# Salt's Archipelago Presets For all sorts of rando funtimes ## What Games are Here? * [`ahit`](./ahit) - [A Hat in Time](https://store.steampowered.com/app/253230/A_Hat_in_Time/), a collectathon platformer game by Gears For Breakfast. It tends to have a much smaller amount of checks -- on the order of **140** -- but the game is fundamentally always a Triforce Hunt. It's easy for me to reach the end of my game with a wide variety of itemsets, but I can still enter/cause BK with a few edge cases. * [`mp1`](./mp1) - [Metroid Prime](https://github.com/Electro1512/MetroidAPrime), my favorite GameCube game of all time. You'll need to grab the separate `apworld` from the release that mentions it's for Linux users as that's the platform I play on. * [`soh`](./soh) - [Ship of Harkinian](https://github.com/aMannus/Shipwright/pull/76), a PC port of Ocarina of Time. **THESE ARE NO LOGIC PRESETS AND CAN GENERATE IMPOSSIBLE WORLDS**. You'll want to grab the `apworld` from the linked PR and generated a zip locally for uploading to the website. * [`tunic`](./tunic) - [TUNIC](https://store.steampowered.com/app/553420/TUNIC/), a cute little indie Zelda-like game. It has something like **300** checks by default and half of those are sphere zero, gated behind some knowledge and maybe one or two easily-obtained items. I rarely enter BK in this game unless the keys to my endgame are locked way behind somebody else (which can and does happen). ## How Do I Access These? 1. Select a game from the source tree above (ask me which) 2. Select a preset to use (ask me which) 3. Click "Raw" in the options in the top-right of the document pane (next to "Permalink", "Blame", "History", and a few icons) 4. Save that file via `CTRL+S` and feed it to Archipelago ## I Still Don't Know How To Use These Just ask me. I'm in the call, just fucking ask me. If I'm up taking a shit or something, just pick one -- you can never go wrong with anything with **default** in the name.