71 lines
2.0 KiB
YAML
71 lines
2.0 KiB
YAML
---
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# Settings for the server-settings.json file
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# Right now this is just an example of the default values as shown in the
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# server-settings.example.json file that's provided with the factorio server
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factorio_server_settings:
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name: "Name of the game as it will appear in the game listing"
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description: "Description of the game that will appear in the listing"
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tags: ["game", "tags"]
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# Maximum number of players allowed, admins can join even a full server.
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# 0 means unlimited.
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max_players: 0
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# public: Game will be published on the official Factorio matching server
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# lan: Game will be broadcast on LAN
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visibility:
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public: true
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lan: true
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# Your factorio.com login credentials. Required for games with visibility
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# public
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username: ""
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password: ""
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# Authentication token. May be used instead of 'password' above.
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token: ""
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game_password: ""
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# When set to true, the server will only allow clients that have a valid
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# Factorio.com account
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require_user_verification: true
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# optional, default value is 0. 0 means unlimited.",
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max_upload_in_kilobytes_per_second: 0
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# optional one tick is 16ms in default speed, default value is 0. 0 means no
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# minimum.
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minimum_latency_in_ticks: 0
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# Players that played on this map already can join even when the max player
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# limit was reached.
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ignore_player_limit_for_returning_players: false
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# possible values are, true, false and admins-only
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allow_commands: "admins-only"
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# Autosave interval in minutes
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autosave_interval: 10
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# server autosave slots, it is cycled through when the server autosaves.
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autosave_slots: 5
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# How many minutes until someone is kicked when doing nothing, 0 for never.
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afk_autokick_interval: 0
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# Whether should the server be paused when no players are present.
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auto_pause: true
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only_admins_can_pause_the_game: true
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# Whether autosaves should be saved only on server or also on all connected
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# clients. Default is true.
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autosave_only_on_server: true
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# List of case insensitive usernames, that will be promoted immediately
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admins: []
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