Add RED4ext release packaging
This commit is contained in:
@@ -0,0 +1,25 @@
|
||||
EdgeWeightGPS RED4ext package
|
||||
|
||||
Install:
|
||||
Copy the red4ext folder from this package into the Cyberpunk 2077 game folder.
|
||||
The final layout should include:
|
||||
|
||||
Cyberpunk 2077/red4ext/plugins/EdgeWeightGPS/EdgeWeightGPS.dll
|
||||
Cyberpunk 2077/red4ext/plugins/EdgeWeightGPS/momentum_weights.bin
|
||||
Cyberpunk 2077/red4ext/plugins/EdgeWeightGPS/solver_weights.bin
|
||||
|
||||
Default tuning:
|
||||
momentum_weights.bin = 80.0 fixed ordinary-edge penalty
|
||||
solver_weights.bin = 1.0 neutral highway multiplier
|
||||
|
||||
Notes:
|
||||
The plugin changes player GPS route scoring by adding a fixed cost to ordinary
|
||||
edge expansion in the native GPS solver. This favors smoother routes with fewer
|
||||
short-segment stair-steps and was validated in-game on long highway routes,
|
||||
City Center routes, and local Watson/Westbrook routes.
|
||||
|
||||
Tuning:
|
||||
momentum_weights.bin is a single little-endian float32 and is hot-reloaded while
|
||||
the game is running. Set it to 0.0 to disable the fixed-edge penalty. Values
|
||||
around 80.0 are the current validated default. 160.0 was tested and is too high:
|
||||
it can trigger bad hairpins or fallback-style routing.
|
||||
Reference in New Issue
Block a user