--- # Settings for the server-settings.json file # Right now this is just an example of the default values as shown in the # server-settings.example.json file that's provided with the factorio server factorio_server_settings: name: "Name of the game as it will appear in the game listing" description: "Description of the game that will appear in the listing" tags: ["game", "tags"] # Maximum number of players allowed, admins can join even a full server. # 0 means unlimited. max_players: 0 # public: Game will be published on the official Factorio matching server # lan: Game will be broadcast on LAN visibility: public: true lan: true # Your factorio.com login credentials. Required for games with visibility # public username: "" password: "" # Authentication token. May be used instead of 'password' above. token: "" game_password: "" # When set to true, the server will only allow clients that have a valid # Factorio.com account require_user_verification: true # optional, default value is 0. 0 means unlimited.", max_upload_in_kilobytes_per_second: 0 # optional one tick is 16ms in default speed, default value is 0. 0 means no # minimum. minimum_latency_in_ticks: 0 # Players that played on this map already can join even when the max player # limit was reached. ignore_player_limit_for_returning_players: false # possible values are, true, false and admins-only allow_commands: "admins-only" # Autosave interval in minutes autosave_interval: 10 # server autosave slots, it is cycled through when the server autosaves. autosave_slots: 5 # How many minutes until someone is kicked when doing nothing, 0 for never. afk_autokick_interval: 0 # Whether should the server be paused when no players are present. auto_pause: true only_admins_can_pause_the_game: true # Whether autosaves should be saved only on server or also on all connected # clients. Default is true. autosave_only_on_server: true # List of case insensitive usernames, that will be promoted immediately admins: []