Document native GPS patch trampoline
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@@ -15,6 +15,9 @@
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#include <sstream>
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#include <sstream>
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#include <string>
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#include <string>
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// The public SDK headers used by this MinGW build provide the exported plugin
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// types, but not every callback table layout consumed here. Keep these minimal
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// ABI mirrors in field order and only use the members this plugin touches.
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namespace RED4ext::v1
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namespace RED4ext::v1
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{
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{
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struct Logger
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struct Logger
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@@ -82,9 +85,15 @@ struct Sdk
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namespace
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namespace
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{
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{
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// Executable RVAs in the tested Cyberpunk 2077 build. The two expansion sites
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// are ordinary road-neighbor relax callsites; both feed the native relax/update
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// helper that commits a candidate route node when the new score wins.
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constexpr uintptr_t kGpsRelaxUpdateRva = 0x040BA58;
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constexpr uintptr_t kGpsRelaxUpdateRva = 0x040BA58;
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constexpr uintptr_t kGpsExpandListARelaxPatchRva = 0x040B49A;
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constexpr uintptr_t kGpsExpandListARelaxPatchRva = 0x040B49A;
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constexpr uintptr_t kGpsExpandListBRelaxPatchRva = 0x040B6C3;
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constexpr uintptr_t kGpsExpandListBRelaxPatchRva = 0x040B6C3;
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// Size of the overwritten instruction window at each expansion site. The
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// trampoline must return after these whole instructions, never into the middle
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// of native code.
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constexpr size_t kRelaxPatchSize = 23;
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constexpr size_t kRelaxPatchSize = 23;
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constexpr size_t kPatchCaveSize = 80;
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constexpr size_t kPatchCaveSize = 80;
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constexpr float kFixedEdgePenalty = 80.0f;
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constexpr float kFixedEdgePenalty = 80.0f;
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@@ -104,6 +113,9 @@ RED4ext::v1::PluginHandle gHandle = nullptr;
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const RED4ext::v1::Sdk* gSdk = nullptr;
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const RED4ext::v1::Sdk* gSdk = nullptr;
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std::array<PatchSite, 2> gPatchSites{{
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std::array<PatchSite, 2> gPatchSites{{
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// The two sites share the same relax/update tail but arrive with the
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// current node cost in different XMM registers. Each expected instruction
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// is replayed first so the cave preserves vanilla's edge accumulation.
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{
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{
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"expand-list-a",
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"expand-list-a",
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kGpsExpandListARelaxPatchRva,
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kGpsExpandListARelaxPatchRva,
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@@ -238,6 +250,13 @@ bool InstallPatchSite(PatchSite& aSite)
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cave[offset++] = byte;
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cave[offset++] = byte;
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}
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}
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// Register contract for the native relax/update call:
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// - xmm6 holds this edge's accumulated g-score.
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// - xmm0 is the candidate f-score passed through [rsp+0x20].
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// - xmm3 mirrors xmm6 for the helper call.
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// The cave replays vanilla's first add into xmm6, adds our fixed segment
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// penalty, rebuilds the helper arguments, then jumps back after the
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// overwritten instruction window.
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const auto addPenaltyOffset = offset;
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const auto addPenaltyOffset = offset;
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EmitBytes(cave, offset, {0xF3, 0x0F, 0x58, 0x35, 0x00, 0x00, 0x00, 0x00}); // addss xmm6, [rip+disp32]
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EmitBytes(cave, offset, {0xF3, 0x0F, 0x58, 0x35, 0x00, 0x00, 0x00, 0x00}); // addss xmm6, [rip+disp32]
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EmitBytes(cave, offset, {0xF3, 0x0F, 0x58, 0xC6}); // addss xmm0, xmm6
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EmitBytes(cave, offset, {0xF3, 0x0F, 0x58, 0xC6}); // addss xmm0, xmm6
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@@ -246,6 +265,8 @@ bool InstallPatchSite(PatchSite& aSite)
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EmitAbsoluteRaxCall(cave, offset, GameImageBase() + kGpsRelaxUpdateRva);
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EmitAbsoluteRaxCall(cave, offset, GameImageBase() + kGpsRelaxUpdateRva);
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EmitAbsoluteRaxJump(cave, offset, GameImageBase() + aSite.targetRva + kRelaxPatchSize);
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EmitAbsoluteRaxJump(cave, offset, GameImageBase() + aSite.targetRva + kRelaxPatchSize);
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// Keep the embedded float naturally aligned. The RIP-relative addss above
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// is patched after the final cave layout is known.
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while ((offset % alignof(float)) != 0)
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while ((offset % alignof(float)) != 0)
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{
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{
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cave[offset++] = 0x90;
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cave[offset++] = 0x90;
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@@ -340,6 +361,8 @@ bool InstallPatchSites()
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if (!ok)
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if (!ok)
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{
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{
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// Route scoring should be all-or-nothing: one patched expansion site
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// and one vanilla site would produce inconsistent route costs.
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RemovePatchSites();
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RemovePatchSites();
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}
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}
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