Minor, minor minor tuning based on running this for 10 minutes grinding 4 spears
I had a BPM calculator going for 10 minutes and it KNOWS we're in the 119.88 range, maybe a high 119.87 but probably closer to mid-.88
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14
autopon.py
14
autopon.py
@@ -3,10 +3,10 @@ import argparse
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import subprocess
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import subprocess
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import time
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import time
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def ydotool(key, multiplier=1):
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def ydotool(key, delay=60, multiplier=1):
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# This runs with a 100ms delay (by default, modulated by multiplier) because
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# This runs with a bit of a delay (by default, modulated by multiplier) because
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# Patapon -- the game, not the emulator or the input layer -- will drop inputs
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# Patapon -- the game, not the emulator or the input layer -- will drop inputs
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# if it's any lower.
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# if it's too low.
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subprocess.run([
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subprocess.run([
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"ydotool",
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"ydotool",
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"key",
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"key",
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@@ -60,15 +60,17 @@ def main():
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parser.add_argument('song',default="R-R-L-R-",nargs="+",choices=songs,help="The song to play. Defaults to Aria of Attack. When expressing a song, use eighth notes, dashes, and cardinal directions to designate the drums. For example, party would be \"L-R-D-U-\", and djinn would be \"D-DD-DD-\"")
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parser.add_argument('song',default="R-R-L-R-",nargs="+",choices=songs,help="The song to play. Defaults to Aria of Attack. When expressing a song, use eighth notes, dashes, and cardinal directions to designate the drums. For example, party would be \"L-R-D-U-\", and djinn would be \"D-DD-DD-\"")
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parser.add_argument('--bpm',type=float,default=1,help="Multiplier for the BPM. Change if you're running the game at a higher speed")
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parser.add_argument('--bpm',type=float,default=1,help="Multiplier for the BPM. Change if you're running the game at a higher speed")
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parser.add_argument('--iterations',type=int,default=10000,help="Number of iterations of the sequence to run. Defaults to 10,000")
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parser.add_argument('--iterations',type=int,default=10000,help="Number of iterations of the sequence to run. Defaults to 10,000")
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parser.add_argument('--key-delay',type=int,default=60,help="Number of milliseconds to hold each key down for. Defaults to 100. Tune if you're getting dropped inputs or if the program can't keep up")
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args = parser.parse_args()
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args = parser.parse_args()
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# Schedule out our beat interval
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# Schedule out our beat interval
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# 120.000 Naiive, does not work
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# 120.000 Naiive, does not work
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# 119.905 Still fast
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# 119.905 Still fast
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# 119.900 Still fast
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# 119.900 Still fast
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# 119.890
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# 119.890 Just baaaaarely too fast
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# 119.880
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# 119.000 Wicked slow, outpaces in like 4 measures
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# 119.000 Wicked slow, outpaces in like 4 measures
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bpm_constant = 119.890
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bpm_constant = 119.880
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beat_interval = 60 / (bpm_constant * args.bpm * 2)
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beat_interval = 60 / (bpm_constant * args.bpm * 2)
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print(f"Beat interval: {beat_interval}")
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print(f"Beat interval: {beat_interval}")
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@@ -90,7 +92,7 @@ def main():
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lastbeat += beat_interval
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lastbeat += beat_interval
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button = keymapping.get(key, '-')
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button = keymapping.get(key, '-')
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if button != '-':
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if button != '-':
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ydotool(button, multiplier=args.bpm)
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ydotool(key=button, delay=args.key_delay, multiplier=args.bpm)
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print(drummapping.get(key, '-'), end="", flush=True)
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print(drummapping.get(key, '-'), end="", flush=True)
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else:
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else:
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print(" ", end="", flush=True)
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print(" ", end="", flush=True)
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