<?xml version="1.0"?>
<metacity_theme>
<info>
	<name>Libra</name>
	<author>Dolkand</author>
	<copyright>GPL-3.0+</copyright>
	<date>25/10/2014</date>
	<description>Libra Metacity Theme</description>
</info>

<!-- ::: CONSTANTS ::: -->
<constant name="C_titlebar" value="gtk:bg[NORMAL]" />
<constant name="C_titlebar_border_focused" value="gtk:bg[NORMAL]" />
<constant name="C_border_focused" value="#E1E2E6" />
<constant name="C_border_unfocused" value="#E1E2E6" />
<constant name="C_title_focused" value="gtk:fg[NORMAL]" />
<constant name="C_title_unfocused" value="blend/#ffffff/gtk:text[NORMAL]/0.7" />

<!-- ::: GEOMETRY ::: -->
<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
	<distance name="left_width" value="1" />
	<distance name="right_width" value="1" />
	<distance name="bottom_height" value="1" />
	<distance name="left_titlebar_edge" value="0" />
	<distance name="right_titlebar_edge" value="0" />
	<distance name="title_vertical_pad" value="0" />
	<aspect_ratio name="button" value="1.0" />
	<border name="title_border" left="8" right="8" top="4" bottom="4" />
	<border name="button_border" left="0" right="0" top="0" bottom="0" />
</frame_geometry>

<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal" />

<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
	<distance name="left_width" value="0" />
	<distance name="right_width" value="0" />
	<distance name="bottom_height" value="0" />
</frame_geometry>

<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
	<distance name="right_width" value="1" />
</frame_geometry>

<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
	<distance name="left_width" value="1" />
</frame_geometry>

<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="4" rounded_top_right="4">
	<distance name="title_vertical_pad" value="0" />
	<border name="title_border" left="8" right="8" top="4" bottom="4" />
	<border name="button_border" left="0" right="0" top="0" bottom="0"  />
</frame_geometry>

<frame_geometry name="small_unfocused" parent="small">
	<distance name="left_titlebar_edge" value="0"/>
	<distance name="right_titlebar_edge" value="0"/>
</frame_geometry>

<frame_geometry name="nobuttons" hide_buttons="true" parent="normal" />

<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
	<distance name="left_width" value="1" />
	<distance name="right_width" value="1" />
	<distance name="bottom_height" value="1" />
	<distance name="title_vertical_pad" value="0" />
	<border name="title_border" left="0" right="0" top="0" bottom="0" />
	<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>

<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal">
	<distance name="left_width" value="0" />
	<distance name="right_width" value="0" />
	<distance name="bottom_height" value="0" />
	<distance name="title_vertical_pad" value="0" />
	<border name="title_border" left="0" right="0" top="0" bottom="0" />
	<border name="button_border" left="0" right="0" top="0" bottom="0" />
</frame_geometry>

<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="4" rounded_top_right="4" parent="small">
</frame_geometry>

<frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="4" rounded_top_right="4" parent="small">
</frame_geometry>

<!-- ::: TITLES ::: -->
<draw_ops name="title_focused">
	<title version="< 3.1"
               x="(0 `max` ((width - title_width) / 2)) + 2"
               y="(0 `max` ((height - title_height) / 2))"
               color="C_title_focused" />
	<title version=">= 3.1"
               x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2"
               y="(0 `max` ((height - title_height) / 2))"
               ellipsize_width="width"
               color="C_title_focused" />
</draw_ops>

<draw_ops name="title_unfocused">
	<title version="< 3.1"
               x="(0 `max` ((width - title_width) / 2)) + 2"
               y="(0 `max` ((height - title_height) / 2))"
               color="C_title_unfocused" />
	<title version=">= 3.1"
               x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2"
               y="(0 `max` ((height - title_height) / 2))"
               ellipsize_width="width"
               color="C_title_unfocused" />
</draw_ops>

<!-- ::: WINDOW DECORATIONS ::: -->
<draw_ops name="entire_background_focused">
	<rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>

<draw_ops name="entire_background_unfocused">
	<include name="entire_background_focused" />
</draw_ops>

<draw_ops name="titlebar_fill_focused">
	<rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" />
	<line color="C_titlebar_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
	<line color="C_titlebar_border_focused" x1="3" y1="1" x2="width-4" y2="1" />
	<line color="C_titlebar_border_focused" x1="2" y1="2" x2="width-3" y2="2" />
	<line color="C_titlebar_border_focused" x1="1" y1="3" x2="width-2" y2="3" />
	<line color="C_titlebar_border_focused" x1="0" y1="4" x2="width-1" y2="4" />
</draw_ops>
<draw_ops name="titlebar_max_fill_focused">
	<rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" />
	<line color="C_titlebar_border_focused" x1="0" y1="0" x2="width-1" y2="0" />
	<line color="C_titlebar_border_focused" x1="0" y1="1" x2="width-1" y2="1" />
	<line color="C_titlebar_border_focused" x1="0" y1="2" x2="width-1" y2="2" />
	<line color="C_titlebar_border_focused" x1="0" y1="3" x2="width-1" y2="3" />
	<line color="C_titlebar_border_focused" x1="0" y1="4" x2="width-1" y2="4" />
</draw_ops>
<draw_ops name="titlebar_fill_attached_focused">
	<include name="titlebar_fill_focused" />
</draw_ops>

<draw_ops name="titlebar_fill_unfocused">
	<rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>

<draw_ops name="titlebar_focused">
	<include name="titlebar_fill_focused" />
</draw_ops>

<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs -->
	<include name="titlebar_fill_attached_focused" />
</draw_ops>

<draw_ops name="rounded_titlebar_focused">
	<include name="titlebar_fill_focused" />
</draw_ops>

<draw_ops name="border_focused">
</draw_ops>

<draw_ops name="border_unfocused">
</draw_ops>

<draw_ops name="border_right_focused">
	<line
		x1="width-1" y1="0"
		x2="width-1" y2="height"
		color="C_border_focused" />
</draw_ops>

<draw_ops name="border_right_unfocused">
	<line
		x1="width-1" y1="0" 
		x2="width-1" y2="height" 
		color="C_border_unfocused" />
</draw_ops>

<draw_ops name="border_left_focused">
	<line
		x1="0" y1="0" 
		x2="0" y2="height" 
		color="C_border_focused" />
</draw_ops>

<draw_ops name="border_left_unfocused">
	<line
		x1="0" y1="0" 
		x2="0" y2="height" 
		color="C_border_unfocused" />
</draw_ops>

<!-- ::: BUTTON ICONS ::: -->
<!-- note: negative values in x or y causes gnome-shell to crash -->
<!-- close icon -->
<draw_ops name="close_focused">
	<image filename="close_focused_normal.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="close_focused_prelight">
	<image filename="close_focused_prelight.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="close_focused_pressed">
	<image filename="close_focused_pressed.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="close_unfocused">
	<image filename="close_unfocused.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="close_unfocused_prelight">
	<include name="close_focused_prelight" />
</draw_ops>

<draw_ops name="close_unfocused_pressed">
	<include name="close_focused_pressed" />
</draw_ops>

<!-- maximize icon -->
<draw_ops name="maximize_focused">
	<image filename="maximize_focused_normal.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="maximize_focused_prelight">
	<image filename="maximize_focused_prelight.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="maximize_focused_pressed">
	<image filename="maximize_focused_pressed.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="maximize_unfocused">
	<image filename="maximize_unfocused.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="maximize_unfocused_prelight">
	<include name="maximize_focused_prelight" />
</draw_ops>

<draw_ops name="maximize_unfocused_pressed">
	<include name="maximize_focused_pressed" />
</draw_ops>

<!-- unmaximize icon -->
<draw_ops name="unmaximize_focused">
	<image filename="unmaximize_focused_normal.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="unmaximize_focused_prelight">
	<image filename="unmaximize_focused_prelight.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="unmaximize_focused_pressed">
	<image filename="unmaximize_focused_pressed.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="unmaximize_unfocused">
	<image filename="unmaximize_unfocused.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="unmaximize_unfocused_prelight">
	<include name="unmaximize_focused_prelight" />
</draw_ops>

<draw_ops name="unmaximize_unfocused_pressed">
	<include name="unmaximize_focused_pressed" />
</draw_ops>

<!-- minimize icon -->
<draw_ops name="minimize_focused">
	<image filename="minimize_focused_normal.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="minimize_focused_prelight">
	<image filename="minimize_focused_prelight.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="minimize_focused_pressed">
	<image filename="minimize_focused_pressed.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="minimize_unfocused">
	<image filename="minimize_unfocused.svg" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>

<draw_ops name="minimize_unfocused_prelight">
	<include name="minimize_focused_prelight" />
</draw_ops>

<draw_ops name="minimize_unfocused_pressed">
	<include name="minimize_focused_pressed" />
</draw_ops>

<!-- menu icon -->
<draw_ops name="menu_focused"></draw_ops>

<draw_ops name="menu_focused_prelight"></draw_ops>

<draw_ops name="menu_focused_pressed"></draw_ops>

<draw_ops name="menu_unfocused"></draw_ops>

<draw_ops name="menu_unfocused_prelight"></draw_ops>

<draw_ops name="menu_unfocused_pressed"></draw_ops>

<!-- shade icon -->
<draw_ops name="shade_focused"></draw_ops>

<draw_ops name="shade_focused_prelight"></draw_ops>

<draw_ops name="shade_focused_pressed"></draw_ops>

<draw_ops name="shade_unfocused"></draw_ops>

<draw_ops name="shade_unfocused_prelight"></draw_ops>

<draw_ops name="shade_unfocused_pressed"></draw_ops>

<!-- unshade icon -->
<draw_ops name="unshade_focused"></draw_ops>

<draw_ops name="unshade_focused_prelight"></draw_ops>

<draw_ops name="unshade_focused_pressed"></draw_ops>

<draw_ops name="unshade_unfocused"></draw_ops>

<draw_ops name="unshade_unfocused_prelight"></draw_ops>

<draw_ops name="unshade_unfocused_pressed"></draw_ops>

<!-- ::: FRAME STYLES ::: -->
<frame_style name="normal_focused" geometry="normal">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="rounded_titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_focused" />
	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_unfocused" geometry="normal_unfocused">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused" />
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_max_focused" geometry="max">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_max_fill_focused" />
	<piece position="title" draw_ops="title_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="maximize" state="normal" draw_ops="unmaximize_focused" />
	<button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" />
	<button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_focused" />
	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_max_unfocused" geometry="max">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused" />
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
	<button function="maximize" state="normal" draw_ops="unmaximize_unfocused" />
	<button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight" />
	<button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_max_shaded_focused" geometry="max">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_max_fill_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="maximize" state="normal" draw_ops="unmaximize_focused" />
	<button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" />
	<button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_focused" />
	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_max_shaded_unfocused" geometry="max">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused" />
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
	<button function="maximize" state="normal" draw_ops="unmaximize_unfocused" />
	<button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight" />
	<button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="dialog_focused" geometry="nobuttons">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="rounded_titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_focused" />
	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="dialog_unfocused" geometry="nobuttons">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused" />
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="prelight"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="modal_dialog_focused" geometry="modal">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_attached_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_focused" />
	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="modal_dialog_unfocused" geometry="modal">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused" />
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="utility_focused" geometry="small">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_focused" />
	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="utility_unfocused" geometry="small_unfocused">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused" />
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="border_focused" geometry="border">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="prelight"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="border_unfocused" geometry="border">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="prelight"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="borderless" geometry="borderless">
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="prelight"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="attached_focused" geometry="attached">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_attached_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="prelight"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="attached_unfocused" geometry="attached">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_attached_focused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="prelight"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="tiled_left_focused" geometry="tiled_left">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_fill_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_right_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_focused" />
	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="tiled_left_unfocused" geometry="tiled_left">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_right_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused" />
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="tiled_right_focused" geometry="tiled_right">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_fill_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_left_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_focused" />
	<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="tiled_right_unfocused" geometry="tiled_right">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_left_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused" />
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<!-- placeholder for unimplementated styles-->
<frame_style name="blank" geometry="normal">
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="prelight"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<!-- ::: FRAME STYLE SETS ::: -->
<frame_style_set name="normal_style_set">
	<frame focus="yes" state="normal" resize="both" style="normal_focused" />
	<frame focus="no" state="normal" resize="both" style="normal_unfocused" />
	<frame focus="yes" state="maximized" style="normal_max_focused" />
	<frame focus="no" state="maximized" style="normal_max_unfocused" />
	<frame focus="yes" state="shaded" style="normal_focused" />
	<frame focus="no" state="shaded" style="normal_unfocused" />
	<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" />
	<frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" />
	<frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused" />
	<frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused" />
	<frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused" />
	<frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused" />
	<frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused" />
	<frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused" />
	<frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused" />
	<frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused" />
</frame_style_set>

<frame_style_set name="dialog_style_set">
	<frame focus="yes" state="normal" resize="both" style="dialog_focused" />
	<frame focus="no" state="normal" resize="both" style="dialog_unfocused" />
	<frame focus="yes" state="maximized" style="blank" />
	<frame focus="no" state="maximized" style="blank" />
	<frame focus="yes" state="shaded" style="dialog_focused" />
	<frame focus="no" state="shaded" style="dialog_unfocused" />
	<frame focus="yes" state="maximized_and_shaded" style="blank" />
	<frame focus="no" state="maximized_and_shaded" style="blank" />
</frame_style_set>

<frame_style_set name="modal_dialog_style_set">
	<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" />
	<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" />
	<frame focus="yes" state="maximized" style="blank" />
	<frame focus="no" state="maximized" style="blank" />
	<frame focus="yes" state="shaded" style="modal_dialog_focused" />
	<frame focus="no" state="shaded" style="modal_dialog_unfocused" />
	<frame focus="yes" state="maximized_and_shaded" style="blank" />
	<frame focus="no" state="maximized_and_shaded" style="blank" />
</frame_style_set>

<frame_style_set name="utility_style_set">
	<frame focus="yes" state="normal" resize="both" style="utility_focused" />
	<frame focus="no" state="normal" resize="both" style="utility_unfocused" />
	<frame focus="yes" state="maximized" style="blank" />
	<frame focus="no" state="maximized" style="blank" />
	<frame focus="yes" state="shaded" style="utility_focused" />
	<frame focus="no" state="shaded" style="utility_unfocused" />
	<frame focus="yes" state="maximized_and_shaded" style="blank" />
	<frame focus="no" state="maximized_and_shaded" style="blank" />
</frame_style_set>

<frame_style_set name="border_style_set">
	<frame focus="yes" state="normal" resize="both" style="border_focused" />
	<frame focus="no" state="normal" resize="both" style="border_unfocused" />
	<frame focus="yes" state="maximized" style="borderless" />
	<frame focus="no" state="maximized" style="borderless" />
	<frame focus="yes" state="shaded" style="blank" />
	<frame focus="no" state="shaded" style="blank" />
	<frame focus="yes" state="maximized_and_shaded" style="blank" />
	<frame focus="no" state="maximized_and_shaded" style="blank" />
</frame_style_set>

<frame_style_set name="attached_style_set">
	<frame focus="yes" state="normal" resize="both" style="attached_focused" />
	<frame focus="no" state="normal" resize="both" style="attached_unfocused" />
	<frame focus="yes" state="maximized" style="blank" />
	<frame focus="no" state="maximized" style="blank" />
	<frame focus="yes" state="shaded" style="blank" />
	<frame focus="no" state="shaded" style="blank" />
	<frame focus="yes" state="maximized_and_shaded" style="blank" />
	<frame focus="no" state="maximized_and_shaded" style="blank" />
</frame_style_set>

<!-- ::: WINDOWS ::: -->
<window type="normal" style_set="normal_style_set" />
<window type="dialog" style_set="dialog_style_set" />
<window type="modal_dialog" style_set="modal_dialog_style_set" />
<window type="menu" style_set="utility_style_set" />
<window type="utility" style_set="utility_style_set" />
<window type="border" style_set="border_style_set" />
<window version=">= 3.2" type="attached" style_set="attached_style_set" />

</metacity_theme>
