 1 = glow on bottom, 2 = glow on top and bottom, 3 = glow on middle vertically, 4 = glow on middle horizontally, 5 = glow on all sides glow_shade = 1.0 # amount of glow gradient_shades = { 1.0, 1.0, 1.0, 1.0 } # gradient to draw on widgets highlight_shade = 1.0 # amount of highlight lightborder_shade = 1.0 # amount of inset light border lightborderstyle = 0 # 0 = lightborder on top side, 1 = lightborder on all sides progressbarstyle = 0 # 0 = none, 1 = diagonal striped, 2 = vertical striped reliefstyle = 0 # 0 = flat, 1 = inset, 2 = shadow, 3 = shadow with gradient, 4 = stronger shadow with gradient roundness = 5 # roundness of widgets trough_border_shades = { 1.0, 1.0 } } } widget_class "*ProgressBar*" style "progressbar" class "GtkProgressBar" style "progressbar" class "GtkBar" style "progressbar"