#!/usr/bin/env python3 """Write EdgeWeightGPS momentum penalty presets as one raw float32 value.""" from __future__ import annotations import argparse import struct from pathlib import Path DEFAULT_INSTALL_PATH = Path( "/var/home/salt/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/" "Cyberpunk 2077/red4ext/plugins/EdgeWeightGPS/momentum_weights.bin" ) PRESETS: dict[str, float] = { "vanilla": 0.0, "default": 8.0, "mild": 4.0, "strong": 16.0, "silly": 80.0, "pathological": 250.0, } def parse_penalty(text: str) -> float: value = float(text) if not 0.0 <= value <= 1000.0: raise argparse.ArgumentTypeError("penalty must be between 0 and 1000") return value def write_weight(path: Path, value: float) -> None: path.parent.mkdir(parents=True, exist_ok=True) path.write_bytes(struct.pack(" int: parser = argparse.ArgumentParser() parser.add_argument("preset", nargs="?", choices=sorted(PRESETS), default="default") parser.add_argument("--value", type=parse_penalty, help="explicit fixed edge penalty") parser.add_argument("--output", type=Path, default=DEFAULT_INSTALL_PATH) parser.add_argument("--preset-dir", type=Path, help="write every named preset into this directory") args = parser.parse_args() if args.preset_dir: for name, value in PRESETS.items(): path = args.preset_dir / f"{name}.bin" write_weight(path, value) print(f"{path}: {value}") return 0 value = args.value if args.value is not None else PRESETS[args.preset] write_weight(args.output, value) print(f"{args.output}: {value}") return 0 if __name__ == "__main__": raise SystemExit(main())