conky: Undeprecate configs

This commit is contained in:
Salt 2020-05-31 18:21:15 -05:00
parent dcaf238c51
commit 8c04f05f25

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@ -9,25 +9,12 @@ glx-copy-from-front = false;
# Recommended if it works. # Recommended if it works.
glx-no-rebind-pixmap = true; glx-no-rebind-pixmap = true;
# GLX backend: GLX buffer swap method we assume.
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
# undefined is the slowest and the safest, and the default value.
# copy is fastest, but may fail on some drivers,
# 2-6 are gradually slower but safer (6 is still faster than 0).
# Usually, double buffer means 2, triple buffer means 3.
# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
# Useless with --glx-use-copysubbuffermesa.
# Partially breaks --resize-damage.
# Defaults to undefined.
glx-swap-method = "undefined";
## SHADOWS ## SHADOWS
shadow = true; shadow = true;
no-dnd-shadow = true; no-dnd-shadow = true;
no-dock-shadow = false; no-dock-shadow = false;
# Zero the part of the shadow's mask behind the window. Fix some weirdness with ARGB windows. # Zero the part of the shadow's mask behind the window. Fix some weirdness with ARGB windows.
clear-shadow = true;
shadow-radius = 6; shadow-radius = 6;
shadow-offset-x = -4; shadow-offset-x = -4;
shadow-offset-y = -4; shadow-offset-y = -4;
@ -38,31 +25,29 @@ shadow-opacity = 0.5;
shadow-ignore-shaped = false; shadow-ignore-shaped = false;
shadow-exclude = [ shadow-exclude = [
"name = 'oneko'", "name = 'oneko'",
"name = 'Notification'", "name = 'Notification'",
"name = 'xfce4-notifyd'", "name = 'xfce4-notifyd'",
"name *= 'VLC'", "name *= 'VLC'",
"name *= 'compton'", "name *= 'compton'",
"name *= 'Chromium'", "name *= 'Chromium'",
"name *= 'Chrome'", "name *= 'Chrome'",
"name *= 'Conky'", "name *= 'Conky'",
"name *= 'Polybar tray window'", "name *= 'Polybar tray window'",
"class_g = 'Conky'", "class_g = 'Conky'",
"class_g ?= 'Notify-osd'", "class_g ?= 'Notify-osd'",
"class_g ?= 'Xfce4-notifyd'", "class_g ?= 'Xfce4-notifyd'",
"class_g ?= 'Xfce4-power-manager'", "class_g ?= 'Xfce4-power-manager'",
"class_g ?= 'Wine'", "class_g ?= 'Wine'",
"_GTK_FRAME_EXTENTS@:c" "_GTK_FRAME_EXTENTS@:c"
]; ];
## OPACITY ## OPACITY
menu-opacity = 1;
inactive-opacity = 1; inactive-opacity = 1;
active-opacity = 1; active-opacity = 1;
frame-opacity = 1; frame-opacity = 1;
inactive-opacity-override = false; inactive-opacity-override = false;
alpha-step = 0.06;
blur-background = false; blur-background = false;
blur-kern = "7x7box"; blur-kern = "7x7box";
# Blur background of opaque windows with transparent frames as well. # Blur background of opaque windows with transparent frames as well.
@ -70,10 +55,10 @@ blur-background-frame = false;
# Do not let blur radius adjust based on window opacity. # Do not let blur radius adjust based on window opacity.
blur-background-fixed = true; blur-background-fixed = true;
blur-background-exclude = [ blur-background-exclude = [
"! class_g = 'Conky'", "! class_g = 'Conky'",
"class_g ?= 'xfdesktop'", "class_g ?= 'xfdesktop'",
"window_type = 'dock'", "window_type = 'dock'",
"class_g ?= 'Wine'" "class_g ?= 'Wine'"
]; ];
## FADING ## FADING
@ -100,15 +85,10 @@ use-ewmh-active-win = true;
detect-rounded-corners = true; detect-rounded-corners = true;
detect-client-opacity = true; detect-client-opacity = true;
refresh-rate = 144; refresh-rate = 144;
vsync = "opengl-swc"; vsync = true;
# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing. # Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
# Reported to have no effect, though. # Reported to have no effect, though.
dbe = false; dbe = false;
# Painting on X Composite overlay window. Recommended.
paint-on-overlay = true;
# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance.
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already
sw-opti = true;
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games. # Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Known to cause flickering when redirecting/unredirecting windows. # Known to cause flickering when redirecting/unredirecting windows.
# paint-on-overlay may make the flickering less obvious. # paint-on-overlay may make the flickering less obvious.
@ -124,15 +104,18 @@ detect-client-leader = true;
wintypes: wintypes:
{ {
tooltip = dnd = {
{ shadow = false;
# fade: Fade the particular type of windows. }
fade = true; dock = {
# shadow: Give those windows shadow shadow = true;
shadow = true; }
# opacity: Default opacity for the type of windows. tooltip =
opacity = 0.85; {
# focus: Whether to always consider windows of this type focused. fade = true;
focus = true; shadow = true;
}; #opacity = 0.85;
# focus: Whether to always consider windows of this type focused.
focus = true;
};
}; };