Move reverse engineering artifacts under contrib
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module EdgeWeightGPS
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private func EdgeWeightGPSLog(message: String) -> Void {
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Log("[EdgeWeightGPS] " + message);
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}
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@wrapMethod(WorldMapMenuGameController)
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private final func TryTrackQuestOrSetWaypoint() -> Void {
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EdgeWeightGPSLog("WorldMapMenuGameController.TryTrackQuestOrSetWaypoint enter");
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wrappedMethod();
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EdgeWeightGPSLog("WorldMapMenuGameController.TryTrackQuestOrSetWaypoint exit");
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}
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@wrapMethod(WorldMapMenuGameController)
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private final func UpdateTrackedQuest() -> Void {
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EdgeWeightGPSLog("WorldMapMenuGameController.UpdateTrackedQuest enter");
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wrappedMethod();
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EdgeWeightGPSLog("WorldMapMenuGameController.UpdateTrackedQuest exit");
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}
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@wrapMethod(WorldMapMenuGameController)
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private final func UpdateTravelDestination() -> Void {
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EdgeWeightGPSLog("WorldMapMenuGameController.UpdateTravelDestination enter");
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wrappedMethod();
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EdgeWeightGPSLog("WorldMapMenuGameController.UpdateTravelDestination exit");
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}
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@wrapMethod(WorldMapMenuGameController)
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private final func TrackQuestMappin(mappinController: ref<BaseMappinBaseController>) -> Void {
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EdgeWeightGPSLog("WorldMapMenuGameController.TrackQuestMappin enter defined=" + ToString(IsDefined(mappinController)));
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wrappedMethod(mappinController);
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EdgeWeightGPSLog("WorldMapMenuGameController.TrackQuestMappin exit");
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}
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