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@@ -2,6 +2,12 @@
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For all sorts of rando funtimes
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For all sorts of rando funtimes
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## What Games are Here?
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* [`tunic`](./tunic) - [TUNIC](https://store.steampowered.com/app/553420/TUNIC/), a cute little indie Zelda-like game. It has something like **300** checks by default and half of those are sphere zero, gated behind some knowledge and maybe one or two easily-obtained items. I rarely enter BK in this game unless the keys to my endgame are locked way behind somebody else (which can and does happen).
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* [`ahit`](./ahit) - [A Hat in Time](https://store.steampowered.com/app/253230/A_Hat_in_Time/), a collectathon platformer game by Gears For Breakfast. It tends to have a much smaller amount of checks -- on the order of **140** -- but the game is fundamentally always a Triforce Hunt. It's easy for me to reach the end of my game with a wide variety of itemsets, but I can still enter/cause BK with a few edge cases.
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## How Do I Access These?
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## How Do I Access These?
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1. Select a game from the source tree above (ask me which)
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1. Select a game from the source tree above (ask me which)
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@@ -14,4 +20,4 @@ For all sorts of rando funtimes
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## I Still Don't Know How To Use These
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## I Still Don't Know How To Use These
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Just ask me. I'm in the call, just fucking ask me.
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Just ask me. I'm in the call, just fucking ask me. If I'm up taking a shit or something, just pick one -- you can never go wrong with anything with **default** in the name.
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69
ahit/salt-ahit-default.yaml
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69
ahit/salt-ahit-default.yaml
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name: Salt
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game: A Hat in Time
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description: Generated by https://archipelago.gg/ for A Hat in Time
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A Hat in Time:
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progression_balancing: '50'
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accessibility: items
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death_link: 'false'
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EndGoal: finale
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ShuffleAlpineZiplines: 'false'
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LogicDifficulty: normal
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ShuffleStorybookPages: 'true'
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ShuffleActContracts: 'true'
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ShuffleSubconPaintings: 'false'
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NoPaintingSkips: 'false'
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CTRLogic: time_stop_only
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MinPonCost: '75'
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MaxPonCost: '300'
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BadgeSellerMinItems: '4'
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BadgeSellerMaxItems: '8'
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ActRandomizer: light
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FinaleShuffle: 'false'
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StartingChapter: '1'
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LowestChapterCost: '5'
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HighestChapterCost: '25'
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ChapterCostIncrement: '4'
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ChapterCostMinDifference: '4'
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FinalChapterMinCost: '30'
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FinalChapterMaxCost: '35'
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YarnBalancePercent: '20'
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TimePieceBalancePercent: '35'
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RandomizeHatOrder: 'true'
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UmbrellaLogic: 'false'
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StartWithCompassBadge: 'true'
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CompassBadgeMode: important_first
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MaxExtraTimePieces: '16'
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YarnCostMin: '4'
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YarnCostMax: '8'
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YarnAvailable: '50'
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MinExtraYarn: '10'
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HatItems: 'false'
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EnableDLC1: 'false'
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Tasksanity: 'false'
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TasksanityTaskStep: '1'
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TasksanityCheckCount: '18'
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ExcludeTour: 'false'
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ShipShapeCustomTaskGoal: '0'
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EnableDLC2: 'false'
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BaseballBat: 'false'
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MetroMinPonCost: '50'
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MetroMaxPonCost: '200'
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NyakuzaThugMinShopItems: '2'
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NyakuzaThugMaxShopItems: '4'
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NoTicketSkips: 'false'
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EnableDeathWish: 'false'
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DWShuffle: 'false'
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DWShuffleCountMin: '18'
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DWShuffleCountMax: '25'
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DeathWishOnly: 'false'
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DWEnableBonus: 'false'
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DWAutoCompleteBonuses: 'true'
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DWExcludeAnnoyingContracts: 'true'
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DWExcludeAnnoyingBonuses: 'true'
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DWExcludeCandles: 'true'
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DWTimePieceRequirement: '15'
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TrapChance: '3'
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BabyTrapWeight: '1'
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LaserTrapWeight: '40'
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ParadeTrapWeight: '30'
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start_inventory: {}
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23
tunic/salt-tunic-default.yaml
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23
tunic/salt-tunic-default.yaml
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name: Salt
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game: TUNIC
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description: Generated by https://archipelago.gg/ for TUNIC
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TUNIC:
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progression_balancing: '50'
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accessibility: items
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sword_progression: 'true'
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start_with_sword: 'true'
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keys_behind_bosses: 'false'
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ability_shuffling: 'false'
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shuffle_ladders: 'false'
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entrance_rando: 'no'
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fixed_shop: 'false'
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fool_traps: normal
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hexagon_quest: 'false'
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hexagon_goal: '50'
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extra_hexagon_percentage: '35'
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laurels_location: anywhere
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logic_rules: restricted
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lanternless: 'false'
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maskless: 'false'
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start_inventory: {}
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start_inventory_from_pool: {}
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23
tunic/salt-tunic-tfh.yaml
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23
tunic/salt-tunic-tfh.yaml
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name: Salt
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game: TUNIC
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description: Generated by https://archipelago.gg/ for TUNIC
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TUNIC:
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progression_balancing: '50'
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accessibility: items
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sword_progression: 'true'
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start_with_sword: 'true'
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keys_behind_bosses: 'false'
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ability_shuffling: 'false'
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shuffle_ladders: 'false'
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entrance_rando: 'no'
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fixed_shop: 'false'
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fool_traps: normal
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hexagon_quest: 'true'
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hexagon_goal: '50'
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extra_hexagon_percentage: '35'
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laurels_location: anywhere
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logic_rules: restricted
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lanternless: 'false'
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maskless: 'false'
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start_inventory: {}
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start_inventory_from_pool: {}
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59
tww/salt-tww-default.yaml
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59
tww/salt-tww-default.yaml
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name: Salt
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game: The Wind Waker
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description: Generated by https://archipelago.gg/ for The Wind Waker
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The Wind Waker:
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progression_balancing: '50'
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accessibility: full
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death_link: 'false'
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progression_dungeons: 'true'
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progression_dungeon_secrets: 'false'
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progression_tingle_chests: 'false'
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progression_puzzle_secret_caves: 'true'
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progression_combat_secret_caves: 'false'
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progression_savage_labyrinth: 'false'
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progression_island_puzzles: 'false'
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progression_great_fairies: 'true'
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progression_submarines: 'false'
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progression_platforms_rafts: 'false'
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progression_short_sidequests: 'false'
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progression_long_sidequests: 'false'
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progression_spoils_trading: 'false'
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progression_eye_reef_chests: 'false'
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progression_big_octos_gunboats: 'false'
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progression_misc: 'false'
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progression_minigames: 'false'
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progression_battlesquid: 'true'
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progression_free_gifts: 'true'
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progression_mail: 'true'
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progression_expensive_purchases: 'true'
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progression_triforce_charts: 'false'
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progression_treasure_charts: 'false'
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sword_mode: start_with_sword
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randomize_mapcompass: startwith
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randomize_smallkeys: dungeon
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randomize_bigkeys: keylunacy
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chest_type_matches_contents: 'true'
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randomize_dungeon_entrances: 'false'
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randomize_boss_entrances: 'false'
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randomize_miniboss_entrances: 'false'
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randomize_secret_cave_entrances: 'false'
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randomize_secret_cave_inner_entrances: 'false'
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randomize_fairy_fountain_entrances: 'false'
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mix_entrances: separate_pools
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randomize_starting_island: 'false'
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randomize_charts: 'false'
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swift_sail: 'true'
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instant_text_boxes: 'true'
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reveal_full_sea_chart: 'true'
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skip_rematch_bosses: 'true'
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add_shortcut_warps_between_dungeons: 'false'
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remove_music: 'false'
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required_bosses: 'false'
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num_required_bosses: '4'
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hero_mode: 'false'
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logic_obscurity: none
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logic_precision: none
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enable_tuner_logic: 'false'
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randomize_enemies: 'false'
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start_inventory: {}
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start_inventory_from_pool: {}
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Reference in New Issue
Block a user